1104 lines
37 KiB
C
1104 lines
37 KiB
C
/*
|
|
------------------------------------------------------------------------------
|
|
lookup3.c, by Bob Jenkins, May 2006, Public Domain.
|
|
|
|
These are functions for producing 32-bit hashes for hash table lookup.
|
|
hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
|
|
are externally useful functions. Routines to test the hash are included
|
|
if SELF_TEST is defined. You can use this free for any purpose. It's in
|
|
the public domain. It has no warranty.
|
|
|
|
You probably want to use hashlittle(). hashlittle() and hashbig()
|
|
hash byte arrays. hashlittle() is is faster than hashbig() on
|
|
little-endian machines. Intel and AMD are little-endian machines.
|
|
On second thought, you probably want hashlittle2(), which is identical to
|
|
hashlittle() except it returns two 32-bit hashes for the price of one.
|
|
You could implement hashbig2() if you wanted but I haven't bothered here.
|
|
|
|
If you want to find a hash of, say, exactly 7 integers, do
|
|
a = i1; b = i2; c = i3;
|
|
mix(a,b,c);
|
|
a += i4; b += i5; c += i6;
|
|
mix(a,b,c);
|
|
a += i7;
|
|
final(a,b,c);
|
|
then use c as the hash value. If you have a variable length array of
|
|
4-byte integers to hash, use hashword(). If you have a byte array (like
|
|
a character string), use hashlittle(). If you have several byte arrays, or
|
|
a mix of things, see the comments above hashlittle().
|
|
|
|
Why is this so big? I read 12 bytes at a time into 3 4-byte integers,
|
|
then mix those integers. This is fast (you can do a lot more thorough
|
|
mixing with 12*3 instructions on 3 integers than you can with 3 instructions
|
|
on 1 byte), but shoehorning those bytes into integers efficiently is messy.
|
|
------------------------------------------------------------------------------
|
|
*/
|
|
//#define SELF_TEST 1
|
|
|
|
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
|
|
#define HASH_BIG_ENDIAN 1
|
|
#define HASH_LITTLE_ENDIAN 0
|
|
#endif
|
|
|
|
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
|
|
#define HASH_BIG_ENDIAN 0
|
|
#define HASH_LITTLE_ENDIAN 1
|
|
#endif
|
|
|
|
#define hashsize(n) ((uint32_t)1 << (n))
|
|
#define hashmask(n) (hashsize(n) - 1)
|
|
#define rot(x, k) (((x) << (k)) | ((x) >> (32 - (k))))
|
|
|
|
/*
|
|
------------------------------------------------------------------------------
|
|
mix -- mix 3 32-bit values reversibly.
|
|
|
|
This is reversible, so any information in (a,b,c) before mix() is
|
|
still in (a,b,c) after mix().
|
|
|
|
If four pairs of (a,b,c) inputs are run through mix(), or through
|
|
mix() in reverse, there are at least 32 bits of the output that
|
|
are sometimes the same for one pair and different for another pair.
|
|
This was tested for:
|
|
* pairs that differed by one bit, by two bits, in any combination
|
|
of top bits of (a,b,c), or in any combination of bottom bits of
|
|
(a,b,c).
|
|
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
|
|
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
|
|
is commonly produced by subtraction) look like a single 1-bit
|
|
difference.
|
|
* the base values were pseudorandom, all zero but one bit set, or
|
|
all zero plus a counter that starts at zero.
|
|
|
|
Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
|
|
satisfy this are
|
|
4 6 8 16 19 4
|
|
9 15 3 18 27 15
|
|
14 9 3 7 17 3
|
|
Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
|
|
for "differ" defined as + with a one-bit base and a two-bit delta. I
|
|
used http://burtleburtle.net/bob/hash/avalanche.html to choose
|
|
the operations, constants, and arrangements of the variables.
|
|
|
|
This does not achieve avalanche. There are input bits of (a,b,c)
|
|
that fail to affect some output bits of (a,b,c), especially of a. The
|
|
most thoroughly mixed value is c, but it doesn't really even achieve
|
|
avalanche in c.
|
|
|
|
This allows some parallelism. Read-after-writes are good at doubling
|
|
the number of bits affected, so the goal of mixing pulls in the opposite
|
|
direction as the goal of parallelism. I did what I could. Rotates
|
|
seem to cost as much as shifts on every machine I could lay my hands
|
|
on, and rotates are much kinder to the top and bottom bits, so I used
|
|
rotates.
|
|
------------------------------------------------------------------------------
|
|
*/
|
|
#define mix(a, b, c) \
|
|
{ \
|
|
a -= c; \
|
|
a ^= rot(c, 4); \
|
|
c += b; \
|
|
b -= a; \
|
|
b ^= rot(a, 6); \
|
|
a += c; \
|
|
c -= b; \
|
|
c ^= rot(b, 8); \
|
|
b += a; \
|
|
a -= c; \
|
|
a ^= rot(c, 16); \
|
|
c += b; \
|
|
b -= a; \
|
|
b ^= rot(a, 19); \
|
|
a += c; \
|
|
c -= b; \
|
|
c ^= rot(b, 4); \
|
|
b += a; \
|
|
}
|
|
|
|
/*
|
|
------------------------------------------------------------------------------
|
|
final -- final mixing of 3 32-bit values (a,b,c) into c
|
|
|
|
Pairs of (a,b,c) values differing in only a few bits will usually
|
|
produce values of c that look totally different. This was tested for
|
|
* pairs that differed by one bit, by two bits, in any combination
|
|
of top bits of (a,b,c), or in any combination of bottom bits of
|
|
(a,b,c).
|
|
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
|
|
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
|
|
is commonly produced by subtraction) look like a single 1-bit
|
|
difference.
