// Copyright 2008 Jeff Bezanson // Copyright 2019 Lassi Kortela // SPDX-License-Identifier: BSD-3-Clause // This Scheme only runs on machines with the following characteristics: // // - supports integer word sizes of 8, 16, 32, and 64 bits // - uses unsigned and signed 2's complement representations // - all pointer types are the same size // - there is an integer type with the same size as a pointer // // Some features require: // // - IEEE 754 single- and double-precision floating point // // We assume the LP64 convention for 64-bit platforms. #ifdef __DJGPP__ #include "scheme_compiler_djgpp.h" #endif #ifdef __DMC__ #include "scheme_compiler_dmc.h" #endif #ifdef __GNUC__ #include "scheme_compiler_gnuc.h" #endif #ifdef _MSC_VER #include "scheme_compiler_msc.h" #endif #ifdef __WATCOMC__ #include "scheme_compiler_watcomc.h" #endif #undef ALIGN #define ALIGN(x, sz) (((x) + (sz - 1)) & (-sz)) extern double D_PNAN; extern double D_NNAN; extern double D_PINF; extern double D_NINF; extern float F_PNAN; extern float F_NNAN; extern float F_PINF; extern float F_NINF; //// #include "utils.h" char *uint2str(char *dest, size_t len, uint64_t num, uint32_t base); int str2int(char *str, size_t len, int64_t *res, uint32_t base); int isdigit_base(char c, int base); //// #include "utf8.h" extern int locale_is_utf8; #ifdef _WIN32 extern int wcwidth(uint32_t); #endif // is c the start of a utf8 sequence? #define isutf(c) (((c)&0xC0) != 0x80) #define UEOF ((uint32_t)-1) // convert UTF-8 data to wide character size_t u8_toucs(uint32_t *dest, size_t sz, const char *src, size_t srcsz); // the opposite conversion size_t u8_toutf8(char *dest, size_t sz, const uint32_t *src, size_t srcsz); // single character to UTF-8, returns # bytes written size_t u8_wc_toutf8(char *dest, uint32_t ch); // character number to byte offset size_t u8_offset(const char *str, size_t charnum); // byte offset to character number size_t u8_charnum(const char *s, size_t offset); // return next character, updating an index variable uint32_t u8_nextchar(const char *s, size_t *i); // next character without NUL character terminator uint32_t u8_nextmemchar(const char *s, size_t *i); // move to next character void u8_inc(const char *s, size_t *i); // move to previous character void u8_dec(const char *s, size_t *i); // returns length of next utf-8 sequence size_t u8_seqlen(const char *s); // returns the # of bytes needed to encode a certain character size_t u8_charlen(uint32_t ch); // computes the # of bytes needed to encode a WC string as UTF-8 size_t u8_codingsize(uint32_t *wcstr, size_t n); char read_escape_control_char(char c); // assuming src points to the character after a backslash, read an // escape sequence, storing the result in dest and returning the number of // input characters processed size_t u8_read_escape_sequence(const char *src, size_t ssz, uint32_t *dest); // given a wide character, convert it to an ASCII escape sequence stored in // buf, where buf is "sz" bytes. returns the number of characters output. // sz must be at least 3. int u8_escape_wchar(char *buf, size_t sz, uint32_t ch); // convert a string "src" containing escape sequences to UTF-8 size_t u8_unescape(char *buf, size_t sz, const char *src); // convert UTF-8 "src" to escape sequences. // // sz is buf size in bytes. must be at least 12. // // if escape_quotes is nonzero, quote characters will be escaped. // // if ascii is nonzero, the output is 7-bit ASCII, no UTF-8 survives. // // starts at src[*pi], updates *pi to point to the first unprocessed // byte of the input. // // end is one more than the last allowable value of *pi. // // returns number of bytes placed in buf, including a NUL terminator. // size_t u8_escape(char *buf, size_t sz, const char *src, size_t *pi, size_t end, int escape_quotes, int ascii); // utility predicates used by the above int octal_digit(char c); int hex_digit(char c); // return a pointer to the first occurrence of ch in s, or NULL if not // found. character index of found character returned in *charn. char *u8_strchr(const char *s, uint32_t ch, size_t *charn); // same as the above, but searches a buffer of a given size instead of // a NUL-terminated string. char *u8_memchr(const char *s, uint32_t ch, size_t sz, size_t *charn); char *u8_memrchr(const char *s, uint32_t ch, size_t