341 lines
17 KiB
HTML
341 lines
17 KiB
HTML
<HTML><HEAD><TITLE>Tk Built-In Commands - photo manual page</TITLE></HEAD>
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<BR>
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<BODY bgcolor = #c3c3ff>
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<H2><IMG ALIGN=BOTTOM SRC="./Img/ManPageBlue.gif"> photo</H2>
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<I>Full-color images</I><P><IMG ALIGN=TOP SRC="./Img/line-red.gif">
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<H3><A NAME="M2">SYNOPSIS</A></H3>
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(<B>image 'create 'photo </B>?<I>name</I>? ?<I>options</I>?)<BR>
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<H3><A NAME="M3">DESCRIPTION</A></H3>
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A photo is an image whose pixels can display any color or be
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transparent. A photo image is stored internally in full color (24
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bits per pixel), and is displayed using dithering if necessary. Image
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data for a photo image can be obtained from a file or a string, or it
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can be supplied from
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C code through a procedural interface. At present, only GIF and PPM/PGM
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formats are supported, but an interface exists to allow additional
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image file formats to be added easily. A photo image is transparent
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in regions where no image data has been supplied.
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<H3><A NAME="M4">CREATING PHOTOS</A></H3>
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Like all images, photos are created using the <B><A HREF=../Help/./image.n.html>image create</A></B>
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command.
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Photos support the following <I>options</I>:
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<P>
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<DL>
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<DT><A NAME="M5">{B:channel} {IchannelIdR}</A><DD>
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<I>channelId</I> gives the name of a port open for reading which is to be
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read to supply data for the photo image. The data format in the port
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must be one of those for which there is an image format handler that
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can read data from a file or port.
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<P>
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<DT><A NAME="M6"><B>:data </B><I>string</I></A><DD>
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Specifies the contents of the image as a string. The format of the
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string must be one of those for which there is an image file format
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handler that will accept string data. If both the <B>:data</B>
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and <B>:file</B> options are specified, the <B>:file</B> option takes
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precedence.
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<P>
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<DT><A NAME="M7"><B>:format </B><I>format-name</I></A><DD>
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Specifies the name of the file format for the data specified with the
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<B>:data</B> or <B>:file</B> option.
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<P>
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<DT><A NAME="M8"><B>:file </B><I>name</I></A><DD>
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<I>name</I> gives the name of a file that is to be read to supply data
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for the photo image. The file format must be one of those for which
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there is an image file format handler that can read data from a file or
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port.
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<P>
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<DT><A NAME="M9"><B>:gamma </B><I>value</I></A><DD>
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Specifies that the colors allocated for displaying this image in a
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window should be corrected for a non-linear display with the specified
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gamma exponent value. (The intensity produced by most
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CRT displays is a power function of the input value, to a good
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approximation; gamma is the exponent and is typically around 2).
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The value specified must be greater than zero. The default
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value is one (no correction). In general, values greater than one
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will make the image lighter, and values less than one will make it
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darker.
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<P>
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<DT><A NAME="M10"><B>:height </B><I>number</I></A><DD>
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Specifies the height of the image, in pixels. This option is useful
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primarily in situations where the user wishes to build up the contents
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of the image piece by piece. A value of zero (the default) allows the
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image to expand or shrink vertically to fit the data stored in it.
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<P>
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<DT><A NAME="M11"><B>:palette </B><I>palette-spec</I></A><DD>
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Specifies the resolution of the color cube to be allocated for
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displaying this image, and thus the number of colors used from the
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colormaps of the windows where it is displayed. The
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<I>palette-spec</I> string may be either a single decimal number,
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specifying the number of shades of gray to use, or three decimal
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numbers separated by slashes (/), specifying the number of shades of
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red, green and blue to use, respectively. If the first form (a single
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number) is used, the image will be displayed in monochrome (i.e.,
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grayscale).
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<P>
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<DT><A NAME="M12"><B>:width </B><I>number</I></A><DD>
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Specifies the width of the image, in pixels. This option is useful
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primarily in situations where the user wishes to build up the contents
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of the image piece by piece. A value of zero (the default) allows the
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image to expand or shrink horizontally to fit the data stored in it.
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<P>
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</DL>
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<H3><A NAME="M13">IMAGE COMMAND</A></H3>
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When a photo image is created, Tk also creates a new command
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whose name is the same as the image.
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This command may be used to invoke various operations
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on the image.
