stk/Tk/win/tkWinColor.c

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/*
* tkWinColor.c --
*
* Functions to map color names to system color values.
*
* Copyright (c) 1995 Sun Microsystems, Inc.
* Copyright (c) 1994 Software Research Associates, Inc.
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
* SCCS: @(#) tkWinColor.c 1.20 97/10/27 16:39:23
*/
#include <tkColor.h>
#include <tkWinInt.h>
/*
* The following structure is used to keep track of each color that is
* allocated by this module.
*/
typedef struct WinColor {
TkColor info; /* Generic color information. */
int index; /* Index for GetSysColor(), -1 if color
* is not a "live" system color. */
} WinColor;
/*
* colorTable is a hash table used to look up X colors by name.
*/
static Tcl_HashTable colorTable;
/*
* The sysColors array contains the names and index values for the
* Windows indirect system color names. In use, all of the names
* will have the string "System" prepended, but we omit it in the table
* to save space.
*/
typedef struct {
char *name;
int index;
} SystemColorEntry;
static SystemColorEntry sysColors[] = {
"3dDarkShadow", COLOR_3DDKSHADOW,
"3dLight", COLOR_3DLIGHT,
"ActiveBorder", COLOR_ACTIVEBORDER,
"ActiveCaption", COLOR_ACTIVECAPTION,
"AppWorkspace", COLOR_APPWORKSPACE,
"Background", COLOR_BACKGROUND,
"ButtonFace", COLOR_BTNFACE,
"ButtonHighlight", COLOR_BTNHIGHLIGHT,
"ButtonShadow", COLOR_BTNSHADOW,
"ButtonText", COLOR_BTNTEXT,
"CaptionText", COLOR_CAPTIONTEXT,
"DisabledText", COLOR_GRAYTEXT,
"GrayText", COLOR_GRAYTEXT,
"Highlight", COLOR_HIGHLIGHT,
"HighlightText", COLOR_HIGHLIGHTTEXT,
"InactiveBorder", COLOR_INACTIVEBORDER,
"InactiveCaption", COLOR_INACTIVECAPTION,
"InactiveCaptionText", COLOR_INACTIVECAPTIONTEXT,
"InfoBackground", COLOR_INFOBK,
"InfoText", COLOR_INFOTEXT,
"Menu", COLOR_MENU,
"MenuText", COLOR_MENUTEXT,
"Scrollbar", COLOR_SCROLLBAR,
"Window", COLOR_WINDOW,
"WindowFrame", COLOR_WINDOWFRAME,
"WindowText", COLOR_WINDOWTEXT,
NULL, 0
};
static int ncolors = 0;
/*
* Forward declarations for functions defined later in this file.
*/
static int FindSystemColor _ANSI_ARGS_((const char *name,
XColor *colorPtr, int *indexPtr));
static int GetColorByName _ANSI_ARGS_((char *name, XColor *color));
static int GetColorByValue _ANSI_ARGS_((char *value, XColor *color));
/*
*----------------------------------------------------------------------
*
* FindSystemColor --
*
* This routine finds the color entry that corresponds to the
* specified color.
*
* Results:
* Returns non-zero on success. The RGB values of the XColor
* will be initialized to the proper values on success.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
static int
FindSystemColor(name, colorPtr, indexPtr)
const char *name; /* Color name. */
XColor *colorPtr; /* Where to store results. */
int *indexPtr; /* Out parameter to store color index. */
{
int l, u, r, i;
/*
* Count the number of elements in the color array if we haven't
* done so yet.
*/
if (ncolors == 0) {
SystemColorEntry *ePtr;
int version;
version = LOBYTE(LOWORD(GetVersion()));
for (ePtr = sysColors; ePtr->name != NULL; ePtr++) {
if (version < 4) {
if (ePtr->index == COLOR_3DDKSHADOW) {
ePtr->index = COLOR_BTNSHADOW;
} else if (ePtr->index == COLOR_3DLIGHT) {
ePtr->index = COLOR_BTNHIGHLIGHT;
}
}
ncolors++;
}
}
/*
* Perform a binary search on the sorted array of colors.
