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;;; config.scm - a scheme game library (needs a scx-0.2 or scheme48-fb)
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;;;
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;;; Copyright (c) 2011-2012 Johan Ceuppens
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;;;
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;;; All rights reserved.
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;;;
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;;; Redistribution and use in source and binary forms, with or without
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;;; modification, are permitted provided that the following conditions
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;;; are met:
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;;; 1. Redistributions of source code must retain the above copyright
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;;; notice, this list of conditions and the following disclaimer.
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;;; 2. Redistributions in binary form must reproduce the above copyright
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;;; notice, this list of conditions and the following disclaimer in the
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;;; documentation and/or other materials provided with the distribution.
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;;; 3. The name of the authors may not be used to endorse or promote products
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;;; derived from this software without specific prior written permission.
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;;;
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;;; THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
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;;; IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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;;; OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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;;; IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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;;; INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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;;; NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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;;; DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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;;; THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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;;; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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;;; THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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(define SCGAMEDEBUG #t)
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@ -9,6 +9,7 @@
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(install-file "NEWS" 'doc)
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(install-file "NEWS" 'doc)
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(install-string (COPYING) "COPYING" 'doc)
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(install-string (COPYING) "COPYING" 'doc)
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(install-file "packages.scm" 'scheme)
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(install-file "packages.scm" 'scheme)
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(install-file "config.scm" 'scheme)
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(install-file "scgamedictionaries.scm" 'scheme)
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(install-file "scgamedictionaries.scm" 'scheme)
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(install-file "scgameutil.scm" 'scheme)
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(install-file "scgameutil.scm" 'scheme)
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(install-file "scgamewidgets.scm" 'scheme)
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(install-file "scgamewidgets.scm" 'scheme)
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@ -42,6 +42,13 @@
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;; interface 2
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;; interface 2
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(define (coolness? x) (not (null? x))) ;; coolness
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(define (coolness? x) (not (null? x))) ;; coolness
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;; debugging vars
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(load "config.scm")
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(define (display-msg msg)
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(if SCGAMEDEBUG
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(for-each display (list (aspectmsg) " " msg))))
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;; override for scx-0.2
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;; override for scx-0.2
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(define (putpixel x y colorname)
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(define (putpixel x y colorname)
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(let ((gc (create-gc dpy win
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(let ((gc (create-gc dpy win
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(define (make-scdraw2)
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(define (make-scdraw2)
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(define (draw-line x0 y0 x1 y1 . w) ;; FIXME w == line width
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(define (draw-line x0 y0 x1 y1 . w) ;; FIXME w == line width
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(let ((width (if (coolness? w)(if (number? (car w)) (car w) 1))))
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(let ((width (if (coolness? w)(if (number? (car w)) (car w) 1))))
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;;(display "drawing line...")
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(display-msg "drawing line...")
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;;This should be optimized Bresenham
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;;This should be optimized Bresenham
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(let ((steep (> (abs (- y1 y0))
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(let ((steep (> (abs (- y1 y0))
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(abs (- x1 x0))))
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(abs (- x1 x0))))
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@ -75,7 +82,7 @@
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(do ((i y (+ i 1)))
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(do ((i y (+ i 1)))
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((= y x) l)
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((= y x) l)
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(set! l (append l (list i)))))
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(set! l (append l (list i)))))
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(else (display "range : x == y")
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(else (display-msg "range : x == y")
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x)))))
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x)))))
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)
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)
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(if steep
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(if steep
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@ -102,7 +109,7 @@
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))))))))
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))))))))
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(define (draw-lines l1 . w)
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(define (draw-lines l1 . w)
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;;(display "drawing lines...")
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(display-msg "drawing lines...")
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(for-each draw-line l1)
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(for-each draw-line l1)
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)
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)
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;; color table out of xpm pre
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;; color table out of xpm pre
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(define (make-color-table)
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(define (make-xpm-color-table)
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(let ((dict (make-dictionary)))
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(let ((dict (make-dictionary)))
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(define (add! key color)
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(define (add! key color)
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(dictionary-add! dict key color))
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(dictionary-add! dict key color))
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@ -139,7 +146,7 @@
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(define (load-xpm-image filename)
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(define (load-xpm-image filename)
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(let ((in (open-input-file filename))
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(let ((in (open-input-file filename))
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(colorcharsdictionary (make-color-dictionary 8)) ;;
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(colorcharsdictionary (make-color-dictionary 8)) ;;
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(colorcharstable (make-color-table))
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(colorcharstable (make-xpm-color-table))
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)
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)
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(do ((str (read in) (read in)))
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(do ((str (read in) (read in)))
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((string<=? "{" str)#t))
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((string<=? "{" str)#t))
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(define (load-image filename)
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(define (load-image filename)
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;; FIXME read in xpm or png
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;; FIXME read in xpm or png
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(display "loading image...")
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(display-msg "loading image...")
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(cond ((string<=? ".xpm" filename)
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(cond ((string<=? ".xpm" filename)
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(load-xpm-image filename)
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(display-msg "loading xpm suffixed file..")
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(load-xpm-image-scx filename)
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)
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)
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(else #f)))
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(lambda (msg)
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(lambda (msg)
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(cond ((eq? msg 'load-image) load-image)
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(cond ((eq? msg 'load-image) load-image)
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(else (aspecterror)(display "scimage2"))))
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(else (aspecterror)(display "scimage2"))))))
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))
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;; Give a #t as arg and have a nice interface
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;; Give a #t as arg and have a nice interface
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(define (make-scgame . tm)
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(define (make-scgame . tm)
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(cond ((not (null? tm)
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(cond ((not (null? tm)
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(let ((*scdraw (make-scdraw1))
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(let ((*scdraw (make-scdraw1))
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;; aspect-oriented features
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;; aspect-oriented features
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(define (aspecterror)
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(define (aspecterror)
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(display "Message not understood."))
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(display "::error:: Message not understood."))
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(define (aspectmsg)
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(display "::message:: "))
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;; FIX : use scsh regexp instead of these following 2 functions
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;; FIX : use scsh regexp instead of these following 2 functions
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;;; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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;;; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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;;; THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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;;; THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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(load "scgameutil.scm")
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(load "scgame.scm")
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(define (make-scgamewidget)
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(define (make-scgamewidget)
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(lambda (msg)
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(lambda (msg)
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