sz); // count the number of characters in a UTF-8 string size_t u8_strlen(const char *s); // number of columns occupied by a string size_t u8_strwidth(const char *s); int u8_is_locale_utf8(const char *locale); // printf where the format string and arguments may be in UTF-8. // you can avoid this function and just use ordinary printf() if the current // locale is UTF-8. size_t u8_vprintf(const char *fmt, va_list ap); size_t u8_printf(const char *fmt, ...); // determine whether a sequence of bytes is valid UTF-8. length is in bytes int u8_isvalid(const char *str, int length); // reverse a UTF-8 string. len is length in bytes. dest and src must both // be allocated to at least len+1 bytes. returns 1 for error, 0 otherwise int u8_reverse(char *dest, char *src, size_t len); //// char.c value_t builtin_ascii_codepoint_p(value_t *args, uint32_t nargs); value_t builtin_ascii_char_p(value_t *args, uint32_t nargs); value_t builtin_ascii_control_p(value_t *args, uint32_t nargs); value_t builtin_ascii_display_p(value_t *args, uint32_t nargs); value_t builtin_ascii_whitespace_p(value_t *args, uint32_t nargs); value_t builtin_ascii_space_or_tab_p(value_t *args, uint32_t nargs); value_t builtin_ascii_punctuation_p(value_t *args, uint32_t nargs); value_t builtin_ascii_upper_case_p(value_t *args, uint32_t nargs); value_t builtin_ascii_lower_case_p(value_t *args, uint32_t nargs); value_t builtin_ascii_alphanumeric_p(value_t *args, uint32_t nargs); value_t builtin_ascii_numeric_p(value_t *args, uint32_t nargs); value_t builtin_ascii_alphabetic_p(value_t *args, uint32_t nargs); value_t builtin_ascii_upcase(value_t *args, uint32_t nargs); value_t builtin_ascii_downcase(value_t *args, uint32_t nargs); value_t builtin_ascii_open_bracket(value_t *args, uint32_t nargs); value_t builtin_ascii_close_bracket(value_t *args, uint32_t nargs); value_t builtin_ascii_mirror_bracket(value_t *args, uint32_t nargs); value_t builtin_ascii_control_to_display(value_t *args, uint32_t nargs); value_t builtin_ascii_display_to_control(value_t *args, uint32_t nargs); value_t builtin_ascii_nth_digit(value_t *args, uint32_t nargs); value_t builtin_ascii_nth_upper_case(value_t *args, uint32_t nargs); value_t builtin_ascii_nth_lower_case(value_t *args, uint32_t nargs); value_t builtin_ascii_digit_value(value_t *args, uint32_t nargs); value_t builtin_ascii_upper_case_value(value_t *args, uint32_t nargs); value_t builtin_ascii_lower_case_value(value_t *args, uint32_t nargs); //// #include "ios.h" // this flag controls when data actually moves out to the underlying I/O // channel. memory streams are a special case of this where the data // never moves out. typedef enum { bm_none, bm_line, bm_block, bm_mem } bufmode_t; typedef enum { bst_none, bst_rd, bst_wr } bufstate_t; #define IOS_INLSIZE 54 #define IOS_BUFSIZE 131072 struct ios { bufmode_t bm; // the state only indicates where the underlying file position is relative // to the buffer. reading: at the end. writing: at the beginning. // in general, you can do any operation in any state. bufstate_t state; int errcode; char *buf; // start of buffer size_t maxsize; // space allocated to buffer size_t size; // length of valid data in buf, >=ndirty size_t bpos; // current position in buffer size_t ndirty; // # bytes at &buf[0] that need to be written off_t fpos; // cached file pos size_t lineno; // current line number // pointer-size integer to support platforms where it might have // to be a pointer long fd; unsigned char readonly : 1; unsigned char ownbuf : 1; unsigned char ownfd : 1; unsigned char _eof : 1; // this means you can read, seek back, then read the same data // again any number of times. usually only true for files and strings. unsigned char rereadable : 1; char local[IOS_INLSIZE]; }; // low-level interface functions size_t ios_read(struct ios *s, char *dest, size_t n); size_t ios_readall(struct ios *s, char *dest, size_t n); size_t ios_write(struct ios *s, const char *data, size_t n); off_t ios_seek(struct ios *s, off_t pos); // absolute seek off_t ios_seek_end(struct ios *s); off_t ios_skip(struct ios *s, off_t offs); // relative seek off_t ios_pos(struct ios *s); // get current position size_t ios_trunc(struct ios *s, size_t size); int ios_eof(struct ios *s); int ios_flush(struct ios *s); void ios_close(struct