/* $Revision: 1.5 $ */ typedef struct _elem { char *data; int size; int obj; unsigned long flags; struct _elem *next; } Elem; typedef struct _table { Elem **data; int size; } Table; Table *table_new(int); void table_delete(Table *); void table_store(Table *, char *, int, Object, unsigned long); void table_remove(Table *, char *, int); Elem *table_lookup(Table *, char *, int);