Previously the boot image was kept in the separate file "flisp.boot".
This caused all kinds of problems, as bootstrapping is wont to do. The
biggest problem was finding a portable and convenient pathname for it.
Instead of dealing with all that stuff about how to find the file,
just store the image in a huge C string constant that goes into the
main executable. This necessitates adding a C-string hex dumper into
the Lisp system, and making build.sh slightly more complicated, but
that's a small price to pay for not having to carry a separate file
everywhere we go. Also, flmain.c is a lot simpler now and we don't
have to play around with symlinks.
Apparently in addition to "float", "double" and "long double" there
are now standard types in <math.h> called "float_t" and "double_t".
Those types don't need to be equivalent to "float" and "double". Gah!
Nowadays compilers have good optimizers that know when to inline static
functions depending on the user's chosen optimization level (and speed vs size
optimization). We don't need to annotate functions manually.
For number types, we rely on classic C types (char, short, int, long) to be
the correct sizes. For precise bit widths, use standard intN_t and uintN_t.
For size_t, just use system size_t.