/* Copyright 2001-2003 by Norbert Freudemann, David Frese */ #include "xlib.h" s48_value scx_visual_class_binding = S48_FALSE; #define scx_extract_visual_class(x) \ S48_EXTRACT_ENUM(x, scx_visual_class_binding) s48_value scx_visual_classes_binding = S48_FALSE; #define scx_enter_visual_class(x) S48_ENTER_ENUM(x, scx_visual_classes_binding) s48_value scx_enter_visual(Visual* vis) { s48_value v = s48_make_record(scx_visual); S48_DECLARE_GC_PROTECT(1); S48_GC_PROTECT_1(v); S48_RECORD_SET(v, 0, S48_ENTER_POINTER(vis)); S48_GC_UNPROTECT(); return v; } s48_value scx_visual_info_binding = S48_FALSE; s48_value scx_enter_visual_info(XVisualInfo* vi) { s48_value v = s48_make_record(scx_visual_info_binding); S48_DECLARE_GC_PROTECT(1); S48_GC_PROTECT_1(v); S48_RECORD_SET(v, 0, scx_enter_visual(vi->visual)); S48_RECORD_SET(v, 1, scx_enter_visualid(vi->visualid)); S48_RECORD_SET(v, 2, s48_enter_integer(vi->screen)); S48_RECORD_SET(v, 3, s48_enter_integer(vi->depth)); S48_RECORD_SET(v, 4, scx_enter_visual_class(vi->class)); S48_RECORD_SET(v, 5, s48_enter_integer(vi->red_mask)); S48_RECORD_SET(v, 6, s48_enter_integer(vi->green_mask)); S48_RECORD_SET(v, 7, s48_enter_integer(vi->blue_mask)); S48_RECORD_SET(v, 8, s48_enter_integer(vi->bits_per_rgb)); S48_RECORD_SET(v, 9, s48_enter_integer(vi->colormap_size)); S48_GC_UNPROTECT(); return v; } unsigned int scx_extract_visual_info(s48_value v, XVisualInfo* vi) { unsigned long mask = 0; S48_DECLARE_GC_PROTECT_1(v); s48_check_record_type(v, scx_visual_info_binding); if (!S48_FALSE_P(S48_RECORD_REF(v, 0))) vi->visual = scx_extract_visual(S48_RECORD_REF(v, 0)); if (!S48_FALSE_P(S48_RECORD_REF(v, 1))) { vi->visualid = scx_extract_visualid(S48_RECORD_REF(v, 1)); mask |= VisualIDMask; } if (!S48_FALSE_P(S48_RECORD_REF(v, 2))) { vi->screen = s48_extract_integer(S48_RECORD_REF(v, 2)); mask |= VisualScreenMask; } if (!S48_FALSE_P(S48_RECORD_REF(v, 3))) { vi->depth = s48_extract_integer(S48_RECORD_REF(v, 4)); mask |= VisualDepthMask; } if (!S48_FALSE_P(S48_RECORD_REF(v, 4))) { vi->class = scx_extract_visual_class(S48_RECORD_REF(v, 5)); mask |= VisualClassMask; } if (!S48_FALSE_P(S48_RECORD_REF(v, 5))) { vi->red_mask = s48_extract_integer(S48_RECORD_REF(v, 6)); mask |= VisualRedMaskMask; } if (!S48_FALSE_P(S48_RECORD_REF(v, 6))) { vi->green_mask = s48_extract_integer(S48_RECORD_REF(v, 7)); mask |= VisualGreenMaskMask; } if (!S48_FALSE_P(S48_RECORD_REF(v, 7))) { vi->blue_mask = s48_extract_integer(S48_RECORD_REF(v, 8)); mask |= VisualBlueMaskMask; } if (!S48_FALSE_P(S48_RECORD_REF(v, 8))) { vi->bits_per_rgb = s48_extract_integer(S48_RECORD_REF(v, 9)); mask |= VisualBitsPerRGBMask; } if (!S48_FALSE_P(S48_RECORD_REF(v, 9))) { vi->colormap_size = s48_extract_integer(S48_RECORD_REF(v, 10)); mask |= VisualColormapSizeMask; } S48_GC_RETURN(mask); } s48_value scx_Get_Visual_Info(s48_value display, s48_value template) { XVisualInfo templ; unsigned long mask = scx_extract_visual_info(template, &templ); XVisualInfo* vis; int n, i; s48_value l = S48_NULL; S48_DECLARE_GC_PROTECT_3(display, template, l); vis = XGetVisualInfo(scx_extract_display(display), mask, &templ, &n); for (i = n-1; i >= 0; i--) l = s48_cons(scx_enter_visual_info(&vis[i]), l); S48_GC_UNPROTECT(); return l; } s48_value scx_Match_Visual_Info(s48_value display, s48_value scrnum, s48_value depth, s48_value class) { XVisualInfo vi; S48_DECLARE_GC_PROTECT_4(display, scrnum, depth, class); if (! XMatchVisualInfo(scx_extract_display(display), s48_extract_integer(scrnum), s48_extract_integer(depth), scx_extract_visual_class(class), &vi) ) S48_GC_RETURN(S48_FALSE); else S48_GC_RETURN(scx_enter_visual_info(&vi)); } s48_value scx_VisualIDFromVisual(s48_value visual) { return s48_enter_integer(XVisualIDFromVisual(scx_extract_visual(visual))); } void scx_init_visual(void) { SCX_PRO_IMP(scx_visual_class_binding, "scx-visual-class"); SCX_PRO_IMP(scx_visual_classes_binding, "scx-visual-classes"); SCX_PRO_IMP(scx_visual_info_binding, "scx-visual-info"); S48_EXPORT_FUNCTION(scx_Get_Visual_Info); S48_EXPORT_FUNCTION(scx_Match_Visual_Info); S48_EXPORT_FUNCTION(scx_VisualIDFromVisual); }