|
|
* the base values were pseudorandom, all zero but one bit set, or
|
|
all zero plus a counter that starts at zero.
|
|
|
|
These constants passed:
|
|
14 11 25 16 4 14 24
|
|
12 14 25 16 4 14 24
|
|
and these came close:
|
|
4 8 15 26 3 22 24
|
|
10 8 15 26 3 22 24
|
|
11 8 15 26 3 22 24
|
|
------------------------------------------------------------------------------
|
|
*/
|
|
#define final(a, b, c) \
|
|
{ \
|
|
c ^= b; \
|
|
c -= rot(b, 14); \
|
|
a ^= c; \
|
|
a -= rot(c, 11); \
|
|
b ^= a; \
|
|
b -= rot(a, 25); \
|
|
c ^= b; \
|
|
c -= rot(b, 16); \
|
|
a ^= c; \
|
|
a -= rot(c, 4); \
|
|
b ^= a; \
|
|
b -= rot(a, 14); \
|
|
c ^= b; \
|
|
c -= rot(b, 24); \
|
|
}
|
|
|
|
/*
|
|
------------------------------------------------------------------------------
|
|
This works on all machines. To be useful, it requires
|
|
-- that the key be an array of uint32_t's, and
|
|
-- that the length be the number of uint32_t's in the key
|
|
|
|
The function hashword() is identical to hashlittle() on little-endian
|
|
machines, and identical to hashbig() on big-endian machines,
|
|
except that the length has to be measured in uint32_ts rather than in
|
|
bytes. hashlittle() is more complicated than hashword() only because
|
|
hashlittle() has to dance around fitting the key bytes into registers.
|
|
------------------------------------------------------------------------------
|
|
*/
|
|
uint32_t
|
|
hashword(const uint32_t *k, /* the key, an array of uint32_t values */
|
|
size_t length, /* the length of the key, in uint32_ts */
|
|
uint32_t initval) /* the previous hash, or an arbitrary value */
|
|
{
|
|
uint32_t a, b, c;
|
|
|
|
/* Set up the internal state */
|
|
a = b = c = 0xdeadbeef + (((uint32_t)length) << 2) + initval;
|
|
|
|
/*------------------------------------------------- handle most of the key
|
|
*/
|
|
while (length > 3) {
|
|
a += k[0];
|
|
b += k[1];
|
|
c += k[2];
|
|
mix(a, b, c);
|
|
length -= 3;
|
|
k += 3;
|
|
}
|
|
|
|
/*------------------------------------------- handle the last 3 uint32_t's
|
|
*/
|
|
switch (length) {
|
|
case 3:
|
|
c += k[2];
|
|
// fallthrough
|
|
case 2:
|
|
b += k[1];
|
|
// fallthrough
|
|
case 1:
|
|
a += k[0];
|
|
final(a, b, c);
|
|
// fallthrough
|
|
case 0: /* case 0: nothing left to add */
|
|
break;
|
|
}
|
|
/*------------------------------------------------------ report the result
|
|
*/
|
|
return c;
|
|
}
|
|
|
|
/*
|
|
--------------------------------------------------------------------
|
|
hashword2() -- same as hashword(), but take two seeds and return two
|
|
32-bit values. pc and pb must both be nonnull, and *pc and *pb must
|
|
both be initialized with seeds. If you pass in (*pb)==0, the output
|
|
(*pc) will be the same as the return value from hashword().
|
|
--------------------------------------------------------------------
|
|
*/
|
|
void hashword2(const uint32_t *k, /* the key, an array of uint32_t values */
|
|
size_t length, /* the length of the key, in uint32_ts */
|
|
uint32_t *pc, /* IN: seed OUT: primary hash value */
|
|
uint32_t *pb) /* IN: more seed OUT: secondary hash value */
|
|
{
|
|
uint32_t a, b, c;
|
|
|
|
/* Set up the internal state */
|
|
a = b = c = 0xdeadbeef + ((uint32_t)(length << 2)) + *pc;
|
|
c += *pb;
|
|
|
|
/*------------------------------------------------- handle most of the key
|
|
*/
|
|
while (length > 3) {
|
|
a += k[0];
|
|
b += k[1];
|
|
c += k[2];
|
|
mix(a, b, c);
|
|
length -= 3;
|
|
k += 3;
|
|
}
|
|
|
|
/*------------------------------------------- handle the last 3 uint32_t's
|
|
*/
|
|
switch (length) {
|
|
case 3:
|
|
c += k[2];
|
|
// fallthrough
|
|
case 2:
|
|
b += k[1];
|
|
// fallthrough
|
|
case 1:
|
|
a += k[0];
|
|
final(a, b, c);
|
|
// fallthrough
|
|
case 0: /* case 0: nothing left to add */
|
|
break;
|
|
}
|
|
/*------------------------------------------------------ report the result
|
|
*/
|
|
*pc = c;
|
|
*pb = b;
|
|
}
|
|
|
|
#if 0
|
|
/*
|
|
------------------------------------------------------------------------------
|
|
hashlittle() -- hash a variable-length key into a 32-bit value
|
|
k : the key (the unaligned variable-length array of bytes)
|
|
length : the length of the key, counting by bytes
|
|
initval : can be any 4-byte value
|
|
Returns a 32-bit value. Every bit of the key affects every bit of
|
|
the return value. Two keys differing by one or two bits will have
|
|
totally different hash values.
|
|
|
|
The best hash table sizes are powers of 2. There is no need to do
|
|
mod a prime (mod is sooo slow!). If you need less than 32 bits,
|
|
use a bitmask. For example, if you need only 10 bits, do
|
|
h = (h & hashmask(10));
|
|
In which case, the hash table should have hashsize(10) elements.
