424 lines
17 KiB
TeX
424 lines
17 KiB
TeX
%&latex -*- latex -*-
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\chapter{Networking}
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The Scheme Shell provides a BSD-style sockets interface.
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There is not an official standard for a network interface
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for scsh to adopt (this is the subject of the forthcoming Posix.8
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standard).
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However, Berkeley sockets are a \emph{de facto} standard,
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being found on most Unix workstations and PC operating systems.
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Future releases of scsh will contain more high-level support for
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networking applications.
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We have Scheme implementations for the ftp, telnet, smtp, finger, and
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http protocols, as well as an html parser.
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When this code is included in a future release, this chapter
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will describe the interfaces.
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We are also contemplating a tail-recursive RPC mechanism,
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but have done no development work.
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\section{High-level interface}
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For convenience, and too avoid some of the messy details of the socket
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interface, we provide a high level socket interface. These routines
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attempt to make it easy to write simple clients and servers without
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having to think of many of the details of initiating socket connections.
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We welcome suggested improvements to this interface, including better
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names, which right now are solely descriptions of the procedure's action..
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This might be fine for people who already understand sockets,
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but does not help the new networking programmer.
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\defun {socket-connect} {protocol-family socket-type . args} {socket}
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\begin{desc}
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\ex{socket-connect} is intended for creating client applications.
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\var{protocol-family} is specified as either the
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\ex{protocol-family/internet} or \ex{protocol-family/unix}.
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\var{socket-type} is specified as either \ex{socket-type/stream} or
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\ex{socket-type/datagram}. See \ex{socket} for a more complete
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description of these terms.
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The variable \var{args} list is meant to specify protocol family
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specific information. For Internet sockets, this consists of two
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arguments: a host name and a port number. For {\Unix} sockets, this
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consists of a pathname.
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\ex{socket-connect} returns a \ex{socket} which can be used for input
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and output from a remote server. See \ex{socket} for a description of
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the \emph{socket record}.
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\end{desc}
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\defun {bind-listen-accept-loop} {protocol-family proc arg} {does-not-return}
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\begin{desc}
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\ex{bind-listen-accept-loop} is intended for creating server
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applications. \var{protocol-family} is specified as either the
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\ex{protocol-family/internet} or \ex{protocol-family/unix}.
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\var{proc} is a procedure of two arguments: a \ex{socket} and a
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{socket-address}. \var{arg} specifies a port number for Internet sockets
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or a pathname for {\Unix} sockets. See \ex{socket} for a more complete
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description of these terms.
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\var{proc} is called with a socket and a socket address each time there
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is a connection from a client application. The socket allows
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communications with the client. The socket address specifies the
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address of the remote client.
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This procedure does not return, but loops indefinitely accepting
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connections from client programs.
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\end{desc}
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\section{Sockets}
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\defun {create-socket} {protocol-family type [protocol]} {socket}
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\defunx {create-socket-pair} {type} {[socket$_{1}$ socket$_{2}$]}
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\defunx {close-socket} {socket} \undefined
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\begin{desc}
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A socket is one end of a network connection. Three specific properties
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of sockets are specified at creation time: the protocol-family, type,
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and protocol.
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The \var{protocol-family} specifies the protocol family to be used with
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the socket. This also determines the address family of socket addresses,
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which are described in more detail below. Scsh currently supports the
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{\Unix} internal protocols and the Internet protocols using the
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following constants:
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\begin{code}\codeallowbreaks
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protocol-family/unspecified
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protocol-family/unix
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protocol-family/internet\end{code}
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The \var{type} specifies the style of communication. Examples that your
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operating system probably provides are stream and datagram sockets.
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Others maybe available depending on your system. Typical values are:
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\begin{code}\codeallowbreaks
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socket-type/stream
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socket-type/datagram
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socket-type/raw\end{code}
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The \var{protocol} specifies a particular protocol to use within a
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protocol family and type. Usually only one choice exists, but it's
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probably safest to set this explicitly. See the protocol database
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routines for information on looking up protocol constants.
