upscheme/llt/fp.c

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#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "ieee754.h"
#include "dtypes.h"
#include "hashing.h"
static uint64_t max_ulps;
static uint32_t flt_max_ulps;
static uint64_t nexti64pow2(uint64_t i)
{
if (i==0) return 1;
if ((i&(i-1))==0) return i;
if (i&BIT63) return BIT63;
// repeatedly clear bottom bit
while (i&(i-1))
i = i&(i-1);
return i<<1;
}
static uint32_t nexti32pow2(uint32_t i)
{
if (i==0) return 1;
if ((i&(i-1))==0) return i;
if (i&BIT31) return BIT31;
// repeatedly clear bottom bit
while (i&(i-1))
i = i&(i-1);
return i<<1;
}
void dbl_tolerance(double tol)
{
max_ulps = nexti64pow2((uint64_t)(tol/DBL_EPSILON));
}
void flt_tolerance(float tol)
{
flt_max_ulps = nexti32pow2((uint32_t)(tol/FLT_EPSILON));
}
#ifdef __INTEL_COMPILER
static inline int64_t llabs(int64_t j)
{
return NBABS(j, 64);
}
#else
extern int64_t llabs(int64_t j);
#endif
int dbl_equals(double a, double b)
{
int64_t aint, bint;
if (a == b)
return 1;
aint = *(int64_t*)&a;
bint = *(int64_t*)&b;
if (aint < 0)
aint = BIT63 - aint;
if (bint < 0)
bint = BIT63 - bint;
/* you'd think it makes no difference whether the result of llabs is
signed or unsigned, but if it's signed then the case of
0x8000000000000000 blows up, making 4 == -1 :) */
if ((uint64_t)llabs(aint-bint) <= max_ulps)
return 1;
return 0;
}
int flt_equals(float a, float b)
{
int32_t aint, bint;
if (a == b)
return 1;
aint = *(int32_t*)&a;
bint = *(int32_t*)&b;
if (aint < 0)
aint = BIT31 - aint;
if (bint < 0)
bint = BIT31 - bint;
if ((uint32_t)abs(aint-bint) <= flt_max_ulps)
return 1;
return 0;
}
double randn()
{
double s, vre, vim, ure, uim;
static double next = -42;
if (next != -42) {
s = next;
next = -42;
return s;
}
do {
ure = rand_double();
uim = rand_double();
vre = 2*ure - 1;
vim = 2*uim - 1;
s = vre*vre + vim*vim;
} while (s >= 1);
s = sqrt(-2*log(s)/s);
next = s * vre;
return s * vim;
}