ios *s); char *ios_takebuf(struct ios *s, size_t *psize); // release buffer to caller // set buffer space to use int ios_setbuf(struct ios *s, char *buf, size_t size, int own); int ios_bufmode(struct ios *s, bufmode_t mode); void ios_set_readonly(struct ios *s); size_t ios_copy(struct ios *to, struct ios *from, size_t nbytes); size_t ios_copyall(struct ios *to, struct ios *from); size_t ios_copyuntil(struct ios *to, struct ios *from, char delim); // ensure at least n bytes are buffered if possible. returns # available. size_t ios_readprep(struct ios *from, size_t n); // void ios_lock(struct ios *s); // int struct iosrylock(struct ios *s); // int ios_unlock(struct ios *s); // stream creation struct ios *ios_file(struct ios *s, char *fname, int rd, int wr, int create, int trunc); struct ios *ios_mem(struct ios *s, size_t initsize); struct ios *ios_str(struct ios *s, char *str); struct ios *ios_static_buffer(struct ios *s, char *buf, size_t sz); struct ios *ios_fd(struct ios *s, long fd, int isfile, int own); // todo: ios_socket extern struct ios *ios_stdin; extern struct ios *ios_stdout; extern struct ios *ios_stderr; void ios_init_stdstreams(); // high-level functions - output int ios_putnum(struct ios *s, char *data, uint32_t type); int ios_putint(struct ios *s, int n); int ios_pututf8(struct ios *s, uint32_t wc); int ios_putstringz(struct ios *s, char *str, int do_write_nulterm); int ios_printf(struct ios *s, const char *format, ...); int ios_vprintf(struct ios *s, const char *format, va_list args); void hexdump(struct ios *dest, const char *buffer, size_t len, size_t startoffs); // high-level stream functions - input int ios_getnum(struct ios *s, char *data, uint32_t type); int ios_getutf8(struct ios *s, uint32_t *pwc); int ios_peekutf8(struct ios *s, uint32_t *pwc); int ios_ungetutf8(struct ios *s, uint32_t wc); int ios_getstringz(struct ios *dest, struct ios *src); int ios_getstringn(struct ios *dest, struct ios *src, size_t nchars); int ios_getline(struct ios *s, char **pbuf, size_t *psz); char *ios_readline(struct ios *s); // discard data buffered for reading void ios_purge(struct ios *s); // seek by utf8 sequence increments int ios_nextutf8(struct ios *s); int ios_prevutf8(struct ios *s); // stdio-style functions #define IOS_EOF (-1) int ios_putc(int c, struct ios *s); // wint_t ios_putwc(struct ios *s, wchar_t wc); int ios_getc(struct ios *s); int ios_peekc(struct ios *s); // wint_t ios_getwc(struct ios *s); int ios_ungetc(int c, struct ios *s); // wint_t ios_ungetwc(struct ios *s, wint_t wc); #define ios_puts(str, s) ios_write(s, str, strlen(str)) // With memory streams, mixed reads and writes are equivalent to performing // sequences of *p++, as either an lvalue or rvalue. File streams behave // similarly, but other streams might not support this. Using unbuffered // mode makes this more predictable. // // Note on "unget" functions: // There are two kinds of functions here: those that operate on sized // blocks of bytes and those that operate on logical units like "character" // or "integer". The "unget" functions only work on logical units. There // is no "unget n bytes". You can only do an unget after a matching get. // However, data pushed back by an unget is available to all read operations. // The reason for this is that unget is defined in terms of its effect on // the underlying buffer (namely, it rebuffers data as if it had been // buffered but not read yet). IOS reserves the right to perform large block // operations directly, bypassing the buffer. In such a case data was // never buffered, so "rebuffering" has no meaning (i.e. there is no // correspondence between the buffer and the physical stream). // // Single-bit I/O is able to write partial bytes ONLY IF the stream supports // seeking. Also, line buffering is not well-defined in the context of // single-bit I/O, so it might not do what you expect. // // implementation notes: // in order to know where we are in a file, we must ensure the buffer // is only populated from the underlying stream starting with p==buf. // // to switch from writing to reading: flush, set p=buf, cnt=0 // to switch from reading to writing: seek backwards cnt bytes, p=buf, cnt=0 // // when writing: buf starts at curr. physical stream pos, p - buf is how // many bytes we've