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New sockets are typically created with \ex{create-socket}. However,
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\ex{create-socket-pair} can also be used to create a pair of connected
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sockets in the \ex{protocol-family/unix} protocol-family. The value of a
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returned socket is a \emph{socket record}, defined to have the following
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structure:
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\begin{code}
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(define-record socket
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family ; protocol family
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inport ; input-port
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outport) ; output-port\end{code}
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The \ex{family} specifies the protocol family of the socket. The
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\ex{inport} and \ex{outport} fields are ports that can be used for input
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and output, respectively. For a stream socket, they are only usable
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after a connection has been established via \ex{connect-socket} or
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\ex{accept-connection}. For a datagram socket, \var{outport} can be
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immediately using \ex{send-message}, and \var{inport} can be used after
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\ex{bind} has created a local address.
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\ex{close-socket} provides a convenient way to close a socket's port. It
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is preferred to explicitly closing the inport and outport because using
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\ex{close} on sockets is not currently portable across operating systems.
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\end{desc}
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\section{Socket addresses}
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The format of a socket-address depends on the address family of the
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socket. Address-family-specific routines are provided to convert
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protocol-specific addresses to socket addresses. The value returned by
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these routines is a \emph{socket-address record}, defined to have the
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following visible structure:
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\begin{code}
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(define-record socket-address
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family) ; address family\end{code}
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The \ex{family} is one of the following constants:
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\begin{code}\codeallowbreaks
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address-family/unspecified
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address-family/unix
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address-family/internet\end{code}
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\defun {unix-address->socket-address} {pathname} {socket-address}
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\begin{desc}
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\ex{unix-address->socket-address} returns a \var{socket-address} based
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on the string \var{pathname}. There is a system dependent limit on the
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length of \var{pathname}.
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\end{desc}
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\defun {internet-address->socket-address} {host-address service-port} {socket-address}
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\begin{desc}
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\ex{internet-address->socket-address} returns a \var{socket-address} based
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on an integer \var{host-address} and an integer \var{service-port}.
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Besides being a 32-bit host address, an Internet host address can also
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be one of the following constants:
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\begin{code}\codeallowbreaks
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internet-address/any
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internet-address/loopback
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internet-address/broadcast\end{code}
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The use of \ex{internet-address/any} is described below in
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\ex{bind-socket}. \ex{internet-address/loopback} is an address that
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always specifies the local machine. \ex{internet-address/broadcast} is
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used for network broadcast communications.
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For information on obtaining a host's address, see the \ex{host-info}
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function.
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\end{desc}
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\defun {socket-address->unix-address} {socket-address} {pathname}
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\defunx {socket-address->internet-address} {socket-address} {[host-address service-port]}
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\begin{desc}
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The routines \ex{socket-address->internet-address} and
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\ex{socket-address->unix-address} return the address-family-specific addresses.
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Be aware that most implementations don't correctly return anything more
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than an empty string for addresses in the {\Unix} address-family.
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\end{desc}
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\section{Socket primitives}
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The procedures in this section are presented in the order in which a
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typical program will use them. Consult a text on network systems
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programming for more information on sockets.
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\footnote{
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Some recommended ones are:
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\begin{itemize}
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\item ``Unix Network Programming'' by W. Richard Stevens
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\item ``An Introductory 4.3BSD Interprocess Communication Tutorial.''
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(reprinted in UNIX Programmer's Supplementary Documents Volume 1, PS1:7)
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\item ``An Advanced 4.3BSD Interprocess Communication Tutorial.''
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(reprinted in UNIX Programmer's Supplementary Documents Volume 1, PS1:8)
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\end{itemize}
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}
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The last two tutorials are freely available as part of BSD. In the
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absence of these, your {\Unix} manual pages for socket might be a good
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starting point for information.
