#include #include #include #include #include #include #include "llt.h" #include "flisp.h" // global replace TYPE with your type name to make your very own type! static value_t TYPEsym; static fltype_t *TYPEtype; void print_TYPE(value_t v, ios_t *f, int princ) {} void print_traverse_TYPE(value_t self) {} void free_TYPE(value_t self) {} void relocate_TYPE(value_t oldv, value_t newv) {} cvtable_t TYPE_vtable = { print_TYPE, relocate_TYPE, free_TYPE, print_traverse_TYPE }; int isTYPE(value_t v) { return iscvalue(v) && cv_class((cvalue_t *)ptr(v)) == TYPEtype; } value_t fl_TYPEp(value_t *args, uint32_t nargs) { argcount("TYPE?", nargs, 1); return isTYPE(args[0]) ? FL_T : FL_F; } static TYPE_t *toTYPE(value_t v, char *fname) { if (!isTYPE(v)) type_error(fname, "TYPE", v); return (TYPE_t *)cv_data((cvalue_t *)ptr(v)); } static builtinspec_t TYPEfunc_info[] = { { "TYPE?", fl_TYPEp }, { NULL, NULL } }; void TYPE_init() { TYPEsym = symbol("TYPE"); TYPEtype = define_opaque_type(TYPEsym, sizeof(TYPE_t), &TYPE_vtable, NULL); assign_global_builtins(TYPEfunc_info); }