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It has the following general form:
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<PRE>(<I>imageName option </I>?<I>arg arg ...</I>?)</PRE>
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<I>Option</I> and the <I>arg</I>s
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determine the exact behavior of the command.
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<P>
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Those options that write data to the image generally expand the size
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of the image, if necessary, to accommodate the data written to the
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image, unless the user has specified non-zero values for the
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<B>:width</B> and/or <B>:height</B> configuration options, in which
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case the width and/or height, respectively, of the image will not be
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changed.
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<P>
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The following commands are possible for photo images:
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<P>
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<DL>
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<DT><A NAME="M14">(<I>imageName '</I><B>blank</B>)</A><DD>
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Blank the image; that is, set the entire image to have no data, so it
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will be displayed as transparent, and the background of whatever
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window it is displayed in will show through.
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<P>
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<DT><A NAME="M15">(<I>imageName '</I><B>cget</B> <I>option</I>)</A><DD>
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Returns the current value of the configuration option given
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by <I>option</I>.
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<I>Option</I> may have any of the values accepted by the
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<B>image create photo</B> command.
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<P>
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<DT><A NAME="M16">(<I>imageName '</I><B>configure</B> ?<I>option</I>? ?<I>value option value ...</I>?)</A><DD>
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Query or modify the configuration options for the image.
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If no <I>option</I> is specified, returns a list describing all of
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the available options for <I>imageName</I> (see <B>Tk_ConfigureInfo</B> for
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information on the format of this list). If <I>option</I> is specified
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with no <I>value</I>, then the command returns a list describing the
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one named option (this list will be identical to the corresponding
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sublist of the value returned if no <I>option</I> is specified). If
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one or more <I>option-value</I> pairs are specified, then the command
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modifies the given option(s) to have the given value(s); in
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this case the command returns an empty string.
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<I>Option</I> may have any of the values accepted by the
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<B>image create photo</B> command.
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<P>
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<DT><A NAME="M17">(<I>imageName '</I><B>copy</B> <I>sourceImage</I> ?<I>option value(s) ...</I>?)</A><DD>
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Copies a region from the image called <I>sourceImage</I> (which must
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be a photo image) to the image called <I>imageName</I>, possibly with
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pixel zooming and/or subsampling. If no options are specified, this
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command copies the whole of <I>sourceImage</I> into <I>imageName</I>,
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starting at coordinates (0,0) in <I>imageName</I>. The following
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options may be specified:
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<P>
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<P>
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<DL>
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<DT><A NAME="M18"><B>:from </B><I>x1 y1 x2 y2</I></A><DD>
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Specifies a rectangular sub-region of the source image to be copied.
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(<I>x1,y1</I>) and (<I>x2,y2</I>) specify diagonally opposite corners of
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the rectangle. If <I>x2</I> and <I>y2</I> are not specified, the
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default value is the bottom-right corner of the source image. The
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pixels copied will include the left and top edges of the specified
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rectangle but not the bottom or right edges. If the <B>:from</B>
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option is not given, the default is the whole source image.
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<P>
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<DT><A NAME="M19"><B>:to </B><I>x1 y1 x2 y2</I></A><DD>
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Specifies a rectangular sub-region of the destination image to be
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affected. (<I>x1,y1</I>) and (<I>x2,y2</I>) specify diagonally opposite
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corners of the rectangle. If <I>x2</I> and <I>y2</I> are not specified,
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the default value is (<I>x1,y1</I>) plus the size of the source
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region (after subsampling and zooming, if specified). If <I>x2</I> and
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<I>y2</I> are specified, the source region will be replicated if
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necessary to fill the destination region in a tiled fashion.
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<P>
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<DT><A NAME="M20"><B>:shrink</B></A><DD>
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Specifies that the size of the destination image should be reduced, if
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necessary, so that the region being copied into is at the bottom-right
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corner of the image. This option will not affect the width or height
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of the image if the user has specified a non-zero value for the
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<B>:width</B> or <B>:height</B> configuration option, respectively.
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<P>
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<DT><A NAME="M21"><B>:zoom </B><I>x y</I></A><DD>
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Specifies that the source region should be magnified by a factor of
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<I>x</I> in the X direction and <I>y</I> in the Y direction. If <I>y</I>
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is not given, the default value is the same as <I>x</I>. With this
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option, each pixel in the source image will be expanded into a block
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of <I>x</I> x <I>y</I> pixels in the destination image, all the same
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color. <I>x</I> and <I>y</I> must be greater than 0.