written logically. cnt==0 // // dirty == (bitpos>0 && state==iost_wr), EXCEPT right after switching from // reading to writing, where we might be in the middle of a byte without // having changed it. // // to write a bit: if !dirty, read up to maxsize-(p-buf) into buffer, then // seek back by the same amount (undo it). write onto those bits. now set // the dirty bit. in this state, we can bit-read up to the end of the byte, // then formally switch to the read state using flush. // // design points: // - data-source independence, including memory streams // - expose buffer to user, allow user-owned buffers // - allow direct I/O, don't always go through buffer // - buffer-internal seeking. makes seeking back 1-2 bytes very fast, // and makes it possible for sockets where it otherwise wouldn't be // - tries to allow switching between reading and writing // - support 64-bit and large files // - efficient, low-latency buffering // - special support for utf8 // - type-aware functions with byte-order swapping service // - position counter for meaningful data offsets with sockets // // theory of operation: // // the buffer is a view of part of a file/stream. you can seek, read, and // write around in it as much as you like, as if it were just a string. // // we keep track of the part of the buffer that's invalid (written to). // we remember whether the position of the underlying stream is aligned // with the end of the buffer (reading mode) or the beginning (writing mode). // // based on this info, we might have to seek back before doing a flush. // // as optimizations, we do no writing if the buffer isn't "dirty", and we // do no reading if the data will only be overwritten. //// #include "socket.h" #ifndef _WIN32 void closesocket(int fd); #endif int open_tcp_port(short portno); int open_any_tcp_port(short *portno); int open_any_udp_port(short *portno); int connect_to_host(char *hostname, short portno); int sendall(int sockfd, char *buffer, int bufLen, int flags); int readall(int sockfd, char *buffer, int bufLen, int flags); int socket_ready(int sock); //// #include "timefuncs.h" uint64_t i64time(); void sleep_ms(int ms); void timeparts(int32_t *buf, double t); //// #include "hashing.h" uintptr_t nextipow2(uintptr_t i); uint32_t int32hash(uint32_t a); uint64_t int64hash(uint64_t key); uint32_t int64to32hash(uint64_t key); #ifdef BITS64 #define inthash int64hash #else #define inthash int32hash #endif uint64_t memhash(const char *buf, size_t n); uint32_t memhash32(const char *buf, size_t n); //// #include "htable.h" #define HT_N_INLINE 32 struct htable { size_t size; void **table; void *_space[HT_N_INLINE]; }; // define this to be an invalid key/value #define HT_NOTFOUND ((void *)1) // initialize and free struct htable *htable_new(struct htable *h, size_t size); void htable_free(struct htable *h); // clear and (possibly) change size void htable_reset(struct htable *h, size_t sz); //// #include "bitvector.h" // a mask with n set lo or hi bits #define lomask(n) (uint32_t)((((uint32_t)1) << (n)) - 1) #define himask(n) (~lomask(32 - n)) #define ONES32 ((uint32_t)0xffffffff) uint32_t bitreverse(uint32_t x); uint32_t *bitvector_new(uint64_t n, int initzero); uint32_t *bitvector_resize(uint32_t *b, uint64_t oldsz, uint64_t newsz, int initzero); size_t bitvector_nwords(uint64_t nbits); void bitvector_set(uint32_t *b, uint64_t n, uint32_t c); uint32_t bitvector_get(uint32_t *b, uint64_t n); uint32_t bitvector_next(uint32_t *b, uint64_t n0, uint64_t n); void bitvector_shr(uint32_t *b, size_t n, uint32_t s); void bitvector_shr_to(uint32_t *dest, uint32_t *b, size_t n, uint32_t s); void bitvector_shl(uint32_t *b, size_t n, uint32_t s); void bitvector_shl_to(uint32_t *dest, uint32_t *b, size_t n, uint32_t s, int scrap); void bitvector_fill(uint32_t *b, uint32_t offs, uint32_t c, uint32_t nbits); void bitvector_copy(uint32_t *dest, uint32_t doffs, uint32_t *a, uint32_t aoffs, uint32_t nbits); void bitvector_not(uint32_t *b, uint32_t offs, uint32_t nbits); void bitvector_not_to(uint32_t *dest, uint32_t doffs, uint32_t *a, uint32_t aoffs, uint32_t nbits); void bitvector_reverse(uint32_t *b, uint32_t offs, uint32_t nbits); void bitvector_reverse_to(uint32_t *dest, uint32_t *src, uint32_t soffs, uint32_t nbits); void bitvector_and_to(uint32_t *dest, uint32_t