/* * tkWinKey.c -- * * This file contains X emulation routines for keyboard related * functions. * * Copyright (c) 1995 Sun Microsystems, Inc. * * See the file "license.terms" for information on usage and redistribution * of this file, and for a DISCLAIMER OF ALL WARRANTIES. * * SCCS: @(#) tkWinKey.c 1.6 96/02/15 18:56:04 */ #include "tkWinInt.h" typedef struct { unsigned int keycode; KeySym keysym; } Keys; static Keys keymap[] = { VK_CANCEL, XK_Cancel, VK_BACK, XK_BackSpace, VK_TAB, XK_Tab, VK_CLEAR, XK_Clear, VK_RETURN, XK_Return, VK_SHIFT, XK_Shift_L, VK_CONTROL, XK_Control_L, VK_MENU, XK_Alt_L, VK_PAUSE, XK_Pause, VK_CAPITAL, XK_Caps_Lock, VK_ESCAPE, XK_Escape, VK_SPACE, XK_space, VK_PRIOR, XK_Prior, VK_NEXT, XK_Next, VK_END, XK_End, VK_HOME, XK_Home, VK_LEFT, XK_Left, VK_UP, XK_Up, VK_RIGHT, XK_Right, VK_DOWN, XK_Down, VK_SELECT, XK_Select, VK_PRINT, XK_Print, VK_EXECUTE, XK_Execute, VK_INSERT, XK_Insert, VK_DELETE, XK_Delete, VK_HELP, XK_Help, VK_F1, XK_F1, VK_F2, XK_F2, VK_F3, XK_F3, VK_F4, XK_F4, VK_F5, XK_F5, VK_F6, XK_F6, VK_F7, XK_F7, VK_F8, XK_F8, VK_F9, XK_F9, VK_F10, XK_F10, VK_F11, XK_F11, VK_F12, XK_F12, VK_F13, XK_F13, VK_F14, XK_F14, VK_F15, XK_F15, VK_F16, XK_F16, VK_F17, XK_F17, VK_F18, XK_F18, VK_F19, XK_F19, VK_F20, XK_F20, VK_F21, XK_F21, VK_F22, XK_F22, VK_F23, XK_F23, VK_F24, XK_F24, VK_NUMLOCK, XK_Num_Lock, VK_SCROLL, XK_Scroll_Lock, 0, NoSymbol }; /* *---------------------------------------------------------------------- * * XLookupString -- * * Retrieve the string equivalent for the given keyboard event. * * Results: * Returns the number of characters stored in buffer_return. * * Side effects: * Retrieves the characters stored in the event and inserts them * into buffer_return. * *---------------------------------------------------------------------- */ int XLookupString(event_struct, buffer_return, bytes_buffer, keysym_return, status_in_out) XKeyEvent* event_struct; char* buffer_return; int bytes_buffer; KeySym* keysym_return; XComposeStatus* status_in_out; { int i, limit; if ((event_struct->nchars <= 0) || (buffer_return == NULL)) { return 0; } limit = (event_struct->nchars < bytes_buffer) ? event_struct->nchars : bytes_buffer; for (i = 0; i < limit; i++) { buffer_return[i] = event_struct->trans_chars[i]; } if (keysym_return != NULL) { *keysym_return = NoSymbol; } return i; } /* *---------------------------------------------------------------------- * * XKeycodeToKeysym -- * * Translate from a system-dependent keycode to a * system-independent keysym. * * Results: * Returns the translated keysym, or NoSymbol on failure. * * Side effects: * None. * *---------------------------------------------------------------------- */ KeySym XKeycodeToKeysym(display, keycode, index) Display* display; unsigned int keycode; int index; { Keys* key; BYTE keys[256]; int result; char buf[4]; unsigned int scancode = MapVirtualKey(keycode, 0); memset(keys, 0, 256); if (index & 0x02) { keys[VK_NUMLOCK] = 1; } if (index & 0x01) { keys[VK_SHIFT] = 0x80; } result = ToAscii(keycode, scancode, keys, (LPWORD) buf, 0); /* * Keycode mapped to a valid Latin-1 character. Since the keysyms * for alphanumeric characters map onto Latin-1, we just return it. */ if (result == 1 && buf[0] >= 0x20) { return (KeySym) buf[0]; } /* * Keycode is a non-alphanumeric key, so we have to do the lookup. */ for (key = keymap; key->keycode != 0; key++) { if (key->keycode == keycode) { return key->keysym; } } return NoSymbol; } /* *---------------------------------------------------------------------- * * XKeysymToKeycode -- * * Translate a keysym back into a keycode. * * Results: * Returns the keycode that would generate the specified keysym. * * Side effects: * None. * *---------------------------------------------------------------------- */ KeyCode XKeysymToKeycode(display, keysym) Display* display; KeySym keysym; { Keys* key; SHORT result; if (keysym >= 0x20) { result = VkKeyScan(keysym); if (result != -1) { return (KeyCode) (result & 0xff); } } /* * Couldn't map the character to a virtual keycode, so do a * table lookup. */ for (key = keymap; key->keycode != 0; key++) { if (key->keysym == keysym) { return key->keycode; } } return 0; } /* *---------------------------------------------------------------------- * * XGetModifierMapping -- * * Fetch the current keycodes used as modifiers. * * Results: * Returns a new modifier map. * * Side effects: * Allocates a new modifier map data structure. * *---------------------------------------------------------------------- */ XModifierKeymap * XGetModifierMapping(display) Display* display; { XModifierKeymap *map = (XModifierKeymap *)ckalloc(sizeof(XModifierKeymap)); map->max_keypermod = 1; map->modifiermap = (KeyCode *) ckalloc(sizeof(KeyCode)*8); map->modifiermap[ShiftMapIndex] = VK_SHIFT; map->modifiermap[LockMapIndex] = VK_CAPITAL; map->modifiermap[ControlMapIndex] = VK_CONTROL; map->modifiermap[Mod1MapIndex] = VK_NUMLOCK; map->modifiermap[Mod2MapIndex] = VK_MENU; map->modifiermap[Mod3MapIndex] = VK_SCROLL; map->modifiermap[Mod4MapIndex] = 0; map->modifiermap[Mod5MapIndex] = 0; return map; } /* *---------------------------------------------------------------------- * * XFreeModifiermap -- * * Deallocate a modifier map that was created by * XGetModifierMapping. * * Results: * None. * * Side effects: * Frees the datastructure referenced by modmap. * *---------------------------------------------------------------------- */ void XFreeModifiermap(modmap) XModifierKeymap* modmap; { ckfree((char *) modmap->modifiermap); ckfree((char *) modmap); } /* *---------------------------------------------------------------------- * * XStringToKeysym -- * * Translate a keysym name to the matching keysym. * * Results: * Returns the keysym. Since this is already handled by * Tk's StringToKeysym function, we just return NoSymbol. * * Side effects: * None. * *---------------------------------------------------------------------- */ KeySym XStringToKeysym(string) _Xconst char *string; { return NoSymbol; } /* *---------------------------------------------------------------------- * * XKeysymToString -- * * Convert a keysym to character form. * * Results: * Returns NULL, since Tk will have handled this already. * * Side effects: * None. * *---------------------------------------------------------------------- */ char * XKeysymToString(keysym) KeySym keysym; { return NULL; }