2002-01-08 10:06:41 -05:00
|
|
|
\chapter{Command processor}
|
|
|
|
\label{chapter:command-processor}
|
|
|
|
|
|
|
|
This chapter details Scheme~48's command processor, which incorporates
|
|
|
|
both a read-eval-print loop and an interactive debugger.
|
|
|
|
At the \code{>} prompt, you can type either a Scheme form
|
|
|
|
(expression or definition) or a command beginning with a comma.
|
|
|
|
In
|
|
|
|
\link*{inspection mode}[inspection mode (see section~\Ref)]{inspector}
|
|
|
|
the prompt changes to \code{:} and commands
|
|
|
|
no longer need to be preceded by a comma; input beginning with
|
|
|
|
a letter or digit is assumed to be a command, not an expression.
|
|
|
|
In inspection mode the command processor prints out a
|
|
|
|
menu of selectable components for the current object of interest.
|
|
|
|
|
|
|
|
\section{Current focus value and {\tt \#\#}}
|
|
|
|
|
|
|
|
The command processor keeps track of a current {\em focus value}.
|
|
|
|
This value is normally the last value returned by a command.
|
|
|
|
If a command returns multiple values the focus object is a list of the
|
|
|
|
values.
|
|
|
|
The focus value is not changed if a command returns no values or
|
|
|
|
a distinguished `unspecific' value.
|
|
|
|
Examples of forms that return this unspecific value are definitions,
|
|
|
|
uses of \code{set!}, and \code{(if \#f 0)}.
|
|
|
|
It prints as \code{\#\{Unspecific\}}.
|
|
|
|
|
|
|
|
The reader used by the command processor reads \code{\#\#} as a special
|
|
|
|
expression that evaluates to the current focus object.
|
|
|
|
\begin{example}
|
|
|
|
> (list 'a 'b)
|
|
|
|
'(a b)
|
|
|
|
> (car ##)
|
|
|
|
'a
|
|
|
|
> (symbol->string ##)
|
|
|
|
"a"
|
|
|
|
> (if #f 0)
|
|
|
|
#\{Unspecific\}
|
|
|
|
> ##
|
|
|
|
"a"
|
|
|
|
>
|
|
|
|
\end{example}
|
|
|
|
|
|
|
|
\section{Command levels}
|
|
|
|
|
|
|
|
If an error, keyboard interrupt, or other breakpoint occurs, or the
|
|
|
|
\code{,push} command is used, the command
|
|
|
|
processor invokes a recursive copy of itself, preserving the dynamic state of
|
|
|
|
the program when the breakpoint occured.
|
|
|
|
The recursive invocation creates a new {\em command level}.
|
|
|
|
The command levels form a stack with the current level at the top.
|
|
|
|
The command prompt indicates the number of stopped levels below the
|
|
|
|
current one: \code{>} or \code{:} for the
|
|
|
|
base level and \code{\cvar{n}>} or \code{\cvar{n}:} for all other levels,
|
|
|
|
where \cvar{n} is the command-level nesting depth.
|
|
|
|
The \code{auto-levels} switch
|
|
|
|
described below can be used to disable the automatic pushing of new levels.
|
|
|
|
|
|
|
|
The command processor's evaluation package and the value of the
|
|
|
|
\code{inspect-focus-value} switch are local to each command level.
|
|
|
|
They are preserved when a new level is pushed and restored when
|
|
|
|
it is discarded.
|
|
|
|
The settings of all other switches are shared by all command levels.
|
|
|
|
|
|
|
|
\begin{description}
|
|
|
|
\item $\langle{}$eof$\rangle{}$\\
|
|
|
|
Discards the current command level and resumes running the level down.
|
|
|
|
$\langle{}$eof$\rangle{}$ is usually
|
|
|
|
control-\code{D} at a Unix shell or control-\code{C} control-\code{D} using
|
|
|
|
the Emacs \code{cmuscheme48} library.
|
|
|
|
|
|
|
|
\item \code{,pop}\\
|
|
|
|
The same as $\langle{}$eof$\rangle{}$.
|
|
|
|
|
|
|
|
\item \code{,proceed [\cvar{exp} \ldots}]\\
|
|
|
|
Proceed after an interrupt or error, resuming the next command
|
|
|
|
level down, delivering the values of \cvar{exp~\ldots} to the continuation.