doffs, uint32_t *a, uint32_t aoffs, uint32_t *b, uint32_t boffs, uint32_t nbits); void bitvector_or_to(uint32_t *dest, uint32_t doffs, uint32_t *a, uint32_t aoffs, uint32_t *b, uint32_t boffs, uint32_t nbits); void bitvector_xor_to(uint32_t *dest, uint32_t doffs, uint32_t *a, uint32_t aoffs, uint32_t *b, uint32_t boffs, uint32_t nbits); uint64_t bitvector_count(uint32_t *b, uint32_t offs, uint64_t nbits); uint32_t bitvector_any0(uint32_t *b, uint32_t offs, uint32_t nbits); uint32_t bitvector_any1(uint32_t *b, uint32_t offs, uint32_t nbits); //// #include "os.h" void path_to_dirname(char *path); void get_cwd(char *buf, size_t size); int set_cwd(char *buf); char *get_exename(char *buf, size_t size); int os_path_exists(const char *path); void os_setenv(const char *name, const char *value); value_t builtin_os_open_directory(value_t *args, uint32_t nargs); value_t builtin_os_read_directory(value_t *args, uint32_t nargs); value_t builtin_os_close_directory(value_t *args, uint32_t nargs); void os_init(void); //// #include "random.h" #define random() genrand_int32() #define srandom(n) init_genrand(n) double rand_double(); float rand_float(); double randn(); void randomize(); uint32_t genrand_int32(); void init_genrand(uint32_t s); uint64_t i64time(); //// #include "llt.h" void llt_init(); //// #include "ieee754.h" union ieee754_float { float f; struct { #if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__ unsigned int negative : 1; unsigned int exponent : 8; unsigned int mantissa : 23; #endif #if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__ unsigned int mantissa : 23; unsigned int exponent : 8; unsigned int negative : 1; #endif } ieee; }; #define IEEE754_FLOAT_BIAS 0x7f union ieee754_double { double d; struct { #if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__ unsigned int negative : 1; unsigned int exponent : 11; unsigned int mantissa0 : 20; unsigned int mantissa1 : 32; #endif #if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__ unsigned int mantissa1 : 32; unsigned int mantissa0 : 20; unsigned int exponent : 11; unsigned int negative : 1; #endif } ieee; }; #define IEEE754_DOUBLE_BIAS 0x3ff union ieee854_long_double { long double d; struct { #if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__ unsigned int negative : 1; unsigned int exponent : 15; unsigned int empty : 16; unsigned int mantissa0 : 32; unsigned int mantissa1 : 32; #endif #if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__ unsigned int mantissa1 : 32; unsigned int mantissa0 : 32; unsigned int exponent : 15; unsigned int negative : 1; unsigned int empty : 16; #endif } ieee; }; #define IEEE854_LONG_DOUBLE_BIAS 0x3fff //// #include "flisp.h" struct cons { value_t car; value_t cdr; }; struct symbol { uintptr_t flags; value_t binding; // global value binding struct fltype *type; uint32_t hash; void *dlcache; // dlsym address // below fields are private struct symbol *left; struct symbol *right; union { char name[1]; void *_pad; // ensure field aligned to pointer size }; }; struct gensym { value_t isconst; value_t binding; // global value binding struct fltype *type; uint32_t id; }; #define TAG_NUM 0x0 #define TAG_CPRIM 0x1 #define TAG_FUNCTION 0x2 #define TAG_VECTOR 0x3 #define TAG_NUM1 0x4 #define TAG_CVALUE 0x5 #define TAG_SYM 0x6 #define TAG_CONS 0x7 #define UNBOUND ((value_t)0x1) // an invalid value #define TAG_FWD UNBOUND #define tag(x) ((x)&0x7) #define ptr(x) ((void *)((x) & (~(value_t)0x7))) #define tagptr(p, t) (((value_t)(p)) | (t)) #define fixnum(x) ((value_t)(((ufixnum_t)(fixnum_t)(x)) << 2)) #define numval(x) (((fixnum_t)(x)) >> 2) #ifdef BITS64 #define fits_fixnum(x) (((x) >> 61) == 0 || (~((x) >> 61)) == 0) #else #define fits_fixnum(x) (((x) >> 29) == 0 || (~((x) >> 29)) == 0) #endif #define fits_bits(x, b) (((x) >> (b - 1)) == 0 || (~((x) >> (b - 1))) == 0) #define uintval(x) (((unsigned int)(x)) >> 3) #define builtin(n) tagptr((((int)n) << 3), TAG_FUNCTION) #define iscons(x) (tag(x) == TAG_CONS) #define issymbol(x) (tag(x) == TAG_SYM) #define isfixnum(x) (((x)&3) == TAG_NUM) #define bothfixnums(x, y) ((((x) | (y)) & 3) == TAG_NUM) #define isbuiltin(x) ((tag(x) == TAG_FUNCTION) && uintval(x) <= OP_ASET) #define isvector(x) (tag(x) == TAG_VECTOR) #define iscvalue(x) (tag(x) == TAG_CVALUE) #define iscprim(x) (tag(x) == TAG_CPRIM) #define selfevaluating(x) (tag(x) < 6) // comparable with == #define eq_comparable(a, b) (!