*/
l = 0;
u = ncolors - 1;
while (l <= u) {
i = (l + u) / 2;
r = strcasecmp(name, sysColors[i].name);
if (r == 0) {
break;
} else if (r < 0) {
u = i-1;
} else {
l = i+1;
}
}
if (l > u) {
return 0;
}
*indexPtr = sysColors[i].index;
colorPtr->pixel = GetSysColor(sysColors[i].index);
colorPtr->red = GetRValue(colorPtr->pixel) << 8;
colorPtr->green = GetGValue(colorPtr->pixel) << 8;
colorPtr->blue = GetBValue(colorPtr->pixel) << 8;
colorPtr->flags = DoRed|DoGreen|DoBlue;
colorPtr->pad = 0;
return 1;
}
/*
*----------------------------------------------------------------------
*
* TkpGetColor --
*
* Allocate a new TkColor for the color with the given name.
*
* Results:
* Returns a newly allocated TkColor, or NULL on failure.
*
* Side effects:
* May invalidate the colormap cache associated with tkwin upon
* allocating a new colormap entry. Allocates a new TkColor
* structure.
*
*----------------------------------------------------------------------
*/
TkColor *
TkpGetColor(tkwin, name)
Tk_Window tkwin; /* Window in which color will be used. */
Tk_Uid name; /* Name of color to allocated (in form
* suitable for passing to XParseColor). */
{
WinColor *winColPtr;
XColor color;
int index = -1; /* -1 indicates that this is not an indirect
* sytem color. */
/*
* Check to see if it is a system color or an X color string. If the
* color is found, allocate a new WinColor and store the XColor and the
* system color index.
*/
if (((strncasecmp(name, "system", 6) == 0)
&& FindSystemColor(name+6, &color, &index))
|| XParseColor(Tk_Display(tkwin), Tk_Colormap(tkwin), name,
&color)) {
winColPtr = (WinColor *) ckalloc(sizeof(WinColor));
winColPtr->info.color = color;
winColPtr->index = index;
XAllocColor(Tk_Display(tkwin), Tk_Colormap(tkwin),
&winColPtr->info.color);
return (TkColor *) winColPtr;
}
return (TkColor *) NULL;
}
/*
*----------------------------------------------------------------------
*
* TkpGetColorByValue --
*
* Given a desired set of red-green-blue intensities for a color,
* locate a pixel value to use to draw that color in a given
* window.
*
* Results:
* The return value is a pointer to an TkColor structure that
* indicates the closest red, blue, and green intensities available
* to those specified in colorPtr, and also specifies a pixel
* value to use to draw in that color.
*
* Side effects:
* May invalidate the colormap cache for the specified window.
* Allocates a new TkColor structure.
*
*----------------------------------------------------------------------
*/
TkColor *
TkpGetColorByValue(tkwin, colorPtr)
Tk_Window tkwin; /* Window in which color will be used. */
XColor *colorPtr; /* Red, green, and blue fields indicate
* desired color. */
{
WinColor *tkColPtr = (WinColor *) ckalloc(sizeof(WinColor));
tkColPtr->info.color.red = colorPtr->red;
tkColPtr->info.color.green = colorPtr->green;
tkColPtr->info.color.blue = colorPtr->blue;
tkColPtr->info.color.pixel = 0;
tkColPtr->index = -1;
XAllocColor(Tk_Display(tkwin), Tk_Colormap(tkwin), &tkColPtr->info.color);
return (TkColor *) tkColPtr;
}
/*
*----------------------------------------------------------------------
*
* TkpFreeColor --
*
* Release the specified color back to the system.
*
* Results:
* None
*
* Side effects:
* Invalidates the colormap cache for the colormap associated with
* the given color.
*
*----------------------------------------------------------------------
*/
void
TkpFreeColor(tkColPtr)
TkColor *tkColPtr; /* Color to be released. Must have been
* allocated by TkpGetColor or
* TkpGetColorByValue. */
{
Screen *screen = tkColPtr->screen;
XFreeColors(DisplayOfScreen(screen), tkColPtr->colormap,
&tkColPtr->color.pixel, 1, 0L);
}
/*
*----------------------------------------------------------------------
*
* TkWinIndexOfColor --
*
* Given a color, return the system color index that was used
* to create the color.
*
* Results:
* If the color was allocated using a system indirect color name,
* then the corresponding GetSysColor() index is returned.
* Otherwise, -1 is returned.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
int
TkWinIndexOfColor(colorPtr)
XColor *colorPtr;
{
register WinColor *winColPtr = (WinColor *) colorPtr;
if (winColPtr->info.magic == COLOR_MAGIC) {
return winColPtr->index;
}
return -1;
}
/*
*----------------------------------------------------------------------
*
* XAllocColor --
*
* Find the closest available color to the specified XColor.