|
|
|
|
Interrupt continuations discard any returned values.
|
|
|
|
\code{,Pop} and \code{,proceed} have the same effect after an interrupt
|
|
|
|
but behave differently after errors.
|
|
|
|
\code{,Proceed} restarts the erroneous computation from the point where the
|
|
|
|
error occurred (although not all errors are proceedable) while
|
|
|
|
\code{,pop} (and $\langle{}$eof$\rangle{}$) discards it and prompts for
|
|
|
|
a new command.
|
|
|
|
|
|
|
|
\item \code{,push}\\
|
|
|
|
Pushes a new command level on above the current one.
|
|
|
|
This is useful if the \code{auto-levels} switch has been used
|
|
|
|
to disable the automatic pushing of new levels for errors and interrupts.
|
|
|
|
|
2002-01-08 10:26:02 -05:00
|
|
|
\item \code{,level [\cvar{number}]}\\
|
2002-01-08 10:06:41 -05:00
|
|
|
Pops down to a given level and restarts that level.
|
2002-01-08 10:26:02 -05:00
|
|
|
\cvar{Number} defaults to zero.
|
|
|
|
|
|
|
|
\item \code{,reset}\\
|
|
|
|
\code{,reset} restarts the command
|
2002-01-08 10:06:41 -05:00
|
|
|
processor, discarding all existing levels.
|
|
|
|
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
Whenever moving to an existing level, either by sending
|
|
|
|
an $\langle{}$eof$\rangle{}$
|
|
|
|
or by using \code{,reset} or the other commands listed above,
|
|
|
|
the command processor runs all of the \code{dynamic-wind} ``after'' thunks
|
|
|
|
belonging to stopped computations on the discarded level(s).
|
|
|
|
|
|
|
|
\section{Logistical commands}
|
|
|
|
\begin{description}
|
|
|
|
\item \code{,load \cvar{filename \ldots}}\\
|
|
|
|
Loads the named Scheme source file(s).
|
|
|
|
Easier to type than \code{(load "\cvar{filename}")} because you don't have to
|
|
|
|
shift to type the parentheses or quote marks. Also, it works in
|
|
|
|
any package, unlike \code{(load "\cvar{filename}")}, which will work only
|
|
|
|
work in packages in which the variable \code{load} is defined appropriately.
|
|
|
|
|
|
|
|
\item \code{,exit [\cvar{exp}]}
|
|
|
|
Exits back out to shell (or executive or whatever invoked Scheme~48
|
|
|
|
in the first place).
|
|
|
|
\cvar{Exp} should evaluate to an integer. The
|
|
|
|
integer is returned to the calling program.
|
|
|
|
The default value of \cvar{exp} is zero, which, on Unix,
|
|
|
|
is generally interpreted as success.
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\section{Module commands}
|
|
|
|
\label{module-command-guide}
|
|
|
|
|
|
|
|
There are many commands related to modules.
|
|
|
|
Only the most commonly used module commands are described here;
|
|
|
|
documentation for the
|
|
|
|
rest can be found in \link*{the module chapter}[section~\Ref]{module-commands}.
|
|
|
|
There is also
|
|
|
|
\link*{a brief description of modules, structures, and packages}
|
|
|
|
[a brief description of modules, structures, and packages in section~\Ref]
|
|
|
|
{module-guide} below.
|
|
|
|
|
|
|
|
\begin{description}
|
|
|
|
\item \code{,open \cvar{structure \ldots}}\\
|
|
|
|
Makes the bindings in the \cvar{structure}s visible in the current package.
|
|
|
|
The packages associated with the \cvar{structure}s will be loaded if
|
|
|
|
this has not already been done (the \code{ask-before-loading} switch
|
|
|
|
can be used disable the automatic loading of packages).
|
|
|
|
|
|
|
|
\item \code{,config [\cvar{command}]}\\
|
|
|
|
Executes \cvar{command} in the \code{config} package, which includes
|
|
|
|
the module configuration language.
|
|
|
|
For example, use
|
|
|
|
\begin{example}
|
|
|
|
,config ,load \cvar{filename}
|
|
|
|
\end{example}
|
|
|
|
to load a file containing module definitions.
|
|
|
|
If no \cvar{command} is given, the \code{config} package becomes the
|
|
|
|
execution package for future commands.