(((a) | (b)) & 1)) #define eq_comparablep(a) (!((a)&1)) // doesn't lead to other values #define leafp(a) (((a)&3) != 3) #define isforwarded(v) (((value_t *)ptr(v))[0] == TAG_FWD) #define forwardloc(v) (((value_t *)ptr(v))[1]) #define forward(v, to) \ do { \ (((value_t *)ptr(v))[0] = TAG_FWD); \ (((value_t *)ptr(v))[1] = to); \ } while (0) #define vector_size(v) (((size_t *)ptr(v))[0] >> 2) #define vector_setsize(v, n) (((size_t *)ptr(v))[0] = ((n) << 2)) #define vector_elt(v, i) (((value_t *)ptr(v))[1 + (i)]) #define vector_grow_amt(x) ((x) < 8 ? 5 : 6 * ((x) >> 3)) // functions ending in _ are unsafe, faster versions #define car_(v) (((struct cons *)ptr(v))->car) #define cdr_(v) (((struct cons *)ptr(v))->cdr) #define car(v) (tocons((v), "car")->car) #define cdr(v) (tocons((v), "cdr")->cdr) #define fn_bcode(f) (((value_t *)ptr(f))[0]) #define fn_vals(f) (((value_t *)ptr(f))[1]) #define fn_env(f) (((value_t *)ptr(f))[2]) #define fn_name(f) (((value_t *)ptr(f))[3]) #define set(s, v) (((struct symbol *)ptr(s))->binding = (v)) #define setc(s, v) \ do { \ ((struct symbol *)ptr(s))->flags |= 1; \ ((struct symbol *)ptr(s))->binding = (v); \ } while (0) #define isconstant(s) ((s)->flags & 0x1) #define iskeyword(s) ((s)->flags & 0x2) #define symbol_value(s) (((struct symbol *)ptr(s))->binding) #define ismanaged(v) \ ((((unsigned char *)ptr(v)) >= fromspace) && \ (((unsigned char *)ptr(v)) < fromspace + heapsize)) #define isgensym(x) (issymbol(x) && ismanaged(x)) #define isfunction(x) (tag(x) == TAG_FUNCTION && (x) > (N_BUILTINS << 3)) #define isclosure(x) isfunction(x) #define iscbuiltin(x) \ (iscvalue(x) && (cv_class((struct cvalue *)ptr(x)) == builtintype)) void fl_gc_handle(value_t *pv); void fl_free_gc_handles(uint32_t n); // utility for iterating over all arguments in a builtin // i=index, i0=start index, arg = var for each arg, args = arg array // assumes "nargs" is the argument count #define FOR_ARGS(i, i0, arg, args) \ for (i = i0; ((size_t)i) < nargs && ((arg = args[i]) || 1); i++) #define N_BUILTINS ((int)N_OPCODES) extern value_t FL_NIL, FL_T, FL_F, FL_EOF; #define FL_UNSPECIFIED FL_T // read, eval, print main entry points value_t fl_read_sexpr(value_t f); void fl_print(struct ios *f, value_t v); value_t fl_toplevel_eval(value_t expr); value_t fl_apply(value_t f, value_t l); value_t fl_applyn(uint32_t n, value_t f, ...); void display_defaults(struct ios *f, value_t v); void write_simple_defaults(struct ios *f, value_t v); void write_defaults_indent(struct ios *f, value_t v); extern value_t printprettysym, printreadablysym, printwidthsym; // object model manipulation value_t fl_cons(value_t a, value_t b); value_t fl_list2(value_t a, value_t b); value_t fl_listn(size_t n, ...); value_t symbol(const char *str); char *symbol_name(value_t v); int fl_is_keyword_name(const char *str, size_t len); value_t alloc_vector(size_t n, int init); size_t llength(value_t v); value_t fl_compare(value_t a, value_t b); // -1, 0, or 1 value_t fl_equal(value_t a, value_t b); // T or nil int equal_lispvalue(value_t a, value_t b); uintptr_t hash_lispvalue(value_t a); int isnumtok_base(char *tok, value_t *pval, int base); // safe casts struct cons *tocons(value_t v, char *fname); struct symbol *tosymbol(value_t v, char *fname); fixnum_t tofixnum(value_t v, char *fname); char *tostring(value_t v, char *fname); // error handling struct fl_readstate { struct htable backrefs; struct htable gensyms; value_t source; struct fl_readstate *prev; }; struct fl_exception_context { jmp_buf buf; uint32_t sp; uint32_t frame; uint32_t ngchnd; struct fl_readstate *rdst; struct fl_exception_context *prev; }; extern struct fl_exception_context *fl_ctx; extern uint32_t fl_throwing_frame; extern value_t fl_lasterror; #define FL_TRY_EXTERN \ struct fl_exception_context _ctx; \ int l__tr, l__ca; \ fl_savestate(&_ctx); \ fl_ctx = &_ctx; \ if (!setjmp(_ctx.buf)) \ for (l__tr = 1; l__tr; l__tr = 0, (void)(fl_ctx = fl_ctx->prev)) #define FL_CATCH_EXTERN \ else for (l__ca = 1; l__ca; l__ca = 0, fl_restorestate(&_ctx)) void fl_savestate(struct fl_exception_context *_ctx); void fl_restorestate(struct fl_exception_context *_ctx); extern value_t