Documentation for the rest.
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\chapter{Concurrent system programming}
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The Scheme Shell provides you with support for concurrent programming.
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Its interface for concurrent programming consists of several parts:
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The Scheme Shell provides the user with support for concurrent programming.
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The interface consists of several parts:
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\begin{itemize}
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\item The thread system
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\item Synchronization vehicles
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\item Process state abstractions
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\end{itemize}
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Whereas the user deals with threads and synchronization explicitly, the
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process state abstractions are built into the rest of the system
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transparent for the user. Section \ref{sec:ps_interac} describes the
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interaction between process state and threads.
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Whereas the user deals with threads and synchronization explicitly,
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the process state abstractions are built into the rest of the system,
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almost transparent for the user. Section \ref{sec:ps_interac}
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describes the interaction between process state and threads.
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\section{Threads}
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@ -32,6 +32,11 @@ procedure with no arguments. Note that Scsh's \ex{spawn} does
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\textbf{not} return a reference to a thread object. The optional
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argument \var{name} is used when printing the thread.
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The new thread will not inherit the values for the process state from
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its parent, see the procedure \texttt{fork-thread} in Section
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\ref{sec:ps_interac} for a way to create a thread with
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semantics similar to process forking.
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\defun {relinquish-timeslice} {} \undefined
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Let other threads run for a while.
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@ -139,16 +144,15 @@ Scsh provides an synchronous interface to the asynchronous signals
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delivered by the operation system\footnote{Olin's paper ``Automatic
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management of operation-system resources'' describes this system in
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detail.}. The key element in this system is an object called
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\textit{sigevent}, which corresponds to a single occurence of a
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\textit{sigevent} which corresponds to the single occurrence of a
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signal. A sigevent has two fields: the Unix signal that occurred and a
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pointer to the next event that occurred. That is, events are kept in a
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linked list in increasing-time order. Scsh provides various procedures
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to access this list, they are all procided by the structure
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\texttt{sigevents}.
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pointer to the sigevent that happened or will happen. That is, events
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are kept in a linked list in increasing-time order. Scsh's structure
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\texttt{sigevents} provides various procedures to access this list:
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\defun {most-recent-sigevent} {} {sigevent}
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Returns the most recent sigevent, that is, the head of the sigevent
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Returns the most recent sigevent --- the head of the sigevent
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list.
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\defun {sigevent?} {object} {\boolean}
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\defun {next-sigevent} {pre-event type} {event}
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Returns the next sigevent of type \texttt{type} after sigevent
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\texttt{pre-event}. If no such event exists, the procdure blocks.
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\texttt{pre-event}. If no such event exists, the procedure blocks.
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\defun {next-sigevent-set} {pre-event set} {event}
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\section{Interaction between threads and process state}
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\label{sec:ps_interac}
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Global process state is a bad thing: it undermines modularity. In the
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case of concurrency however things get even worse. The simplest
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example for this it the current working directory. If this would be
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global state, no thread can ever reliably dereference a relative link.
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Scsh addresses the problem of process state in a uniform way for
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almost all resources. For every global resource there is a
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procedure \ex{with-}\textit{resource}\ex{*} \var{thunk} which guarantees that
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during the execution of \var{thunk} the resource is
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set to the desired value. There is only one exception: The uid under
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which the current process is running. The superuser may change to an
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arbitrary user without being prompted for a password, but the way back
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is blocked.
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In Unix, a number of resources are global to the process: signal
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handlers, working directory, umask, environment, user and group ids.
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Modular programming is difficult in the context of this global state
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and for concurrent programming things get even worse. Section
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\ref{sec:event-interf-interr} presents how scsh turns
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the global, asynchronous signals handlers into modular, synchronous
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sigevents. Concurrent programming also benefit from sigevents as every
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thread may chase down the sigevent chain separately.
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Scsh treats working directory, umask and environment as a thread-local
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resource. The initial value of the resources is determined by the way
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a thread is started: \texttt{spawn} assigns the initial values whereas
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\texttt{fork-thread} adopts the values of its parent. Here is a
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detailed description of the whole facility:
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\begin{itemize}
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\item The procedures to access and modify the resources remain as
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described in the previous chapters (\texttt{cwd} and \texttt{chdir},
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\texttt{umask} and \texttt{set-umask}, \texttt{getenv} and
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\texttt{putenv}).
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\item Every thread receives its own copy of each resource.
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\item If \texttt{spawn} is used to start a new thread, the values of
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the resources are the same as they where at the start of scsh.
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\item The procedure
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\defun {fork-thread} {thunk} \undefined
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from the structure \texttt{thread-fluids} starts a thread which
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inherits the values of all resources from its parent. This behaviour
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is similar to what happens at process forking.
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\item The actual process state is updated only when necessary, i.e. on
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access or modification but not on context switch from one thread
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to another.
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\end{itemize}
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For user and group identities arbitrary changing is not possible.
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Therefore they remain global process state: If a thread changes one of
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these values, all other threads see the new value. Consequently, scsh
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does not provide \texttt{with-uid} and friends.
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