|
|
|
|
|
|
|
|
\item \code{,user [\cvar{command}]} \\
|
|
|
|
This is similar to the {\tt ,config}. It
|
|
|
|
moves to or executes a command in the user package (which is the
|
|
|
|
default package when the \hack{} command processor starts).
|
|
|
|
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\section{Debugging commands}
|
|
|
|
\label{debug-commands}
|
|
|
|
|
|
|
|
\begin{description}
|
|
|
|
\item \code{,preview}\\
|
|
|
|
Somewhat like a backtrace, but because of tail recursion you see
|
|
|
|
less than you might in debuggers for some other languages.
|
|
|
|
The stack to display is chosen as follows:
|
|
|
|
\begin{enumerate}
|
|
|
|
\item If the current focus object is a continuation or a thread,
|
|
|
|
then that continuation or thread's stack is displayed.
|
|
|
|
\item Otherwise, if the current command level was initiated because of
|
|
|
|
a breakpoint in the next level down, then the stack at that
|
|
|
|
breakpoint is displayed.
|
|
|
|
\item Otherwise, there is no stack to display and a message is printed
|
|
|
|
to that effect.
|
|
|
|
\end{enumerate}
|
|
|
|
One line is printed out for each continuation on the chosen stack,
|
|
|
|
going from top to bottom.
|
|
|
|
|
|
|
|
\item \code{,run \cvar{exp}}\\
|
|
|
|
Evaluate \cvar{exp}, printing the result(s) and making them
|
|
|
|
(or a list of them, if \cvar{exp} returns multiple results)
|
|
|
|
the new focus object.
|
|
|
|
The \code{,run} command is useful when writing
|
|
|
|
\link*{command programs}
|
|
|
|
[command programs, which are described in section~\Ref{} below]
|
|
|
|
{command-programs}.
|
|
|
|
|
|
|
|
\item \code{,trace \cvar{name} \ldots}\\
|
|
|
|
Start tracing calls to the named procedure or procedures.
|
|
|
|
With no arguments, displays all procedures currently traced.
|
|
|
|
This affects the binding of \cvar{name}, not the behavior of the
|
|
|
|
procedure that is its current value. \cvar{Name} is redefined
|
|
|
|
to be a procedure that prints a message,
|
|
|
|
calls the original value of \cvar{name}, prints another
|
|
|
|
message, and finally passes along the value(s) returned by the
|
|
|
|
original procedure.
|
|
|
|
|
|
|
|
\item \code{,untrace \cvar{name} \ldots}\\
|
|
|
|
Stop tracing calls to the named procedure or procedures.
|
|
|
|
With no argument, stop tracing all calls to all procedures.
|
|
|
|
|
|
|
|
\item \code{,condition}\\
|
|
|
|
The \code{,condition} command displays the condition object
|
|
|
|
describing the error or interrupt that initiated the current
|
|
|
|
command level. The condition object becomes the current focus
|
|
|
|
value. This is particularly useful in conjunction with
|
|
|
|
the inspector. For example, if a procedure is passed the wrong number of
|
|
|
|
arguments, do \code{,condition} followed by
|
|
|
|
\code{,inspect} to inspect the
|
|
|
|
procedure and its arguments.
|
|
|
|
|
|
|
|
\item \code{,bound?\ \cvar{name}}\\
|
|
|
|
Display the binding of \cvar{name}, if there is one, and otherwise
|
|
|
|
prints `\code{Not bound}'.
|
|
|
|
|
|
|
|
\item \code{,expand \cvar{form}}
|
|
|
|
\T\vspace{-1em}
|
|
|
|
\item \code{,expand-all \cvar{form}}\\
|
|
|
|
Show macro expansion of \cvar{form}, if any.
|
|
|
|
\code{,expand} performs a single macro expansion while
|
|
|
|
\code{,expand-all} fully expands all macros in \cvar{form}.
|
|
|
|
|
|
|
|
\item \code{,where \cvar{procedure}}\\
|
|
|
|
Display name of file containing \cvar{procedure}'s source code.