ArgError, IOError, KeyError, MemoryError, EnumerationError; extern value_t UnboundError; struct cvtable { void (*print)(value_t self, struct ios *f); void (*relocate)(value_t oldv, value_t newv); void (*finalize)(value_t self); void (*print_traverse)(value_t self); }; // functions needed to implement the value interface (struct cvtable) typedef enum { T_INT8, T_UINT8, T_INT16, T_UINT16, T_INT32, T_UINT32, T_INT64, T_UINT64, T_FLOAT, T_DOUBLE } numerictype_t; #define N_NUMTYPES ((int)T_DOUBLE + 1) #ifdef BITS64 #define T_FIXNUM T_INT64 #else #define T_FIXNUM T_INT32 #endif value_t relocate_lispvalue(value_t v); void print_traverse(value_t v); void fl_print_chr(char c, struct ios *f); void fl_print_str(char *s, struct ios *f); void fl_print_child(struct ios *f, value_t v); typedef int (*cvinitfunc_t)(struct fltype *, value_t, void *); struct fltype { value_t type; numerictype_t numtype; size_t size; size_t elsz; struct cvtable *vtable; struct fltype *eltype; // for arrays struct fltype *artype; // (array this) int marked; cvinitfunc_t init; }; struct cvalue { struct fltype *type; void *data; size_t len; // length of *data in bytes union { value_t parent; // optional char _space[1]; // variable size }; }; #define CVALUE_NWORDS 4 struct cprim { struct fltype *type; char _space[1]; }; struct function { value_t bcode; value_t vals; value_t env; value_t name; }; #define CPRIM_NWORDS 2 #define MAX_INL_SIZE 384 #define CV_OWNED_BIT 0x1 #define CV_PARENT_BIT 0x2 #define owned(cv) ((uintptr_t)(cv)->type & CV_OWNED_BIT) #define hasparent(cv) ((uintptr_t)(cv)->type & CV_PARENT_BIT) #define isinlined(cv) ((cv)->data == &(cv)->_space[0]) #define cv_class(cv) ((struct fltype *)(((uintptr_t)(cv)->type) & ~3)) #define cv_len(cv) ((cv)->len) #define cv_type(cv) (cv_class(cv)->type) #define cv_data(cv) ((cv)->data) #define cv_isstr(cv) (cv_class(cv)->eltype == bytetype) #define cv_isPOD(cv) (cv_class(cv)->init != NULL) #define cvalue_data(v) cv_data((struct cvalue *)ptr(v)) #define cvalue_len(v) cv_len((struct cvalue *)ptr(v)) #define value2c(type, v) ((type)cv_data((struct cvalue *)ptr(v))) #define valid_numtype(v) ((v) < N_NUMTYPES) #define cp_class(cp) ((cp)->type) #define cp_type(cp) (cp_class(cp)->type) #define cp_numtype(cp) (cp_class(cp)->numtype) #define cp_data(cp) (&(cp)->_space[0]) // WARNING: multiple evaluation! #define cptr(v) \ (iscprim(v) ? cp_data((struct cprim *)ptr(v)) \ : cv_data((struct cvalue *)ptr(v))) typedef value_t (*builtin_t)(value_t *, uint32_t); extern value_t QUOTE; extern value_t int8sym, uint8sym, int16sym, uint16sym, int32sym, uint32sym; extern value_t int64sym, uint64sym; extern value_t longsym, ulongsym, bytesym, wcharsym; extern value_t structsym, arraysym, enumsym, cfunctionsym, voidsym, pointersym; extern value_t stringtypesym, wcstringtypesym, emptystringsym; extern value_t unionsym, floatsym, doublesym; extern struct fltype *bytetype, *wchartype; extern struct fltype *stringtype, *wcstringtype; extern struct fltype *builtintype; value_t cvalue(struct fltype *type, size_t sz); void add_finalizer(struct cvalue *cv); void cv_autorelease(struct cvalue *cv); void cv_pin(struct cvalue *cv); size_t ctype_sizeof(value_t type, int *palign); value_t cvalue_copy(value_t v); value_t cvalue_from_data(struct fltype *type, void *data, size_t sz); value_t cvalue_from_ref(struct fltype *type, void *ptr, size_t sz, value_t parent); value_t cbuiltin(char *name, builtin_t f); size_t cvalue_arraylen(value_t v); value_t size_wrap(size_t sz); size_t toulong(value_t n, char *fname); value_t cvalue_string(size_t sz); value_t cvalue_static_cstring(const char *str); value_t string_from_cstr(const char *str); value_t string_from_cstrn(const char *str, size_t n); int fl_isstring(value_t v); int fl_isnumber(value_t v); int fl_isgensym(value_t v); int fl_isiostream(value_t v); struct ios *fl_toiostream(value_t v, const char *fname); value_t cvalue_compare(value_t a, value_t b); int numeric_compare(value_t a, value_t b, int eq, int eqnans, char *fname); void to_sized_ptr(value_t v, char *fname, char **pdata, size_t *psz); struct fltype *get_type(value_t t); struct fltype *get_array_type(value_t eltype); struct fltype *define_opaque_type(value_t sym, size_t sz, struct cvtable *vtab, cvinitfunc_t init); value_t mk_double(double n); value_t mk_float(float n); value_t