*
* Results:
* Updates the color argument and returns 1 on success. Otherwise
* returns 0.
*
* Side effects:
* Allocates a new color in the palette.
*
*----------------------------------------------------------------------
*/
int
XAllocColor(display, colormap, color)
Display* display;
Colormap colormap;
XColor* color;
{
TkWinColormap *cmap = (TkWinColormap *) colormap;
PALETTEENTRY entry, closeEntry;
HDC dc = GetDC(NULL);
entry.peRed = (color->red) >> 8;
entry.peGreen = (color->green) >> 8;
entry.peBlue = (color->blue) >> 8;
entry.peFlags = 0;
if (GetDeviceCaps(dc, RASTERCAPS) & RC_PALETTE) {
unsigned long sizePalette = GetDeviceCaps(dc, SIZEPALETTE);
UINT newPixel, closePixel;
int new, refCount;
Tcl_HashEntry *entryPtr;
UINT index;
/*
* Find the nearest existing palette entry.
*/
newPixel = RGB(entry.peRed, entry.peGreen, entry.peBlue);
index = GetNearestPaletteIndex(cmap->palette, newPixel);
GetPaletteEntries(cmap->palette, index, 1, &closeEntry);
closePixel = RGB(closeEntry.peRed, closeEntry.peGreen,
closeEntry.peBlue);
/*
* If this is not a duplicate, allocate a new entry. Note that
* we may get values for index that are above the current size
* of the palette. This happens because we don't shrink the size of
* the palette object when we deallocate colors so there may be
* stale values that match in the upper slots. We should ignore
* those values and just put the new color in as if the colors
* had not matched.
*/
if ((index >= cmap->size) || (newPixel != closePixel)) {
if (cmap->size == sizePalette) {
color->red = closeEntry.peRed << 8;
color->green = closeEntry.peGreen << 8;
color->blue = closeEntry.peBlue << 8;
entry = closeEntry;
if (index >= cmap->size) {
OutputDebugString("XAllocColor: Colormap is bigger than we thought");
}
} else {
cmap->size++;
ResizePalette(cmap->palette, cmap->size);
SetPaletteEntries(cmap->palette, cmap->size - 1, 1, &entry);
}
}
color->pixel = PALETTERGB(entry.peRed, entry.peGreen, entry.peBlue);
entryPtr = Tcl_CreateHashEntry(&cmap->refCounts,
(char *) color->pixel, &new);
if (new) {
refCount = 1;
} else {
refCount = ((int) Tcl_GetHashValue(entryPtr)) + 1;
}
Tcl_SetHashValue(entryPtr, (ClientData)refCount);
} else {
/*
* Determine what color will actually be used on non-colormap systems.
*/
color->pixel = GetNearestColor(dc,
RGB(entry.peRed, entry.peGreen, entry.peBlue));
color->red = (GetRValue(color->pixel) << 8);
color->green = (GetGValue(color->pixel) << 8);
color->blue = (GetBValue(color->pixel) << 8);
}
ReleaseDC(NULL, dc);
return 1;
}
/*
*----------------------------------------------------------------------
*
* XFreeColors --
*
* Deallocate a block of colors.
*
* Results:
* None.
*
* Side effects:
* Removes entries for the current palette and compacts the
* remaining set.
*
*----------------------------------------------------------------------
*/
void
XFreeColors(display, colormap, pixels, npixels, planes)
Display* display;
Colormap colormap;
unsigned long* pixels;
int npixels;
unsigned long planes;
{
TkWinColormap *cmap = (TkWinColormap *) colormap;
COLORREF cref;
UINT count, index, refCount;
int i;
PALETTEENTRY entry, *entries;
Tcl_HashEntry *entryPtr;
HDC dc = GetDC(NULL);
/*
* We don't have to do anything for non-palette devices.
*/
if (GetDeviceCaps(dc, RASTERCAPS) & RC_PALETTE) {
/*
* This is really slow for large values of npixels.