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\section{Switches}
|
|
|
|
|
|
|
|
There are a number of binary switches that control the behavior of the
|
|
|
|
command processor.
|
|
|
|
|
|
|
|
The switches are as follows:
|
|
|
|
\begin{description}
|
2002-01-08 10:26:02 -05:00
|
|
|
\item \code{batch [on | off]}\\
|
2002-01-08 10:06:41 -05:00
|
|
|
In `batch mode' any error or interrupt that comes up will cause
|
|
|
|
Scheme~48 to exit immediately with a non-zero exit status. Also,
|
|
|
|
the command processor doesn't print prompts. Batch mode is
|
|
|
|
off by default.
|
|
|
|
|
|
|
|
% JAR says: disable auto-levels by default??
|
|
|
|
|
2002-01-08 10:26:02 -05:00
|
|
|
\item \code{,levels [on | off]}\\
|
2002-01-08 10:06:41 -05:00
|
|
|
Enables or disables the automatic pushing of a new command level when
|
|
|
|
an error, interrupt, or other breakpoint occurs.
|
|
|
|
When enabled (the default), breakpoints push a new command level,
|
|
|
|
and $\langle{}$eof$\rangle{}$ (see above)
|
|
|
|
or \code{,reset} is required to return to top level. The effects of
|
|
|
|
pushed command levels include:
|
|
|
|
\begin{itemize}
|
|
|
|
\item a longer prompt
|
|
|
|
\item retention of the continuation in effect at the point of errors
|
|
|
|
\item confusion among some newcomers
|
|
|
|
\end{itemize}
|
2002-01-08 10:26:02 -05:00
|
|
|
With \code{levels} disabled one must issue a
|
2002-01-08 10:06:41 -05:00
|
|
|
\code{,push} command immediately
|
|
|
|
following an error in order to retain the error continuation for
|
|
|
|
debugging purposes; otherwise the continuation is lost as soon as
|
|
|
|
the focus object changes. If you don't know anything about the
|
|
|
|
available debugging tools, then levels might as well be disabled.
|
|
|
|
|
2002-01-08 10:26:02 -05:00
|
|
|
\item \code{break-on-warnings [on | off]}\\
|
2002-01-08 10:06:41 -05:00
|
|
|
Enter a new command level when a warning is produced, just as
|
|
|
|
when an error occurs. Normally warnings only result in a displayed
|
|
|
|
message and the program does not stop executing.
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\section{Inspection mode}
|
|
|
|
\label{inspector}
|
|
|
|
|
|
|
|
There is a data inspector available via the \code{,inspect} and
|
2002-01-08 10:26:02 -05:00
|
|
|
\code{,debug} commands.
|
2002-01-08 10:06:41 -05:00
|
|
|
The inspector is particularly useful with procedures, continuations,
|
|
|
|
and records.
|
|
|
|
The command processor can be taken out of inspection mode by
|
2002-01-08 10:26:02 -05:00
|
|
|
using the \code{q} command.
|
2002-01-08 10:06:41 -05:00
|
|
|
When in inspection mode, input that begins with
|
|
|
|
a letter or digit is read as a command, not as an expression.
|
|
|
|
To see the value of a variable or number, do \code{(begin \cvar{exp})}
|
|
|
|
or use the \code{,run \cvar{exp}} command.
|
|
|
|
|
|
|
|
In inspection mode the command processor prints out a
|
|
|
|
menu of selectable components for the current focus object.
|
|
|
|
To inspect a particular component, just type the corresponding number in
|
|
|
|
the menu.
|
|
|
|
That component becomes the new focus object.
|
|
|
|
For example:
|
|
|
|
\begin{example}
|
|
|
|
> ,inspect '(a (b c) d)
|
|
|
|
(a (b c) d)
|
|
|
|
|
|
|
|
[0] a
|
|
|
|
[1] (b c)
|
|
|
|
[2] d
|
|
|
|
: 1
|
|
|
|
(b c)
|
|
|
|
|
|
|
|
[0] b
|
|
|
|
[1] c
|
|
|
|
:
|
|
|
|
\end{example}
|
|
|
|
|
|
|
|
When a new focus object is selected the previous one is pushed onto a
|
|
|
|
stack.
|
|
|
|
You can pop the stack, reverting to the previous object, with
|
|
|
|
the \code{u} command, or use the \code{stack} command to move to
|
|
|
|
an earlier object.
|
|
|
|
|
|
|
|
%\begin{description}
|
|
|
|
%\item \code{stack}\\
|
|
|
|
% Prints the current stack out as a menu.
|
|
|
|
% Selecting an item pops all higher values off of the stack and
|
|
|
|
% makes that item the current focus value.