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<P>
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<DT><A NAME="M22"><B>:subsample </B><I>x y</I></A><DD>
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Specifies that the source image should be reduced in size by using
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only every <I>x</I>th pixel in the X direction and <I>y</I>th pixel in
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the Y direction. Negative values will cause the image to be flipped
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about the Y or X axes, respectively. If <I>y</I> is not given, the
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default value is the same as <I>x</I>.
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<P>
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</DL>
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<DT><A NAME="M23">(<I>imageName '</I><B>get</B> <I>x y</I>)</A><DD>
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Returns the color of the pixel at coordinates (<I>x</I>,<I>y</I>) in the
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image as a list of three integers between 0 and 255, representing the
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red, green and blue components respectively.
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<P>
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<DT><A NAME="M24">(<I>imageName '</I><B>put </B><I>data</I>)</A><DD>
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<DT><A NAME="M25">(option <I>imageName '</I><B>put </B><I>data</I> <B>:to</B><I> x1 y1 x2 y2</I>)</A><DD>
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Sets pixels in <I>imageName</I> to the colors specified in <I>data</I>.
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<I>data</I> is used to form a two-dimensional array of pixels that are
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then copied into the <I>imageName</I>. <I>data</I> is structured as a
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list of horizontal rows, from top to bottom, each of which is a list
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of colors, listed from left to right. Each color may be specified by name
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(e.g., blue) or in hexadecimal form (e.g., #2376af). The
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<B>:to</B> option can be used to specify the area of <I>imageName</I> to be
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affected. If only <I>x1</I> and <I>y1</I> are given, the area affected
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has its top-left corner at (<I>x1,y1</I>) and is the same size as the
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array given in <I>data</I>. If all four coordinates are given, they
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specify diagonally opposite corners of the affected rectangle, and the
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array given in <I>data</I> will be replicated as necessary in the X and
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Y directions to fill the rectangle.
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<P>
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<DT><A NAME="M26">(<I>imageName '</I><B>read</B> <I>filename</I> ?<I>option value(s) ...</I>?)</A><DD>
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Reads image data from the file named <I>filename</I> into the image.
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This command first searches the list of
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image file format handlers for a handler that can interpret the data
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in <I>filename</I>, and then reads the image in <I>filename</I> into
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<I>imageName</I> (the destination image). The following options may be
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specified:
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<P>
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<P>
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<DL>
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<DT><A NAME="M27"><B>:format </B><I>format-name</I></A><DD>
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Specifies the format of the image data in <I>filename</I>.
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Specifically, only image file format handlers whose names begin with
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<I>format-name</I> will be used while searching for an image data
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format handler to read the data.
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<P>
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<DT><A NAME="M28"><B>:from </B><I>x1 y1 x2 y2</I></A><DD>
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Specifies a rectangular sub-region of the image file data to be copied
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to the destination image. If only <I>x1</I> and <I>y1</I> are
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specified, the region extends from (<I>x1,y1</I>) to the bottom-right
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corner of the image in the image file. If all four coordinates are
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specified, they specify diagonally opposite corners or the region.
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The default, if this option is not specified, is the whole of the
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image in the image file.
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<P>
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<DT><A NAME="M29"><B>:shrink</B></A><DD>
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If this option, the size of <I>imageName</I> will be reduced, if
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necessary, so that the region into which the image file data are read
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is at the bottom-right corner of the <I>imageName</I>. This option
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will not affect the width or height of the image if the user has
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specified a non-zero value for the <B>:width</B> or <B>:height</B>
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configuration option, respectively.
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<P>
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<DT><A NAME="M30"><B>:to </B><I>x y</I></A><DD>
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Specifies the coordinates of the top-left corner of the region of
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<I>imageName</I> into which data from <I>filename</I> are to be read.
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The default is (0,0).
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<P>
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</DL>
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<DT><A NAME="M31">(<I>imageName '</I><B>redither</B>)</A><DD>
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The dithering algorithm used in displaying photo images propagates
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quantization errors from one pixel to its neighbors.
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If the image data for <I>imageName</I> is supplied in pieces, the
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dithered image may not be exactly correct. Normally the difference is
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not noticeable, but if it is a problem, this command can be used to
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recalculate the dithered image in each window where the image is
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displayed.
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<P>
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<DT><A NAME="M32">(<I>imageName '</I><B>write </B><I>filename</I> ?<I>option value(s) ...</I>?)</A><DD>
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Writes image data from <I>imageName</I> to a file named <I>filename</I>.