*/
for (i = 0; i < npixels; i++) {
entryPtr = Tcl_FindHashEntry(&cmap->refCounts,
(char *) pixels[i]);
if (!entryPtr) {
panic("Tried to free a color that isn't allocated.");
}
refCount = (int) Tcl_GetHashValue(entryPtr) - 1;
if (refCount == 0) {
cref = pixels[i] & 0x00ffffff;
index = GetNearestPaletteIndex(cmap->palette, cref);
GetPaletteEntries(cmap->palette, index, 1, &entry);
if (cref == RGB(entry.peRed, entry.peGreen, entry.peBlue)) {
count = cmap->size - index;
entries = (PALETTEENTRY *) ckalloc(sizeof(PALETTEENTRY)
* count);
GetPaletteEntries(cmap->palette, index+1, count, entries);
SetPaletteEntries(cmap->palette, index, count, entries);
ckfree((char *) entries);
cmap->size--;
} else {
panic("Tried to free a color that isn't allocated.");
}
Tcl_DeleteHashEntry(entryPtr);
} else {
Tcl_SetHashValue(entryPtr, (ClientData)refCount);
}
}
}
ReleaseDC(NULL, dc);
}
/*
*----------------------------------------------------------------------
*
* XCreateColormap --
*
* Allocate a new colormap.
*
* Results:
* Returns a newly allocated colormap.
*
* Side effects:
* Allocates an empty palette and color list.
*
*----------------------------------------------------------------------
*/
Colormap
XCreateColormap(display, w, visual, alloc)
Display* display;
Window w;
Visual* visual;
int alloc;
{
char logPalBuf[sizeof(LOGPALETTE) + 256 * sizeof(PALETTEENTRY)];
LOGPALETTE *logPalettePtr;
PALETTEENTRY *entryPtr;
TkWinColormap *cmap;
Tcl_HashEntry *hashPtr;
int new;
UINT i;
HPALETTE sysPal;
/*
* Allocate a starting palette with all of the reserved colors.
*/
logPalettePtr = (LOGPALETTE *) logPalBuf;
logPalettePtr->palVersion = 0x300;
sysPal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
logPalettePtr->palNumEntries = GetPaletteEntries(sysPal, 0, 256,
logPalettePtr->palPalEntry);
cmap = (TkWinColormap *) ckalloc(sizeof(TkWinColormap));
cmap->size = logPalettePtr->palNumEntries;
cmap->stale = 0;
cmap->palette = CreatePalette(logPalettePtr);
/*
* Add hash entries for each of the static colors.
*/
Tcl_InitHashTable(&cmap->refCounts, TCL_ONE_WORD_KEYS);
for (i = 0; i < logPalettePtr->palNumEntries; i++) {
entryPtr = logPalettePtr->palPalEntry + i;
hashPtr = Tcl_CreateHashEntry(&cmap->refCounts, (char*) PALETTERGB(
entryPtr->peRed, entryPtr->peGreen, entryPtr->peBlue), &new);
Tcl_SetHashValue(hashPtr, (ClientData)1);
}
return (Colormap)cmap;
}
/*
*----------------------------------------------------------------------
*
* XFreeColormap --
*
* Frees the resources associated with the given colormap.
*
* Results:
* None.
*
* Side effects:
* Deletes the palette associated with the colormap. Note that
* the palette must not be selected into a device context when
* this occurs.
*
*----------------------------------------------------------------------
*/
void
XFreeColormap(display, colormap)
Display* display;
Colormap colormap;
{
TkWinColormap *cmap = (TkWinColormap *) colormap;
if (!DeleteObject(cmap->palette)) {
panic("Unable to free colormap, palette is still selected.");
}
Tcl_DeleteHashTable(&cmap->refCounts);
ckfree((char *) cmap);
}
/*
*----------------------------------------------------------------------
*
* TkWinSelectPalette --
*
* This function sets up the specified device context with a
* given palette. If the palette is stale, it realizes it in
* the background unless the palette is the current global
* palette.
*
* Results:
* Returns the previous palette selected into the device context.
*
* Side effects:
* May change the system palette.
*
*----------------------------------------------------------------------
*/
HPALETTE
TkWinSelectPalette(dc, colormap)
HDC dc;
Colormap colormap;
{
TkWinColormap *cmap = (TkWinColormap *) colormap;
HPALETTE oldPalette;
oldPalette = SelectPalette(dc, cmap->palette,
(cmap->palette == TkWinGetSystemPalette()) ? FALSE : TRUE);
RealizePalette(dc);
return oldPalette;
}