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\defun {connect-socket} {socket socket-address} \undefined
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\begin{desc}
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\ex{connect-socket} sets up a connection from a \var{socket}
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to a remote \var{socket-address}. A connection has different meanings
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depending on the socket type. A stream socket must be connected before
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use. A datagram socket can be connected multiple times, but need not be
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connected at all if the remote address is specified with each
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\ex{send-message}, described below. Also, datagram sockets
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may be disassociated from a remote address by connecting to a null
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remote address.
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\end{desc}
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\defun {bind-socket} {socket socket-address} \undefined
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\begin{desc}
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\ex{bind-socket} assigns a certain local \var{socket-address} to a
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\var{socket}. Binding a socket reserves the local address. To receive
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connections after binding the socket, use \ex{listen-socket} for stream
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sockets and \ex{receive-message} for datagram sockets.
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Binding an Internet socket with a host address of
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\ex{internet-address/any} indicates that the caller does
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not care to specify from which local network interface connections are
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received. Binding an Internet socket with a service port number of zero
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indicates that the caller has no preference as to the port number
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assigned.
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Binding a socket in the {\Unix} address family creates a socket special
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file in the file system that must be deleted before the address can be
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reused. See \ex{delete-file}.
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\end{desc}
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\defun {listen-socket} {socket backlog} \undefined
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\begin{desc}
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\ex{listen-socket} allows a stream \var{socket} to start receiving connections,
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allowing a queue of up to \var{backlog} connection requests. Queued
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connections may be accepted by \ex{accept-connection}.
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\end{desc}
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\defun {accept-connection} {socket} {[new-socket socket-address]}
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\begin{desc}
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\ex{accept-connection} receives a connection on a \var{socket}, returning
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a new socket that can be used for this connection and the remote socket
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address associated with the connection.
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\end{desc}
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\defun {socket-local-address} {socket} {socket-address}
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\defunx {socket-remote-address} {socket} {socket-address}
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\begin{desc}
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Sockets can be associated with a local address or a remote address or
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both. \ex{socket-local-address} returns the local \var{socket-address}
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record associated with \var{socket}. \ex{socket-remote-address} returns
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the remote \var{socket-address} record associated with \var{socket}.
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\end{desc}
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\defun {shutdown-socket} {socket how-to} \undefined
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\begin{desc}
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\ex{shutdown-socket} shuts down part of a full-duplex socket.
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The method of shutting done is specified by the \var{how-to} argument,
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one of:
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\begin{code}\codeallowbreaks
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shutdown/receives
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shutdown/sends
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shutdown/sends+receives\end{code}
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\end{desc}
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\section{Performing input and output on sockets}
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\defun {receive-message} {socket length [flags]} {[string-or-\sharpf socket-address]}
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\defunx {receive-message!} {socket string [start] [end] [flags]} {[count-or-\sharpf socket-address]}
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\defunx {receive-message/partial} {socket length [flags]} {[string-or-\sharpf socket-address]}
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\defunx {receive-message!/partial} {socket string [start] [end] [flags]} {[count-or-\sharpf socket-address]}
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\defun {send-message} {socket string [start] [end] [flags] [socket-address]} \undefined
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\defunx {send-message/partial} {socket string [start] [end] [flags] [socket-address]} {count}
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\begin{desc}
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For most uses, standard input and output routines such as
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\ex{read-string} and \ex{write-string} should suffice. However, in some
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cases an extended interface is required. The \ex{receive-message} and
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\ex{send-message} calls parallel the \ex{read-string} and
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\ex{write-string} calls with a similar naming scheme.
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One additional feature of these routines is that \ex{receive-message}
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returns the remote \var{socket-address} and \var{send-message} takes an
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optional remote
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\ex{socket-address}. This allows a program to know the source of input
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from a datagram socket and to use a datagram socket for output without
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first connecting it.