|
|
|
|
If you are hashing n strings (uint8_t **)k, do it like this:
|
|
for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h);
|
|
|
|
By Bob Jenkins, 2006. bob_jenkins@burtleburtle.net. You may use this
|
|
code any way you wish, private, educational, or commercial. It's free.
|
|
|
|
Use for hash table lookup, or anything where one collision in 2^^32 is
|
|
acceptable. Do NOT use for cryptographic purposes.
|
|
------------------------------------------------------------------------------
|
|
*/
|
|
|
|
uint32_t hashlittle( const void *key, size_t length, uint32_t initval)
|
|
{
|
|
uint32_t a,b,c; /* internal state */
|
|
union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
|
|
|
|
/* Set up the internal state */
|
|
a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
|
|
|
|
u.ptr = key;
|
|
if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
|
|
const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
|
|
const uint8_t *k8;
|
|
|
|
/*----- all but last block: aligned reads and affect 32 bits of (a,b,c) */
|
|
while (length > 12)
|
|
{
|
|
a += k[0];
|
|
b += k[1];
|
|
c += k[2];
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 3;
|
|
}
|
|
|
|
/*---------------------------- handle the last (probably partial) block */
|
|
/*
|
|
* "k[2]&0xffffff" actually reads beyond the end of the string, but
|
|
* then masks off the part it's not allowed to read. Because the
|
|
* string is aligned, the masked-off tail is in the same word as the
|
|
* rest of the string. Every machine with memory protection I've seen
|
|
* does it on word boundaries, so is OK with this. But VALGRIND will
|
|
* still catch it and complain. The masking trick does make the hash
|
|
* noticably faster for short strings (like English words).
|
|
*/
|
|
#ifndef VALGRIND
|
|
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
|
|
case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
|
|
case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
|
|
case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
|
|
case 8 : b+=k[1]; a+=k[0]; break;
|
|
case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
|
|
case 6 : b+=k[1]&0xffff; a+=k[0]; break;
|
|
case 5 : b+=k[1]&0xff; a+=k[0]; break;
|
|
case 4 : a+=k[0]; break;
|
|
case 3 : a+=k[0]&0xffffff; break;
|
|
case 2 : a+=k[0]&0xffff; break;
|
|
case 1 : a+=k[0]&0xff; break;
|
|
case 0 : return c; /* zero length strings require no mixing */
|
|
}
|
|
|
|
#else /* make valgrind happy */
|
|
|
|
k8 = (const uint8_t *)k;
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
|
|
case 11: c+=((uint32_t)k8[10])<<16; // fallthrough
|
|
case 10: c+=((uint32_t)k8[9])<<8; // fallthrough
|
|
case 9 : c+=k8[8]; // fallthrough
|
|
case 8 : b+=k[1]; a+=k[0]; break;
|
|
case 7 : b+=((uint32_t)k8[6])<<16; // fallthrough
|
|
case 6 : b+=((uint32_t)k8[5])<<8; // fallthrough
|
|
case 5 : b+=k8[4]; // fallthrough
|
|
case 4 : a+=k[0]; break;
|
|
case 3 : a+=((uint32_t)k8[2])<<16; // fallthrough
|
|
case 2 : a+=((uint32_t)k8[1])<<8; // fallthrough
|
|
case 1 : a+=k8[0]; break;
|
|
case 0 : return c;
|
|
}
|
|
|
|
#endif /* !valgrind */
|
|
|
|
} else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
|
|
const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
|
|
const uint8_t *k8;
|
|
|
|
/*-------------- all but last block: aligned reads and different mixing */
|
|
while (length > 12)
|
|
{
|
|
a += k[0] + (((uint32_t)k[1])<<16);
|
|
b += k[2] + (((uint32_t)k[3])<<16);
|
|
c += k[4] + (((uint32_t)k[5])<<16);
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 6;
|
|
}
|
|
|
|
/*---------------------------- handle the last (probably partial) block */
|
|
k8 = (const uint8_t *)k;
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[4]+(((uint32_t)k[5])<<16);
|
|
b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 11: c+=((uint32_t)k8[10])<<16; // fallthrough
|
|
case 10: c+=k[4];
|
|
b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 9 : c+=k8[8]; // fallthrough
|
|
case 8 : b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 7 : b+=((uint32_t)k8[6])<<16; // fallthrough
|
|
case 6 : b+=k[2];
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 5 : b+=k8[4]; // fallthrough
|
|
case 4 : a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 3 : a+=((uint32_t)k8[2])<<16; // fallthrough
|
|
case 2 : a+=k[0];
|
|
break;
|
|
case 1 : a+=k8[0];
|
|
break;
|
|
case 0 : return c; /* zero length requires no mixing */
|
|
}
|
|
|
|
} else { /* need to read the key one byte at a time */
|
|
const uint8_t *k = (const uint8_t *)key;
|
|
|
|
/*-------------- all but the last block: affect some 32 bits of (a,b,c) */
|
|
while (length > 12)
|
|
{
|
|
a += k[0];
|
|
a += ((uint32_t)k[1])<<8;
|
|
a += ((uint32_t)k[2])<<16;
|
|
a += ((uint32_t)k[3])<<24;
|
|
b += k[4];
|
|
b += ((uint32_t)k[5])<<8;
|
|
b += ((uint32_t)k[6])<<16;
|
|
b += ((uint32_t)k[7])<<24;
|
|
c += k[8];
|
|
c += ((uint32_t)k[9])<<8;
|
|
c += ((uint32_t)k[10])<<16;
|
|
c += ((uint32_t)k[11])<<24;
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 12;
|
|
}
|
|
|
|
/*------------------------------- last block: affect all 32 bits of (c) */
|
|
switch(length)
|
|
{
|
|
case 12: c+=((uint32_t)k[11])<<24; // fallthrough
|
|
case 11: c+=((uint32_t)k[10])<<16; // fallthrough
|
|
case 10: c+=((uint32_t)k[9])<<8; // fallthrough
|
|
case 9 : c+=k[8]; // fallthrough
|
|
case 8 : b+=((uint32_t)k[7])<<24; // fallthrough
|
|
case 7 : b+=((uint32_t)k[6])<<16; // fallthrough
|
|
case 6 : b+=((uint32_t)k[5])<<8; // fallthrough
|
|
case 5 : b+=k[4]; // fallthrough
|
|
case 4 : a+=((uint32_t)k[3])<<24; // fallthrough
|
|
case 3 : a+=((uint32_t)k[2])<<16; // fallthrough
|
|
case 2 : a+=((uint32_t)k[1])<<8; // fallthrough
|
|
case 1 : a+=k[0];
|
|
break;
|
|
case 0 : return c;
|
|
}
|
|
}
|
|
|
|
final(a,b,c);
|
|
return c;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* hashlittle2: return 2 32-bit hash values
|
|
*
|
|
* This is identical to hashlittle(), except it returns two 32-bit hash
|
|
* values instead of just one. This is good enough for hash table
|
|
* lookup with 2^^64 buckets, or if you want a second hash if you're not
|
|
* happy with the first, or if you want a probably-unique 64-bit ID for
|
|
* the key. *pc is better mixed than *pb, so use *pc first. If you want
|
|
* a 64-bit value do something like "*pc + (((uint64_t)*pb)<<32)".