|
|
|
|
%\end{description}
|
|
|
|
%
|
|
|
|
|
|
|
|
Commands useful when in inspection mode:
|
|
|
|
\begin{itemize}
|
|
|
|
\item\code{u} (up) pop object stack
|
|
|
|
\item\code{m} (more) print more of a long menu
|
|
|
|
\item\code{(\ldots)} evaluate a form and select result
|
|
|
|
\item\code{q} quit
|
|
|
|
\item\code{template} select a closure or continuation's template
|
|
|
|
(Templates are the static components of procedures; these are found
|
|
|
|
inside of procedures and continuations, and contain the quoted
|
|
|
|
constants and top-level variables referred to by byte-compiled code.)
|
|
|
|
\item\code{d} (down) move to the next continuation
|
|
|
|
(current object must be a continuation)
|
|
|
|
\item\code{menu} print the selection menu for the focus object
|
|
|
|
\end{itemize}
|
|
|
|
|
|
|
|
Multiple selection commands (\code{u}, \code{d}, and menu indexes)
|
|
|
|
may be put on a single line.
|
|
|
|
|
|
|
|
%\code{\#\#} is always the object currently being inspected.
|
|
|
|
%After a \code{q}
|
|
|
|
%command,
|
|
|
|
%or an error in the inspector, \code{\#\#} is the last object that was being
|
|
|
|
%inspected.
|
|
|
|
|
|
|
|
All ordinary commands are available when in inspection mode.
|
|
|
|
Similarly, the inspection commands can be used when not in inspection
|
|
|
|
mode.
|
|
|
|
For example:
|
|
|
|
\begin{example}
|
|
|
|
> (list 'a '(b c) 'd)
|
|
|
|
'(a (b c) d)
|
|
|
|
> ,1
|
|
|
|
'(b c)
|
|
|
|
> ,menu
|
|
|
|
[0] b
|
|
|
|
[1] c
|
|
|
|
>
|
|
|
|
\end{example}
|
|
|
|
|
|
|
|
If the current command level was initiated because of
|
|
|
|
a breakpoint in the next level down, then
|
|
|
|
\code{,debug} will invoke the inspector on the
|
|
|
|
continuation at the point of the error.
|
|
|
|
The \code{u} and \code{d} (up and down)
|
|
|
|
commands then make the inspected-value stack look like a conventional stack
|
|
|
|
debugger, with continuations playing the role of stack frames. \code{D} goes
|
|
|
|
to older or deeper continuations (frames), and \code{u} goes back up to more
|
|
|
|
recent ones.
|
|
|
|
|
|
|
|
\section{Command programs}
|
|
|
|
\label{command-programs}
|
|
|
|
|
|
|
|
The \code{exec} package contains procedures that are used
|
|
|
|
to execute the command processor's commands.
|
|
|
|
A command \code{,\cvar{foo}} is executed by applying the value of
|
|
|
|
the identifier \cvar{foo} in the \code{exec} package to
|
|
|
|
the (suitably parsed) command arguments.
|
|
|
|
|
|
|
|
\begin{description}
|
|
|
|
\item \code{,exec [\cvar{command}]}\\
|
|
|
|
Evaluate \cvar{command} in the \code{exec} package.
|
|
|
|
For example, use
|
|
|
|
\begin{example}
|
|
|
|
,exec ,load \cvar{filename}
|
|
|
|
\end{example}
|
|
|
|
to load a file containing commands.
|
|
|
|
If no \cvar{command} is given, the \code{exec} package becomes the
|
|
|
|
execution package for future commands.
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
The required argument types are as follows:
|
|
|
|
\begin{itemize}
|
|
|
|
\item filenames should be strings
|
|
|
|
\item other names and identifiers should be symbols
|
|
|
|
\item expressions should be s-expressions
|
|
|
|
\item commands (as for \code{,config} and \code{,exec} itself)
|
|
|
|
should be lists of the form
|
|
|
|
\code{(\cvar{command-name} \cvar{argument} \cvar{...})}
|
|
|
|
where \cvar{command-name} is a symbol.
