widget X async loop
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@ -150,68 +150,18 @@
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(set! height (cadr wh))
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))
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(define (press-button dpy win gc)
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(init-sync-x-events dpy)
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(map-window dpy win)
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(call-with-event-channel
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dpy win (event-mask button-press)
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(lambda (channel)
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(let loop ()
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(if
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(let ((e (receive channel)))
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(cond
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((button-press-event? e)
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(clear-window dpy win)
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(draw-pressed-image dpy win gc)
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)
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((button-release-event? e)
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(clear-window dpy win)
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(draw-image dpy win gc)
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)
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(else #f)))
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(loop))))))
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(define (release-button dpy win gc)
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(press-button dpy win gc))
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(define (draw-pressed-image dpy win gc)
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(init-sync-x-events dpy)
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(map-window dpy win)
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(call-with-event-channel
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dpy win (event-mask exposure map)
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(lambda (channel)
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(let loop ()
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(if
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(let ((e (receive channel)))
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(cond
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((or (expose-event? e)(map-event? e))
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(clear-window dpy win)
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(draw-points dpy win gc (* width height) 0 0
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(/ width 2) (/ height 2))
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)
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(else #f)))
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(loop))))))
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(/ width 2) (/ height 2)))
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;; NOTE : you can remap a button (image) to a new window win if you like
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(define (draw-image dpy win gc)
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(init-sync-x-events dpy)
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(map-window dpy win)
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(call-with-event-channel
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dpy win (event-mask exposure map)
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(lambda (channel)
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(let loop ()
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(if
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(let ((e (receive channel)))
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(cond
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((or (expose-event? e)(map-event? e))
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(clear-window dpy win)
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(draw-points dpy win gc (* width height) 0 0
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(/ width 2) (/ height 2))
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)
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(else #f)))
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(loop))))))
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(/ width 2) (/ height 2)))
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(define (draw-points dpy win gc count x y)
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(if (zero? (modulo count 100))
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@ -241,6 +191,29 @@
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(release-button dpy win gc)
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(set! pressed #f))
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(init-sync-x-events dpy)
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(map-window dpy win)
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(call-with-event-channel
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dpy win (event-mask button-press)
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(lambda (channel)
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(fork-and-forget
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;; FIXME calibrate at 10 times or using nanosleep
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(let loop ()
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(if
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(let ((e (receive channel)))
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(cond
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((button-press-event? e)
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(press!)
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(draw-pressed-image dpy win gc)
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)
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((button-release-event? e)
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(release!)
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(draw-image dpy win gc)
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)
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(else #f)))
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(loop))))))
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(lambda (msg)
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(cond ((eq? 'set-image) set-image)
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((eq? 'set-pressed-image) set-pressed-image)
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