159 lines
5.0 KiB
TeX
159 lines
5.0 KiB
TeX
%latex -*- latex -*-
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\chapter{Concurrent system programming}
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The Scheme Shell provides you with support for concurrent programming.
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Its interface for concurrent programming consists of several parts:
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\begin{itemize}
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\item The thread system
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\item Synchronization vehicles
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\item Process state abstractions
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\end{itemize}
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Whereas the user deals with threads and synchronization explicitly, the
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process state abstractions are built into the rest of the system
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transparent for the user. Section \ref{sec:ps_interac} describes the
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interaction between process state and threads.
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\section{Threads}
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A thread can be thought of as a procedure that can run independently of
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and concurrent to the rest of the system. The calling procedure fires
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the thread up and forgets about it.
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The current thread interface is completely taken from Scheme\ 48. This
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documentation is an extension of the file \texttt{doc/threads.txt}.
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The thread package is named \texttt{threads}, it has to be opened explicitly.
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\defun {spawn} {thunk [name]} \undefined
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Create and schedule a new thread that will execute \var{thunk}, a
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procedure with no arguments. Note that Scsh's \ex{spawn} does
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\textbf{not} return a reference to a thread object. The optional
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argument \var{name} is used when printing the thread.
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\defun {relinquish-timeslice} {} \undefined
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Let other threads run for a while.
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\defun {sleep} {time} \undefined
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Puts the current thread into sleep for \var{time} milliseconds. The
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time at which the thread is run again may be longer of course.
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\defun {terminate-current-thread} {} {does-not-return}
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Kill the current thread.
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Mainly for debugging purposes, there is also an interface to the
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internal representation of thread objects:
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\defun {current-thread} {} {thread-object}
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Return the object to which the current thread internally corresponds.
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Note that this procedure is exported by the package
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\texttt{threads-internal} only.
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\defun {thread?} {thing} {\boolean}
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Returns true iff \var{thing} is a thread object.
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\defun {thread-name} {thread} {name}
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\var{Name} corresponds to the second parameter that was given to
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\ex{spawn} when \var{thread} was created.
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\defun{thread-uid} {thread} {\integer}
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Returns a unique identifier for the current thread.
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\section{Locks}
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Locks are a simple mean for mutual exclusion. They implement a concept
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commonly known as \textit{semaphores}. Threads can obtain and release
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locks. If a thread tries to obtain a lock which is held by another
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thread, the first thread is blocked.
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\defun{make-lock} {} {lock}
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Creates a lock.
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\defun{lock?} {thing} {\boolean}
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Returns true iff \var{thing} is a lock.
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\defun{obtain-lock} {lock} {\undefined}
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Obtain \var{lock}. Causes the thread to block if the lock is held by
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another thread.
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\defun{maybe-obtain-lock} {lock} {\boolean}
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Tries to obtain \var{lock}, but returns false if the lock cannot be
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obtained.
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\defun{release-lock} {lock} {\boolean}
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Releases \var{lock}. Returns true if the lock immediately got a new
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owner, false otherwise.
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\defun{lock-owner-uid} {lock} {\integer}
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Returns the uid of the thread that currently holds \var{lock} or false
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if the lock is free.
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\section{Placeholders}
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Placeholers combine synchronization with value delivery. They can be
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thought of as special variables. After creation the value of the
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placeholder is undefined. If a thread tries to read the placeholders
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value this thread is blocked. Multiple threads are allowed to block on
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a single placeholder. They will continue running after another thread
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sets the value of the placeholder. Now all reading threads receive the
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value and continue executing. Setting a placeholder to two different
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values causes an error.
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\defun {make-placeholder} {} {placeholder}
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Creates a new placeholder.
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\defun {placeholder?} {thing} {\boolean}
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Returns true iff \var{thing} is a placeholder.
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\defun {placeholder-set!} {placeholder value} {\undefined}
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Sets the placeholders value to \var{value}. If the placeholder is
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already set to a \textit{different} value an exception is risen.
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\defun {placeholder-value} {placeholder} {value}
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Returns the value of the placeholder. If the placeholder is yet unset,
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the current thread is blocked until another thread sets the value by
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means of \ex{placeholder-set!}.
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\section{Interaction between threads and process state}
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\label{sec:ps_interac}
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Global process state is a bad thing: it undermines modularity. In the
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case of concurrency however things get even worse. The simplest
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example for this it the current working directory. If this is global
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state, no thread can ever reliably dereference a relative link.
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Scsh addresses the problem of process state in a uniform way for
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almost all resources. For every global resource there is a
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procedure \ex{with-}\textit{resource}\ex{*} \var{thunk} which guarantees that
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during the execution of \var{thunk} the resource is
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set to the desired value. There is only one exception: The uid under
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which the current process is running. The superuser may change to an
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arbitrary user without being prompted for a password, but the way back
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is blocked.
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