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All of these procedures take an optional \var{flags} field. This
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argument is an integer bit-mask, composed by or'ing together the
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following constants:
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\begin{code}\codeallowbreaks
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message/out-of-band
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message/peek
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message/dont-route\end{code}
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See \ex{read-string} and \ex{write-string} for a more detailed
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description of the arguments and return values.
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\end{desc}
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\section{Socket options}
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\defun {socket-option} {socket level option} {value}
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\defunx {set-socket-option} {socket level option value} \undefined
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\begin{desc}
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\ex{socket-option} and \ex{set-socket-option} allow the inspection and
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modification, respectively, of several options available on sockets. The
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\var{level} argument specifies what protocol level is to be examined or
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affected. A level of \ex{level/socket} specifies the highest possible
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level that is available on all socket types. A specific protocol number
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can also be used as provided by \ex{protocol-info}, described below.
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There are several different classes of socket options. The first class
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consists of boolean options which can be either true or false. Examples
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of this option type are:
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\begin{code}\codeallowbreaks
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socket/debug
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socket/accept-connect
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socket/reuse-address
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socket/keep-alive
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socket/dont-route
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socket/broadcast
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socket/use-loop-back
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socket/oob-inline
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socket/use-privileged
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socket/cant-signal
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tcp/no-delay\end{code}
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Value options are another category of socket options. Options of this
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type are an integer value. Examples of this option type are:
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\begin{code}\codeallowbreaks
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socket/send-buffer
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socket/receive-buffer
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socket/send-low-water
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socket/receive-low-water
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socket/error
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socket/type
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ip/time-to-live
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tcp/max-segment\end{code}
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A third option type specifies how long for data to linger after a socket
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has been closed. There is only one option of this type:
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\ex{socket/linger}. It is set with either \sharpf to disable it or an
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integer number of seconds to linger and returns a value of the same type
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upon inspection.
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The fourth and final option type of this time is a timeout option. There
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are two examples of this option type: \ex{socket/send-timeout} and
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\ex{socket/receive-timeout}. These are set with a real number of
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microseconds resolution and returns a value of the same type upon
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inspection.
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\end{desc}
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\section{Database-information entries}
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\defun {host-info} {name-or-socket-address} {host-info}
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\defunx {network-info} {name-or-socket-address} {network-info}
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\defunx {service-info} {name-or-number [protocol-name]} {service-info}
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\defunx {protocol-info} {name-or-number} {protocol-info}
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\begin{desc}
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\ex{host-info} allows a program to look up a host entry based on either
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its string \var{name} or \var{socket-address}. The value returned by this
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routine is a \emph{host-info record}, defined to have the following
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structure:
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\begin{code}
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(define-record host-info
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name ; Host name
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aliases ; Alternative names
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addresses) ; Host addresses\end{code}
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\ex{host-info} could fail and raise an error for one of the following
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reasons:
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\begin{code}\codeallowbreaks
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herror/host-not-found
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herror/try-again
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herror/no-recovery
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herror/no-data
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herror/no-address\end{code}
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\ex{network-info} allows a program to look up a network entry based on either
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its string \var{name} or \var{socket-address}. The value returned by this
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routine is a \emph{network-info record}, defined to have the following
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structure:
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\begin{code}
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(define-record network-info
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name ; Network name
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aliases ; Alternative names
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net) ; Network number\end{code}
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\ex{service-info} allows a program to look up a service entry based
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on either its string \var{name} or integer \var{port}. The value returned
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by this routine is a \emph{service-info record}, defined to have the
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following structure:
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\begin{code}
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(define-record service-info
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name ; Service name
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aliases ; Alternative names
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port ; Port number
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protocol) ; Protocol name\end{code}
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\ex{protocol-info} allows a program to look up a protocol entry based
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on either its string \var{name} or integer \var{number}. The value returned
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by this routine is a \emph{protocol-info record}, defined to have the
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following structure:
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\begin{code}
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(define-record protocol-info
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name ; Protocol name
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aliases ; Alternative names
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number) ; Protocol number)\end{code}
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\end{desc}
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