|
|
|
|
\end{itemize}
|
|
|
|
|
|
|
|
For example, the following two commands are equivalent:
|
|
|
|
\begin{example}
|
|
|
|
,config ,load my-file.scm
|
|
|
|
|
|
|
|
,exec (config '(load "my-file.scm"))
|
|
|
|
\end{example}
|
|
|
|
|
|
|
|
The file \code{scheme/vm/load-vm.scm} in the source directory contains an
|
|
|
|
example of an \code{exec} program.
|
|
|
|
|
|
|
|
\section{Building images}
|
|
|
|
|
|
|
|
\begin{description}
|
|
|
|
\item \code{,dump \cvar{filename} [\cvar{identification}]}\\
|
|
|
|
Writes the current heap out to a file, which can then be run using the
|
|
|
|
virtual machine. The new image file includes the command processor.
|
|
|
|
If present, \cvar{identification}
|
|
|
|
should be a string (written with double quotes); this string will
|
|
|
|
be part of the greeting message as the image starts up.
|
|
|
|
|
|
|
|
\item \code{,build \cvar{exp} \cvar{filename}}\\
|
|
|
|
Like \code{,dump}, except that the image file contains the value of
|
|
|
|
\cvar{exp}, which should be a procedure of one argument, instead of
|
|
|
|
the command processor. When
|
|
|
|
\cvar{filename} is resumed, that procedure will be invoked on the VM's
|
|
|
|
\code{-a} arguments, which are passed as a list of strings. The
|
|
|
|
procedure should return an integer which is
|
|
|
|
returned to the program that invoked the VM. The command
|
|
|
|
processor and debugging system are not included in the image
|
|
|
|
(unless you go to some effort to preserve them, such as retaining
|
|
|
|
a continuation).
|
|
|
|
|
|
|
|
Doing \code{,flush} before building an image will reduce the amount
|
|
|
|
of debugging information in the image, making for a smaller
|
|
|
|
image file, but if an error occurs, the error message may be less
|
|
|
|
helpful. Doing \code{,flush source maps} before loading any programs
|
|
|
|
used in the image will make it still smaller.
|
|
|
|
See \link*{the description of \code{flush}}[section~\Ref]{resource-commands}
|
|
|
|
for more information.
|
|
|
|
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\section{Resource query and control}
|
|
|
|
\label{resource-commands}.
|
|
|
|
|
|
|
|
\begin{description}
|
|
|
|
\item \code{,time \cvar{exp}}\\
|
|
|
|
Measure execution time.
|
|
|
|
|
|
|
|
\item \code{,collect}\\
|
|
|
|
Invoke the garbage collector. Ordinarily this happens
|
|
|
|
automatically, but the command tells how much space is available
|
|
|
|
before and after the collection.
|
|
|
|
|
|
|
|
\item \code{,keep \cvar{kind}}
|
|
|
|
\T\vspace{-1em}
|
|
|
|
\item \code{,flush \cvar{kind}}\\
|
|
|
|
These control the amount of debugging information retained after
|
|
|
|
compiling procedures. This information can consume a fair amount
|
|
|
|
of space. \cvar{kind} is one of the following:
|
|
|
|
\begin{itemize}
|
|
|
|
\item \code{maps} - environment maps (local variable names, for inspector)
|
|
|
|
\item \code{source} - source code for continuations (displayed by inspector)
|
|
|
|
\item \code{names} - procedure names (as displayed by \code{write} and in error
|
|
|
|
messages)
|
|
|
|
\item \code{files} - source file names
|
|
|
|
\end{itemize}
|
|
|
|
These commands refer to future compilations only, not to procedures
|
|
|
|
that already exist. To have any effect, they must be done before
|
|
|
|
programs are loaded. The default is to keep all four types.
|
|
|
|
% JAR says: ,keep tabulate - puts debug data in a table that can be
|
|
|
|
% independently flushed (how? -RK) or even written out and re-read later!
|
|
|
|
% (how? -RK)
|
|
|
|
|
|
|
|
\item \code{,flush}\\
|
|
|
|
The flush command with no argument deletes the database of names
|
|
|
|
of initial procedures. Doing \code{,flush} before a \code{,build} or
|
|
|
|
\code{,dump}
|
|
|
|
will make the resulting image significantly smaller, but will
|
|
|
|
compromise the information content of many error
|
|
|
|
messages.