mk_uint32(uint32_t n); value_t mk_uint64(uint64_t n); value_t mk_wchar(int32_t n); value_t return_from_uint64(uint64_t Uaccum); value_t return_from_int64(int64_t Saccum); numerictype_t effective_numerictype(double r); double conv_to_double(void *data, numerictype_t tag); void conv_from_double(void *data, double d, numerictype_t tag); int64_t conv_to_int64(void *data, numerictype_t tag); uint64_t conv_to_uint64(void *data, numerictype_t tag); int32_t conv_to_int32(void *data, numerictype_t tag); uint32_t conv_to_uint32(void *data, numerictype_t tag); #ifdef BITS64 #define conv_to_long conv_to_int64 #define conv_to_ulong conv_to_uint64 #else #define conv_to_long conv_to_int32 #define conv_to_ulong conv_to_uint32 #endif struct builtinspec { char *name; builtin_t fptr; }; void assign_global_builtins(struct builtinspec *b); // builtins value_t fl_hash(value_t *args, uint32_t nargs); value_t cvalue_byte(value_t *args, uint32_t nargs); value_t cvalue_wchar(value_t *args, uint32_t nargs); void fl_init(size_t initial_heapsize); int fl_load_boot_image(void); //// #include "buf.h" struct buf { size_t cap; size_t fill; size_t scan; size_t mark; char *bytes; }; struct buf *buf_new(void); char *buf_resb(struct buf *buf, size_t nbyte); void buf_put_ios(struct buf *buf, struct ios *ios); void buf_putc(struct buf *buf, int c); void buf_putb(struct buf *buf, const void *bytes, size_t nbyte); void buf_puts(struct buf *buf, const char *s); void buf_putu(struct buf *buf, uint64_t u); void buf_free(struct buf *buf); int buf_scan_end(struct buf *buf); int buf_scan_byte(struct buf *buf, int byte); int buf_scan_bag(struct buf *buf, const char *bag); int buf_scan_bag_not(struct buf *buf, const char *bag); int buf_scan_while(struct buf *buf, const char *bag); int buf_scan_while_not(struct buf *buf, const char *bag); void buf_scan_mark(struct buf *buf); int buf_scan_equals(struct buf *buf, const char *s); //// #include "argcount.h" void argcount(const char *fname, uint32_t nargs, uint32_t c); //// #include "env.h" const char *env_get_os_name(void); value_t builtin_environment_stack(value_t *args, uint32_t nargs); //// #include "libraries.h" value_t builtin_import(value_t *args, uint32_t nargs); //// #include "builtins.h" value_t builtin_features(value_t *args, uint32_t nargs); value_t builtin_version_alist(value_t *args, uint32_t nargs); value_t builtin_pid(value_t *args, uint32_t nargs); value_t builtin_parent_pid(value_t *args, uint32_t nargs); value_t builtin_process_group(value_t *args, uint32_t nargs); value_t builtin_user_effective_gid(value_t *args, uint32_t nargs); value_t builtin_user_effective_uid(value_t *args, uint32_t nargs); value_t builtin_user_real_gid(value_t *args, uint32_t nargs); value_t builtin_user_real_uid(value_t *args, uint32_t nargs); value_t builtin_term_init(value_t *args, uint32_t nargs); value_t builtin_term_exit(value_t *args, uint32_t nargs); value_t builtin_spawn(value_t *args, uint32_t nargs); value_t builtin_read_ini_file(value_t *args, uint32_t nargs); value_t builtin_color_name_to_rgb24(value_t *args, uint32_t nargs); value_t builtin_file_exists(value_t *args, uint32_t nargs); value_t builtin_get_environment_variables(value_t *args, uint32_t nargs); value_t builtin_get_environment_variable(value_t *args, uint32_t nargs); value_t builtin_set_environment_variable(value_t *args, uint32_t nargs); //// #include "stringfuncs.h" value_t fl_stringp(value_t *args, uint32_t nargs); value_t fl_string_reverse(value_t *args, uint32_t nargs); value_t builtin_string_split(value_t *args, uint32_t nargs); value_t fl_string_sub(value_t *args, uint32_t nargs); // util.c struct accum { value_t list; value_t tail; }; #define ACCUM_EMPTY \ { \ .list = FL_NIL, .tail = FL_NIL \ } void accum_init(struct accum *accum); void accum_elt(struct accum *accum, value_t elt); void accum_pair(struct accum *accum, value_t a, value_t d); void accum_name_value(struct accum *accum, const char *name, value_t value); void accum_name_value1(struct accum *accum, const char *name, value_t value); struct sv_accum { char **vec; size_t cap; size_t fill; }; void sv_accum_init(struct sv_accum *accum); void sv_accum_strdup(struct sv_accum *accum, const char *str); // boot_image.c extern char boot_image[]; extern const size_t boot_image_size; #include "htableh_inc.h"