|
|
*/
|
|
void hashlittle2(
|
|
const void *key, /* the key to hash */
|
|
size_t length, /* length of the key */
|
|
uint32_t *pc, /* IN: primary initval, OUT: primary hash */
|
|
uint32_t *pb) /* IN: secondary initval, OUT: secondary hash */
|
|
{
|
|
#ifdef VALGRIND
|
|
const uint8_t *k8;
|
|
#endif
|
|
uint32_t a, b, c; /* internal state */
|
|
union {
|
|
const void *ptr;
|
|
size_t i;
|
|
} u; /* needed for Mac Powerbook G4 */
|
|
|
|
/* Set up the internal state */
|
|
a = b = c = 0xdeadbeef + ((uint32_t)length) + *pc;
|
|
c += *pb;
|
|
|
|
u.ptr = key;
|
|
if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
|
|
const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
|
|
|
|
/*------ all but last block: aligned reads and affect 32 bits of
|
|
* (a,b,c) */
|
|
while (length > 12) {
|
|
a += k[0];
|
|
b += k[1];
|
|
c += k[2];
|
|
mix(a, b, c);
|
|
length -= 12;
|
|
k += 3;
|
|
}
|
|
|
|
/*----------------------------- handle the last (probably partial)
|
|
* block */
|
|
/*
|
|
* "k[2]&0xffffff" actually reads beyond the end of the string, but
|
|
* then masks off the part it's not allowed to read. Because the
|
|
* string is aligned, the masked-off tail is in the same word as the
|
|
* rest of the string. Every machine with memory protection I've seen
|
|
* does it on word boundaries, so is OK with this. But VALGRIND will
|
|
* still catch it and complain. The masking trick does make the hash
|
|
* noticably faster for short strings (like English words).
|
|
*/
|
|
#ifndef VALGRIND
|
|
switch (length) {
|
|
case 12:
|
|
c += k[2];
|
|
b += k[1];
|
|
a += k[0];
|
|
break;
|
|
case 11:
|
|
c += k[2] & 0xffffff;
|
|
b += k[1];
|
|
a += k[0];
|
|
break;
|
|
case 10:
|
|
c += k[2] & 0xffff;
|
|
b += k[1];
|
|
a += k[0];
|
|
break;
|
|
case 9:
|
|
c += k[2] & 0xff;
|
|
b += k[1];
|
|
a += k[0];
|
|
break;
|
|
case 8:
|
|
b += k[1];
|
|
a += k[0];
|
|
break;
|
|
case 7:
|
|
b += k[1] & 0xffffff;
|
|
a += k[0];
|
|
break;
|
|
case 6:
|
|
b += k[1] & 0xffff;
|
|
a += k[0];
|
|
break;
|
|
case 5:
|
|
b += k[1] & 0xff;
|
|
a += k[0];
|
|
break;
|
|
case 4:
|
|
a += k[0];
|
|
break;
|
|
case 3:
|
|
a += k[0] & 0xffffff;
|
|
break;
|
|
case 2:
|
|
a += k[0] & 0xffff;
|
|
break;
|
|
case 1:
|
|
a += k[0] & 0xff;
|
|
break;
|
|
case 0:
|
|
*pc = c;
|
|
*pb = b;
|
|
return; /* zero length strings require no mixing */
|
|
}
|
|
|
|
#else /* make valgrind happy */
|
|
|
|
k8 = (const uint8_t *)k;
|
|
switch (length) {
|
|
case 12:
|
|
c += k[2];
|
|
b += k[1];
|
|
a += k[0];
|
|
break;
|
|
case 11:
|
|
c += ((uint32_t)k8[10]) << 16; // fallthrough
|
|
case 10:
|
|
c += ((uint32_t)k8[9]) << 8; // fallthrough
|
|
case 9:
|
|
c += k8[8]; // fallthrough
|
|
case 8:
|
|
b += k[1];
|
|
a += k[0];
|
|
break;
|
|
case 7:
|
|
b += ((uint32_t)k8[6]) << 16; // fallthrough
|
|
case 6:
|
|
b += ((uint32_t)k8[5]) << 8; // fallthrough
|
|
case 5:
|
|
b += k8[4]; // fallthrough
|
|
case 4:
|
|
a += k[0];
|
|
break;
|
|
case 3:
|
|
a += ((uint32_t)k8[2]) << 16; // fallthrough
|
|
case 2:
|
|
a += ((uint32_t)k8[1]) << 8; // fallthrough
|
|
case 1:
|
|
a += k8[0];
|
|
break;
|
|
case 0:
|
|
*pc = c;
|
|
*pb = b;
|
|
return; /* zero length strings require no mixing */
|
|
}
|
|
|
|
#endif /* !valgrind */
|
|
|
|
} else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