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\section{Threads}
|
|
|
|
|
|
|
|
Each command level has its own set of threads. These threads are suspended
|
|
|
|
when a new level is entered and resumed when the owning level again becomes
|
|
|
|
the current level.
|
|
|
|
A thread that raises an error is not resumed unless
|
|
|
|
explicitly restarted using the \code{,proceed} command.
|
|
|
|
In addition to any threads spawned by the user, each level has a thread
|
|
|
|
that runs the command processor on that level.
|
|
|
|
A new command-processor thread is started if the current one
|
|
|
|
dies or is terminated.
|
|
|
|
When a command level is abandoned for a lower level, or when
|
|
|
|
a level is restarted using \code{,reset}, all of the threads on that
|
|
|
|
level are terminated and any \code{dynamic-wind} ``after'' thunks are run.
|
|
|
|
|
|
|
|
The following commands are useful when debugging multithreaded programs:
|
|
|
|
\begin{description}
|
|
|
|
\item \code{,threads}\\
|
|
|
|
Invokes the inspector on a list of the threads running at the
|
|
|
|
next lower command level.
|
|
|
|
|
|
|
|
\item \code{,exit-when-done [\cvar{exp}]}\\
|
|
|
|
Waits until all user threads have completed and then
|
|
|
|
exits back out to shell (or executive or whatever invoked Scheme~48
|
|
|
|
in the first place).
|
|
|
|
\cvar{Exp} should evaluate to an integer which is then
|
|
|
|
returned to the calling program.
|
|
|
|
% JAR says: interaction with ,build ?
|
|
|
|
|
|
|
|
%\item \code{,spawn \cvar{exp} [\cvar{name}]}\\
|
|
|
|
% Starts a new thread running \cvar{exp} on next command level down.
|
|
|
|
% The optional \cvar{name} is used for printing and debugging.
|
|
|
|
%
|
|
|
|
%\item \code{,suspend [\cvar{exp}]}
|
|
|
|
%\T\vspace{-1em}
|
|
|
|
%\item \code{,continue [\cvar{exp}]}
|
|
|
|
%\T\vspace{-1em}
|
|
|
|
%\item \code{,kill [\cvar{exp}]}\\
|
|
|
|
% Suspend, unsuspend, and terminate a thread, respectively.
|
|
|
|
% Suspended threads are not run until unsuspended, terminated
|
|
|
|
% threads are never run again.
|
|
|
|
% \cvar{Exp} should evaluate to a thread.
|
|
|
|
% If \cvar{exp} is not present, the current focus object is used.
|
|
|
|
%
|
|
|
|
|
|
|
|
% example of ,threads ,suspend ...
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\section{Quite obscure}
|
|
|
|
|
|
|
|
\begin{description}
|
|
|
|
\item \code{,go \cvar{exp}}\\
|
|
|
|
This is like \code{,exit \cvar{exp}} except that the evaluation of \cvar{exp}
|
|
|
|
is tail-recursive with respect to the command processor. This
|
|
|
|
means that the command processor itself can probably be GC'ed,
|
|
|
|
should a garbage collection occur in the execution of \cvar{exp}.
|
|
|
|
If an error occurs Scheme~48 will exit with a non-zero value.
|
|
|
|
|
|
|
|
\item \code{,translate \cvar{from} \cvar{to}}\\
|
|
|
|
For \code{load} and the \code{,load} command
|
|
|
|
(but not for \code{open-\{in|out\}put-file}), file
|
|
|
|
names beginning with the string \cvar{from} will be changed so that the
|
|
|
|
initial \cvar{from} is replaced by the string \cvar{to}. E.g.
|
|
|
|
\begin{example}
|
|
|
|
\code{,translate /usr/gjc/ /zu/gjc/}
|
|
|
|
\end{example}
|
|
|
|
will cause \code{(load "/usr/gjc/foo.scm")} to have the same effect as
|
|
|
|
\code{(load "/zu/gjc/foo.scm")}.
|
|
|
|
% JAR says: Useful with the module system! "virtual directories"
|
|
|
|
|
|
|
|
\item \code{,from-file \cvar{filename} \cvar{form} \ldots\ ,end}\\
|
|
|
|
This is used by the \code{cmuscheme48} Emacs library to indicate the file
|
|
|
|
from which the \cvar{form}s came. \cvar{Filename} is then used by the
|
|
|
|
command processor to determine the package in which the \cvar{form}s
|
|
|
|
are to be evaluated.
|
|
|
|
\end{description}
|
|
|
|
|