#include "xlib.h" #include "scheme48.h" // Open_Display(name) name should be a string or S48_FALSE (=> Null) s48_value Open_Display (s48_value name) { char* cname = (char*)0; if (!S48_FALSE_P(name)) cname = s48_extract_string(name); return ENTER_DISPLAY(XOpenDisplay(cname)); } // Close_Display( Xdisplay ) Xdisplay should be a pointer to the X-lib struct // cast into a Scheme-Integer. s48_value Close_Display(s48_value Xdisplay) { XCloseDisplay(EXTRACT_DISPLAY(Xdisplay)); return S48_UNSPECIFIC; } // The following procedure mainly wrap a corresponding XLib macro without // underscores... s48_value Display_Default_Root_Window(s48_value Xdisplay) { Window wnd = DefaultRootWindow(EXTRACT_DISPLAY(Xdisplay)); return ENTER_WINDOW(wnd); } s48_value Display_Default_Colormap(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); Colormap cmp = DefaultColormap(dpy, DefaultScreen(dpy)); return ENTER_COLORMAP(cmp); } s48_value Display_Default_Gcontext(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); GC gc = DefaultGC(dpy, DefaultScreen(dpy)); return ENTER_GCONTEXT(gc); } s48_value Display_Default_Depth(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); int depth = DefaultDepth(dpy, DefaultScreen(dpy)); return s48_enter_integer(depth); } s48_value Display_Default_Screen_Number(s48_value Xdisplay) { return s48_enter_integer(DefaultScreen(EXTRACT_DISPLAY(Xdisplay))); } s48_value Display_Cells(s48_value Xdisplay, s48_value ScrNum) { int num = (int)s48_extract_integer(ScrNum); return s48_enter_integer(DisplayCells(EXTRACT_DISPLAY(Xdisplay), num)); } s48_value Display_Planes(s48_value Xdisplay, s48_value ScrNum) { int num = (int)s48_extract_integer(ScrNum); return s48_enter_integer(DisplayPlanes(EXTRACT_DISPLAY(Xdisplay), num)); } s48_value Display_String(s48_value Xdisplay) { char* s = DisplayString(EXTRACT_DISPLAY(Xdisplay)); return s48_enter_string(s); } s48_value Display_Vendor(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); char* s = ServerVendor(dpy); int i = VendorRelease(dpy); return s48_cons( s48_enter_string(s), s48_enter_integer(i) ); } s48_value Display_Protocol_Version(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); int maj = ProtocolVersion(dpy); int min = ProtocolRevision(dpy); return s48_cons( s48_enter_integer(maj), s48_enter_integer(min) ); } s48_value Display_Screen_Count(s48_value Xdisplay) { int cnt = ScreenCount(EXTRACT_DISPLAY(Xdisplay)); return s48_enter_integer(cnt); } s48_value Display_Image_Byte_Order(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); return Bits_To_Symbols( (unsigned long)ImageByteOrder(dpy), 0, Byte_Order_Syms ); } s48_value Display_Bitmap_Unit(s48_value Xdisplay) { int bu = BitmapUnit(EXTRACT_DISPLAY(Xdisplay)); return s48_enter_integer(bu); } s48_value Display_Bitmap_Bit_Order(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); return Bits_To_Symbols( (unsigned long)BitmapBitOrder(dpy), 0, Byte_Order_Syms ); } s48_value Display_Bitmap_Pad(s48_value Xdisplay) { int bp = BitmapPad(EXTRACT_DISPLAY(Xdisplay)); return s48_enter_integer(bp); } s48_value Display_Width(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); return