|
|
const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
|
|
const uint8_t *k8;
|
|
|
|
/*--------------- all but last block: aligned reads and different
|
|
* mixing */
|
|
while (length > 12) {
|
|
a += k[0] + (((uint32_t)k[1]) << 16);
|
|
b += k[2] + (((uint32_t)k[3]) << 16);
|
|
c += k[4] + (((uint32_t)k[5]) << 16);
|
|
mix(a, b, c);
|
|
length -= 12;
|
|
k += 6;
|
|
}
|
|
|
|
/*----------------------------- handle the last (probably partial)
|
|
* block */
|
|
k8 = (const uint8_t *)k;
|
|
switch (length) {
|
|
case 12:
|
|
c += k[4] + (((uint32_t)k[5]) << 16);
|
|
b += k[2] + (((uint32_t)k[3]) << 16);
|
|
a += k[0] + (((uint32_t)k[1]) << 16);
|
|
break;
|
|
case 11:
|
|
c += ((uint32_t)k8[10]) << 16; // fallthrough
|
|
case 10:
|
|
c += k[4];
|
|
b += k[2] + (((uint32_t)k[3]) << 16);
|
|
a += k[0] + (((uint32_t)k[1]) << 16);
|
|
break;
|
|
case 9:
|
|
c += k8[8]; // fallthrough
|
|
case 8:
|
|
b += k[2] + (((uint32_t)k[3]) << 16);
|
|
a += k[0] + (((uint32_t)k[1]) << 16);
|
|
break;
|
|
case 7:
|
|
b += ((uint32_t)k8[6]) << 16; // fallthrough
|
|
case 6:
|
|
b += k[2];
|
|
a += k[0] + (((uint32_t)k[1]) << 16);
|
|
break;
|
|
case 5:
|
|
b += k8[4]; // fallthrough
|
|
case 4:
|
|
a += k[0] + (((uint32_t)k[1]) << 16);
|
|
break;
|
|
case 3:
|
|
a += ((uint32_t)k8[2]) << 16; // fallthrough
|
|
case 2:
|
|
a += k[0];
|
|
break;
|
|
case 1:
|
|
a += k8[0];
|
|
break;
|
|
case 0:
|
|
*pc = c;
|
|
*pb = b;
|
|
return; /* zero length strings require no mixing */
|
|
}
|
|
|
|
} else { /* need to read the key one byte at a time */
|
|
const uint8_t *k = (const uint8_t *)key;
|
|
|
|
/*--------------- all but the last block: affect some 32 bits of
|
|
* (a,b,c) */
|
|
while (length > 12) {
|
|
a += k[0];
|
|
a += ((uint32_t)k[1]) << 8;
|
|
a += ((uint32_t)k[2]) << 16;
|
|
a += ((uint32_t)k[3]) << 24;
|
|
b += k[4];
|
|
b += ((uint32_t)k[5]) << 8;
|
|
b += ((uint32_t)k[6]) << 16;
|
|
b += ((uint32_t)k[7]) << 24;
|
|
c += k[8];
|
|
c += ((uint32_t)k[9]) << 8;
|
|
c += ((uint32_t)k[10]) << 16;
|
|
c += ((uint32_t)k[11]) << 24;
|
|
mix(a, b, c);
|
|
length -= 12;
|
|
k += 12;
|
|
}
|
|
|
|
/*-------------------------------- last block: affect all 32 bits of
|
|
* (c) */
|
|
switch (length) {
|
|
case 12:
|
|
c += ((uint32_t)k[11]) << 24; // fallthrough
|
|
case 11:
|
|
c += ((uint32_t)k[10]) << 16; // fallthrough
|
|
case 10:
|
|
c += ((uint32_t)k[9]) << 8; // fallthrough
|
|
case 9:
|
|
c += k[8]; // fallthrough
|
|
case 8:
|
|
b += ((uint32_t)k[7]) << 24; // fallthrough
|
|
case 7:
|
|
b += ((uint32_t)k[6]) << 16; // fallthrough
|
|
case 6:
|
|
b += ((uint32_t)k[5]) << 8; // fallthrough
|
|
case 5:
|
|
b += k[4]; // fallthrough
|
|
case 4:
|
|
a += ((uint32_t)k[3]) << 24; // fallthrough
|
|
case 3:
|
|
a += ((uint32_t)k[2]) << 16; // fallthrough
|
|
case 2:
|
|
a += ((uint32_t)k[1]) << 8; // fallthrough
|
|
case 1:
|
|
a += k[0];
|
|
break;
|
|
case 0:
|
|
*pc = c;
|
|
*pb = b;
|
|
return; /* zero length strings require no mixing */
|
|
}
|
|
}
|
|
|
|
final(a, b, c);
|
|
*pc = c;
|
|
*pb = b;
|
|
}
|
|
|
|
#if 0
|
|
/*
|
|
* hashbig():
|
|
* This is the same as hashword() on big-endian machines. It is different
|
|
* from hashlittle() on all machines. hashbig() takes advantage of
|
|
* big-endian byte ordering.