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The following options may be specified:
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<P>
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<P>
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<DL>
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<DT><A NAME="M33"><B>:format</B><I> format-name</I></A><DD>
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Specifies the name of the image file format handler to be used to
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write the data to the file. Specifically, this subcommand searches
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for the first handler whose name matches a initial substring of
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<I>format-name</I> and which has the capability to write an image
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file. If this option is not given, this subcommand uses the first
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handler that has the capability to write an image file.
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<P>
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<DT><A NAME="M34"><B>:from </B><I>x1 y1 x2 y2</I></A><DD>
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Specifies a rectangular region of <I>imageName</I> to be written to the
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image file. If only <I>x1</I> and <I>y1</I> are specified, the region
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extends from <I>(x1,y1)</I> to the bottom-right corner of
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<I>imageName</I>. If all four coordinates are given, they specify
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diagonally opposite corners of the rectangular region. The default,
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if this option is not given, is the whole image.
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<P>
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</DL>
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</DL>
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<H3><A NAME="M35">IMAGE FORMATS</A></H3>
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The photo image code is structured to allow handlers for additional
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image file formats to be added easily. The photo image code maintains
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a list of these handlers. Handlers are added to the list by
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registering them with a call to <B>Tk_CreatePhotoImageFormat</B>. The
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standard Tk distribution comes with handlers for PPM/PGM and GIF formats,
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which are automatically registered on initialization.
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<P>
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When reading an image file or processing
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string data specified with the <B>:data</B> configuration option, the
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photo image code invokes each handler in turn until one is
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found that claims to be able to read the data in the file or string.
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Usually this will find the correct handler, but if it doesn't, the
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user may give a format name with the <B>:format</B> option to specify
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which handler to use. In fact the photo image code will try those
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handlers whose names begin with the string specified for the
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<B>:format</B> option (the comparison is case-insensitive). For
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example, if the user specifies <B>:format gif</B>, then a handler
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named GIF87 or GIF89 may be invoked, but a handler
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named JPEG may not (assuming that such handlers had been
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registered).
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<P>
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When writing image data to a file, the processing of the
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<B>:format</B> option is slightly different: the string value given
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for the <B>:format</B> option must begin with the complete name of the
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requested handler, and may contain additional information following
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that, which the handler can use, for example, to specify which variant
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to use of the formats supported by the handler.
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<H3><A NAME="M36">COLOR ALLOCATION</A></H3>
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When a photo image is displayed in a window, the photo image code
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allocates colors to use to display the image and dithers the image, if
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necessary, to display a reasonable approximation to the image using
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the colors that are available. The colors are allocated as a color
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cube, that is, the number of colors allocated is the product of the
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number of shades of red, green and blue.
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<P>
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Normally, the number of
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colors allocated is chosen based on the depth of the window. For
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example, in an 8-bit PseudoColor window, the photo image code will
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attempt to allocate seven shades of red, seven shades of green and
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four shades of blue, for a total of 198 colors. In a 1-bit StaticGray
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(monochrome) window, it will allocate two colors, black and white. In
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a 24-bit DirectColor or TrueColor window, it will allocate 256 shades
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each of red, green and blue. Fortunately, because of the way that
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pixel values can be combined in DirectColor and TrueColor windows,
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this only requires 256 colors to be allocated. If not all of the
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colors can be allocated, the photo image code reduces the number of
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shades of each primary color and tries again.
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<P>
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The user can exercise some control over the number of colors that a
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photo image uses with the <B>:palette</B> configuration option. If
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this option is used, it specifies the maximum number of shades of
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each primary color to try to allocate. It can also be used to force
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the image to be displayed in shades of gray, even on a color display,
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by giving a single number rather than three numbers separated by
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slashes.
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<H3><A NAME="M37">CREDITS</A></H3>
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The photo image type was designed and implemented by Paul Mackerras,
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based on his earlier photo widget and some suggestions from
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John Ousterhout.
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<H3><A NAME="M38">SEE ALSO</A></H3>
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<B><A HREF="./bitmap.n.html">bitmap</A></B>, <B>make-image</B>, <B><A HREF="./image.n.html">image</A></B>, <B><A HREF="./jpeg.n.html">jpeg</A></B>, <B><A HREF="./pixmap.n.html">pixmap</A></B>
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<P><IMG ALIGN=TOP SRC="./Img/line-red.gif"><P>
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<A HREF=./STk-hlp.html><IMG ALIGN=BOTTOM SRC="./Img/RefBookBlue.gif"> Back to the <B>STk</B> main page</A>
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</BODY></HTML>
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