s48_enter_integer(DisplayWidth(dpy, DefaultScreen(dpy))); } s48_value Display_Height(s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); return s48_enter_integer(DisplayHeight(dpy, DefaultScreen(dpy))); } s48_value Display_Width_Mm (s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); return s48_enter_integer(DisplayWidthMM(dpy, DefaultScreen(dpy))); } s48_value Display_Height_Mm (s48_value Xdisplay) { Display* dpy = EXTRACT_DISPLAY(Xdisplay); return s48_enter_integer(DisplayHeightMM(dpy, DefaultScreen(dpy))); } s48_value Display_Motion_Buffer_Size(s48_value Xdisplay) { int mbs = XDisplayMotionBufferSize(EXTRACT_DISPLAY(Xdisplay)); return s48_enter_integer(mbs); } s48_value Display_Flush_Output (s48_value Xdisplay) { XFlush (EXTRACT_DISPLAY(Xdisplay)); return S48_UNSPECIFIC; } s48_value Display_Wait_Output (s48_value Xdisplay, s48_value discard) { XSync (EXTRACT_DISPLAY(Xdisplay), !S48_FALSE_P(discard)); return S48_UNSPECIFIC; } s48_value No_Op (s48_value Xdisplay) { XNoOp(EXTRACT_DISPLAY(Xdisplay)); return S48_UNSPECIFIC; } s48_value List_Depths (s48_value Xdisplay, s48_value scr) { int i, num; int* p; s48_value ret; S48_DECLARE_GC_PROTECT(1); p = XListDepths(EXTRACT_DISPLAY(Xdisplay), s48_extract_integer(scr), &num); if (!p) ret = S48_FALSE; else { S48_GC_PROTECT_1(ret); ret = s48_make_vector(num, S48_NULL); for (i = 0; i < num; i++) S48_VECTOR_SET(ret, i, s48_enter_integer(p[i])); XFree((char *)p); } S48_GC_UNPROTECT(); return ret; } s48_value List_Pixmap_Formats (s48_value Xdisplay) { int num, i; XPixmapFormatValues* p; s48_value ret, t; S48_DECLARE_GC_PROTECT(2); p = XListPixmapFormats(EXTRACT_DISPLAY(Xdisplay), &num); if (!p) ret = S48_FALSE; else { S48_GC_PROTECT_2(ret, t); ret = s48_make_vector (num, S48_FALSE); for (i = 0; i < num; i++) { t = s48_cons(s48_enter_integer(p[i].depth), s48_cons(s48_enter_integer(p[i].bits_per_pixel), s48_cons(s48_enter_integer(p[i].scanline_pad), S48_NULL))); S48_VECTOR_SET(ret, i, t); } XFree ((char *)p); } S48_GC_UNPROTECT(); return ret; } void s48_init_display(void) { S48_EXPORT_FUNCTION(Open_Display); S48_EXPORT_FUNCTION(Close_Display); S48_EXPORT_FUNCTION(Display_Default_Root_Window); S48_EXPORT_FUNCTION(Display_Default_Colormap); S48_EXPORT_FUNCTION(Display_Default_Gcontext); S48_EXPORT_FUNCTION(Display_Default_Depth); S48_EXPORT_FUNCTION(Display_Default_Screen_Number); S48_EXPORT_FUNCTION(Display_Cells); S48_EXPORT_FUNCTION(Display_Planes); S48_EXPORT_FUNCTION(Display_String); S48_EXPORT_FUNCTION(Display_Vendor); S48_EXPORT_FUNCTION(Display_Protocol_Version); S48_EXPORT_FUNCTION(Display_Screen_Count); S48_EXPORT_FUNCTION(Display_Image_Byte_Order); S48_EXPORT_FUNCTION(Display_Bitmap_Unit); S48_EXPORT_FUNCTION(Display_Bitmap_Bit_Order); S48_EXPORT_FUNCTION(Display_Bitmap_Pad); S48_EXPORT_FUNCTION(Display_Width); S48_EXPORT_FUNCTION(Display_Height); S48_EXPORT_FUNCTION(Display_Width_Mm); S48_EXPORT_FUNCTION(Display_Height_Mm); S48_EXPORT_FUNCTION(Display_Motion_Buffer_Size); S48_EXPORT_FUNCTION(Display_Flush_Output); S48_EXPORT_FUNCTION(Display_Wait_Output); S48_EXPORT_FUNCTION(No_Op); S48_EXPORT_FUNCTION(List_Depths); S48_EXPORT_FUNCTION(List_Pixmap_Formats); }