|
|
*/
|
|
uint32_t hashbig( const void *key, size_t length, uint32_t initval)
|
|
{
|
|
uint32_t a,b,c;
|
|
union { const void *ptr; size_t i; } u; /* to cast key to size_t happily */
|
|
|
|
/* Set up the internal state */
|
|
a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
|
|
|
|
u.ptr = key;
|
|
if (HASH_BIG_ENDIAN && ((u.i & 0x3) == 0)) {
|
|
const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
|
|
const uint8_t *k8;
|
|
|
|
/*----- all but last block: aligned reads and affect 32 bits of (a,b,c) */
|
|
while (length > 12)
|
|
{
|
|
a += k[0];
|
|
b += k[1];
|
|
c += k[2];
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 3;
|
|
}
|
|
|
|
/*---------------------------- handle the last (probably partial) block */
|
|
/*
|
|
* "k[2]<<8" actually reads beyond the end of the string, but
|
|
* then shifts out the part it's not allowed to read. Because the
|
|
* string is aligned, the illegal read is in the same word as the
|
|
* rest of the string. Every machine with memory protection I've seen
|
|
* does it on word boundaries, so is OK with this. But VALGRIND will
|
|
* still catch it and complain. The masking trick does make the hash
|
|
* noticably faster for short strings (like English words).
|
|
*/
|
|
#ifndef VALGRIND
|
|
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
|
|
case 11: c+=k[2]&0xffffff00; b+=k[1]; a+=k[0]; break;
|
|
case 10: c+=k[2]&0xffff0000; b+=k[1]; a+=k[0]; break;
|
|
case 9 : c+=k[2]&0xff000000; b+=k[1]; a+=k[0]; break;
|
|
case 8 : b+=k[1]; a+=k[0]; break;
|
|
case 7 : b+=k[1]&0xffffff00; a+=k[0]; break;
|
|
case 6 : b+=k[1]&0xffff0000; a+=k[0]; break;
|
|
case 5 : b+=k[1]&0xff000000; a+=k[0]; break;
|
|
case 4 : a+=k[0]; break;
|
|
case 3 : a+=k[0]&0xffffff00; break;
|
|
case 2 : a+=k[0]&0xffff0000; break;
|
|
case 1 : a+=k[0]&0xff000000; break;
|
|
case 0 : return c; /* zero length strings require no mixing */
|
|
}
|
|
|
|
#else /* make valgrind happy */
|
|
|
|
k8 = (const uint8_t *)k;
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
|
|
case 11: c+=((uint32_t)k8[10])<<8; // fallthrough
|
|
case 10: c+=((uint32_t)k8[9])<<16; // fallthrough
|
|
case 9 : c+=((uint32_t)k8[8])<<24; // fallthrough
|
|
case 8 : b+=k[1]; a+=k[0]; break;
|
|
case 7 : b+=((uint32_t)k8[6])<<8; // fallthrough
|
|
case 6 : b+=((uint32_t)k8[5])<<16; // fallthrough
|
|
case 5 : b+=((uint32_t)k8[4])<<24; // fallthrough
|
|
case 4 : a+=k[0]; break;
|
|
case 3 : a+=((uint32_t)k8[2])<<8; // fallthrough
|
|
case 2 : a+=((uint32_t)k8[1])<<16; // fallthrough
|
|
case 1 : a+=((uint32_t)k8[0])<<24; break;
|
|
case 0 : return c;
|
|
}
|
|
|
|
#endif /* !VALGRIND */
|
|
|
|
} else { /* need to read the key one byte at a time */
|
|
const uint8_t *k = (const uint8_t *)key;
|
|
|
|
/*-------------- all but the last block: affect some 32 bits of (a,b,c) */
|
|
while (length > 12)
|
|
{
|
|
a += ((uint32_t)k[0])<<24;
|
|
a += ((uint32_t)k[1])<<16;
|
|
a += ((uint32_t)k[2])<<8;
|
|
a += ((uint32_t)k[3]);
|
|
b += ((uint32_t)k[4])<<24;
|
|
b += ((uint32_t)k[5])<<16;
|
|
b += ((uint32_t)k[6])<<8;
|
|
b += ((uint32_t)k[7]);
|
|
c += ((uint32_t)k[8])<<24;
|
|
c += ((uint32_t)k[9])<<16;
|
|
c += ((uint32_t)k[10])<<8;
|
|
c += ((uint32_t)k[11]);
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 12;
|
|
}
|
|
|
|
/*------------------------------- last block: affect all 32 bits of (c) */
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[11]; // fallthrough
|
|
case 11: c+=((uint32_t)k[10])<<8; // fallthrough
|
|
case 10: c+=((uint32_t)k[9])<<16; // fallthrough
|
|
case 9 : c+=((uint32_t)k[8])<<24; // fallthrough
|
|
case 8 : b+=k[7]; // fallthrough
|
|
case 7 : b+=((uint32_t)k[6])<<8; // fallthrough
|
|
case 6 : b+=((uint32_t)k[5])<<16; // fallthrough
|
|
case 5 : b+=((uint32_t)k[4])<<24; // fallthrough
|
|
case 4 : a+=k[3]; // fallthrough
|
|
case 3 : a+=((uint32_t)k[2])<<8; // fallthrough
|
|
case 2 : a+=((uint32_t)k[1])<<16; // fallthrough
|
|
case 1 : a+=((uint32_t)k[0])<<24;
|
|
break;
|
|
case 0 : return c;
|
|
}
|
|
}
|
|
|
|
final(a,b,c);
|
|
return c;
|
|
}
|
|
#endif
|
|
|
|
#ifdef SELF_TEST
|
|
|
|
/* used for timings */
|
|
void driver1()
|
|
{
|
|
uint8_t buf[256];
|
|
uint32_t i;
|
|
uint32_t h = 0;
|
|
time_t a, z;
|
|
|
|
time(&a);
|
|
for (i = 0; i < 256; ++i)
|
|
buf[i] = 'x';
|
|
for (i = 0; i < 1; ++i) {
|
|
h = hashlittle(&buf[0], 1, h);
|
|
}
|
|
time(&z);
|
|
if (z - a > 0)
|
|
printf("time %d %.8x\n", z - a, h);
|
|
}
|
|
|
|
/* check that every input bit changes every output bit half the time */
|
|
#define HASHSTATE 1
|
|
#define HASHLEN 1
|
|
#define MAXPAIR 60
|
|
#define MAXLEN 70
|
|
void driver2()
|
|
{
|
|
uint8_t qa[MAXLEN + 1], qb[MAXLEN + 2], *a = &qa[0], *b = &qb[1];
|
|
uint32_t c[HASHSTATE], d[HASHSTATE], i = 0, j = 0, k, l, m = 0, z;
|
|
uint32_t e[HASHSTATE], f[HASHSTATE], g[HASHSTATE], h[HASHSTATE];
|
|
uint32_t x[HASHSTATE], y[HASHSTATE];
|
|
uint32_t hlen;
|
|
|
|
printf("No more than %d trials should ever be needed \n", MAXPAIR / 2);
|
|
for (hlen = 0; hlen < MAXLEN; ++hlen) {
|
|
z = 0;
|
|
for (i = 0; i < hlen;
|
|
++i) /*----------------------- for each input byte, */
|
|
{
|
|
for (j = 0; j < 8;
|
|
++j) /*------------------------ for each input bit, */
|
|
{
|
|
for (m = 1; m < 8;
|
|
++m) /*------------ for serveral possible initvals, */
|
|
{
|
|
for (l = 0; l < HASHSTATE; ++l)
|
|
e[l] = f[l] = g[l] = h[l] = x[l] = y[l] =
|
|
~((uint32_t)0);
|
|
|
|
/*---- check that every output bit is affected by that
|
|
* input bit */
|
|
for (k = 0; k < MAXPAIR; k += 2) {
|
|
uint32_t finished = 1;
|
|
/* keys have one bit different */
|
|
for (l = 0; l < hlen + 1; ++l) {
|
|
a[l] = b[l] = (uint8_t)0;
|
|
}
|
|
/* have a and b be two keys differing in only one bit
|
|
*/
|
|
a[i] ^= (k << j);
|
|
a[i] ^= (k >> (8 - j));
|
|
c[0] = hashlittle(a, hlen, m);
|
|
b[i] ^= ((k + 1) << j);
|
|
b[i] ^= ((k + 1) >> (8 - j));
|
|
d[0] = hashlittle(b, hlen, m);
|
|
/* check every bit is 1, 0, set, and not set at least
|
|
* once */
|
|
for (l = 0; l < HASHSTATE; ++l) {
|
|
e[l] &= (c[l] ^ d[l]);
|
|
f[l] &= ~(c[l] ^ d[l]);
|
|
g[l] &= c[l];
|
|
h[l] &= ~c[l];
|
|
x[l] &= d[l];
|
|
y[l] &= ~d[l];
|
|
if (e[l] | f[l] | g[l] | h[l] | x[l] | y[l])
|
|
finished = 0;
|
|
}
|
|
if (finished)
|
|
break;
|
|
}
|
|
if (k > z)
|
|
z = k;
|
|
if (k == MAXPAIR) {
|
|
printf("Some bit didn't change: ");
|
|
printf("%.8x %.8x %.8x %.8x %.8x %.8x ", e[0], f[0],
|
|
g[0], h[0], x[0], y[0]);
|
|
printf("i %d j %d m %d len %d\n", i, j, m, hlen);
|
|
}
|
|
if (z == MAXPAIR)
|
|
goto done;
|
|
}
|
|
}
|
|
}
|
|
done:
|
|
if (z < MAXPAIR) {
|
|
printf("Mix success %2d bytes %2d initvals ", i, m);
|
|
printf("required %d trials\n", z / 2);
|
|
}
|
|
}
|
|
printf("\n");
|
|
}
|
|
|
|
/* Check for reading beyond the end of the buffer and alignment problems */
|
|
void driver3()
|
|
{
|
|
uint8_t buf[MAXLEN + 20], *b;
|
|
uint32_t len;
|
|
uint8_t q[] = "This is the time for all good men to come to the aid of "
|
|
"their country...";
|
|
uint32_t h;
|
|
uint8_t qq[] = "xThis is the time for all good men to come to the aid of "
|
|
"their country...";
|
|
uint32_t i;
|
|
uint8_t qqq[] = "xxThis is the time for all good men to come to the aid "
|
|
"of their country...";
|
|
uint32_t j;
|
|
uint8_t qqqq[] = "xxxThis is the time for all good men to come to the "
|
|
"aid of their country...";
|
|
uint32_t ref, x, y;
|
|
uint8_t *p;
|
|
|
|
printf("Endianness. These lines should all be the same (for values "
|
|
"filled in):\n");
|
|
printf(
|
|
"%.8x %.8x %.8x\n",
|
|
hashword((const uint32_t *)q, (sizeof(q) - 1) / 4, 13),
|
|
hashword((const uint32_t *)q, (sizeof(q) - 5) / 4, 13),
|
|
hashword((const uint32_t *)q, (sizeof(q) - 9) / 4, 13));
|
|
p = q;
|
|
printf(
|
|
"%.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x\n",
|
|
hashlittle(p, sizeof(q) - 1, 13), hashlittle(p, sizeof(q) - 2, 13),
|
|
hashlittle(p, sizeof(q) - 3, 13), hashlittle(p, sizeof(q) - 4, 13),
|
|
hashlittle(p, sizeof(q) - 5, 13), hashlittle(p, sizeof(q) - 6, 13),
|
|
hashlittle(p, sizeof(q) - 7, 13), hashlittle(p, sizeof(q) - 8, 13),
|
|
hashlittle(p, sizeof(q) - 9, 13), hashlittle(p, sizeof(q) - 10, 13),
|
|
hashlittle(p, sizeof(q) - 11, 13), hashlittle(p, sizeof(q) - 12, 13));
|
|
p = &qq[1];
|
|
printf(
|
|
"%.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x\n",
|
|
hashlittle(p, sizeof(q) - 1, 13), hashlittle(p, sizeof(q) - 2, 13),
|
|
hashlittle(p, sizeof(q) - 3, 13), hashlittle(p, sizeof(q) - 4, 13),
|
|
hashlittle(p, sizeof(q) - 5, 13), hashlittle(p, sizeof(q) - 6, 13),
|
|
hashlittle(p, sizeof(q) - 7, 13), hashlittle(p, sizeof(q) - 8, 13),
|
|
hashlittle(p, sizeof(q) - 9, 13), hashlittle(p, sizeof(q) - 10, 13),
|
|
hashlittle(p, sizeof(q) - 11, 13), hashlittle(p, sizeof(q) - 12, 13));
|
|
p = &qqq[2];
|
|
printf(
|
|
"%.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x\n",
|
|
hashlittle(p, sizeof(q) - 1, 13), hashlittle(p, sizeof(q) - 2, 13),
|
|
hashlittle(p, sizeof(q) - 3, 13), hashlittle(p, sizeof(q) - 4, 13),
|
|
hashlittle(p, sizeof(q) - 5, 13), hashlittle(p, sizeof(q) - 6, 13),
|
|
hashlittle(p, sizeof(q) - 7, 13), hashlittle(p, sizeof(q) - 8, 13),
|
|
hashlittle(p, sizeof(q) - 9, 13), hashlittle(p, sizeof(q) - 10, 13),
|
|
hashlittle(p, sizeof(q) - 11, 13), hashlittle(p, sizeof(q) - 12, 13));
|
|
p = &qqqq[3];
|
|
printf(
|
|
"%.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x\n",
|
|
hashlittle(p, sizeof(q) - 1, 13), hashlittle(p, sizeof(q) - 2, 13),
|
|
hashlittle(p, sizeof(q) - 3, 13), hashlittle(p, sizeof(q) - 4, 13),
|
|
hashlittle(p, sizeof(q) - 5, 13), hashlittle(p, sizeof(q) - 6, 13),
|
|
hashlittle(p, sizeof(q) - 7, 13), hashlittle(p, sizeof(q) - 8, 13),
|
|
hashlittle(p, sizeof(q) - 9, 13), hashlittle(p, sizeof(q) - 10, 13),
|
|
hashlittle(p, sizeof(q) - 11, 13), hashlittle(p, sizeof(q) - 12, 13));
|
|
printf("\n");
|
|
|
|
/* check that hashlittle2 and hashlittle produce the same results */
|
|
i = 47;
|
|
j = 0;
|
|
hashlittle2(q, sizeof(q), &i, &j);
|
|
if (hashlittle(q, sizeof(q), 47) != i)
|
|
printf("hashlittle2 and hashlittle mismatch\n");
|
|
|
|
/* check that hashword2 and hashword produce the same results */
|
|
len = 0xdeadbeef;
|
|
i = 47, j = 0;
|
|
hashword2(&len, 1, &i, &j);
|
|
if (hashword(&len, 1, 47) != i)
|
|
printf("hashword2 and hashword mismatch %x %x\n", i,
|
|
hashword(&len, 1, 47));
|
|
|
|
/* check hashlittle doesn't read before or after the ends of the string */
|
|
for (h = 0, b = buf + 1; h < 8; ++h, ++b) {
|
|
for (i = 0; i < MAXLEN; ++i) {
|
|
len = i;
|
|
for (j = 0; j < i; ++j)
|
|
*(b + j) = 0;
|
|
|
|
/* these should all be equal */
|
|
ref = hashlittle(b, len, (uint32_t)1);
|
|
*(b + i) = (uint8_t)~0;
|
|
*(b - 1) = (uint8_t)~0;
|
|
x = hashlittle(b, len, (uint32_t)1);
|
|
y = hashlittle(b, len, (uint32_t)1);
|
|
if ((ref != x) || (ref != y)) {
|
|
printf("alignment error: %.8x %.8x %.8x %d %d\n", ref, x, y,
|
|
h, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* check for problems with nulls */
|
|
void driver4()
|
|
{
|
|
uint8_t buf[1];
|
|
uint32_t h, i, state[HASHSTATE];
|
|
|
|
buf[0] = ~0;
|
|
for (i = 0; i < HASHSTATE; ++i)
|
|
state[i] = 1;
|
|
printf("These should all be different\n");
|
|
for (i = 0, h = 0; i < 8; ++i) {
|
|
h = hashlittle(buf, 0, h);
|
|
printf("%2ld 0-byte strings, hash is %.8x\n", i, h);
|
|
}
|
|
}
|
|
|
|
int main()
|
|
{
|
|
driver1(); /* test that the key is hashed: used for timings */
|
|
driver2(); /* test that whole key is hashed thoroughly */
|
|
driver3(); /* test that nothing but the key is hashed */
|
|
driver4(); /* test hashing multiple buffers (all buffers are null) */
|
|
return 1;
|
|
}
|
|
|
|
#endif /* SELF_TEST */
|