1996-09-27 06:29:02 -04:00
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'\"
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'\" Copyright (c) 1990-1994 The Regents of the University of California.
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'\" Copyright (c) 1994-1995 Sun Microsystems, Inc.
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'\"
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'\" See the file "license.terms" for information on usage and redistribution
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'\" of this file, and for a DISCLAIMER OF ALL WARRANTIES.
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'\"
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'\" @(#) button.n 1.33 95/08/12 17:35:02
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'\"
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.so STk-man.macros
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1998-04-10 06:59:06 -04:00
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.TH button n 4.0 STk "Tk Built-In Commands"
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1996-09-27 06:29:02 -04:00
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.BS
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'\" Note: do not modify the .SH NAME line immediately below!
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.SH NAME
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button \- Create and manipulate button widgets
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.SH SYNOPSIS
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(\fBbutton\fI \fIwidget\-name \fR?\fIoptions\fR?)
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.SO
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:activebackground :cursor :highlightthickness :takefocus
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:activeforeground :disabledforeground :image :text
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:anchor :font :justify :textvariable
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:background :foreground :padx :underline
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:bitmap :highlightbackground :pady :wraplength
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:borderwidth :highlightcolor :relief
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.SE
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.SH "WIDGET-SPECIFIC OPTIONS"
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.OP :command command Command command
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Specifies a STk procedure to associate with the button. This procedure
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is typically invoked when mouse button 1 is released over the button
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window.
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OP :default default Default default
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.VS
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Specifies one of three states for the default ring: \fB"normal"\fR,
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\fB"active"\fR, or \fB"disabled"\fR. In active state, the button is drawn
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with the platform specific appearance for a default button. In normal
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state, the button is drawn with the platform specific appearance for a
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non-default button, leaving enough space to draw the default button
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appearance. The normal and active states will result in buttons of
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the same size. In disabled state, the button is drawn with the
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non-default button appearance without leaving space for the default
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appearance. The disabled state may result in a smaller button than
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the active state.
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ring.
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.OP :environment environment Environment environment
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Specifies the environment in which the \fB:textvariable\fR must be taken.
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By default, the value of this option is the STk global environment.
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.VE
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.OP :height height Height height
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Specifies a desired height for the button.
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If an image or bitmap is being displayed in the button then the value is in
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screen units (i.e. any of the forms acceptable to \fBTk_GetPixels\fR);
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for text it is in lines of text.
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If this option isn't specified, the button's desired height is computed
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from the size of the image or bitmap or text being displayed in it.
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.OP :state state State state
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Specifies one of three states for the button: \fBnormal\fR, \fBactive\fR,
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or \fBdisabled\fR. In normal state the button is displayed using the
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\fBforeground\fR and \fBbackground\fR options. The active state is
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typically used when the pointer is over the button. In active state
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the button is displayed using the \fBactiveForeground\fR and
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\fBactiveBackground\fR options. Disabled state means that the button
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should be insensitive: the default bindings will refuse to activate
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the widget and will ignore mouse button presses.
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In this state the \fBdisabledForeground\fR and
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\fBbackground\fR options determine how the button is displayed.
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.OP :width width Width width
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Specifies a desired width for the button.
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If an image or bitmap is being displayed in the button then the value is in
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screen units (i.e. any of the forms acceptable to \fBTk_GetPixels\fR);
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for text it is in characters.
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If this option isn't specified, the button's desired width is computed
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from the size of the image or bitmap or text being displayed in it.
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.BE
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.SH DESCRIPTION
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.PP
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The \fBbutton\fR procedure creates a new window (given by the
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\fIwidget\-name\fR argument) and makes it into a button widget.
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Additional
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options, described above, may be specified on the procedure line
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or in the option database
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to configure aspects of the button such as its colors, font,
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text, and initial relief. The \fBbutton\fR procedure returns its
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\fIwidget\-name\fR argument. At the time this procedure is invoked,
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there must not exist a window named \fIwidget\-name\fR, but
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\fIwidget\-name\fR's parent must exist.
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.PP
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A button is a widget that displays a textual string, bitmap or image.
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If text is displayed, it must all be in a single font, but it
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can occupy multiple lines on the screen (if it contains newlines
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or if wrapping occurs because of the \fBwrapLength\fR option) and
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one of the characters may optionally be underlined using the
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\fBunderline\fR option.
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It can display itself in either of three different ways, according
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to
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the \fBstate\fR option;
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it can be made to appear raised, sunken, or flat;
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and it can be made to flash. When a user invokes the
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button (by pressing mouse button 1 with the cursor over the
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button), then the STk procedure specified in the \fB:command\fR
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option is invoked.
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.SH "WIDGET PROCEDURE"
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.PP
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The \fBbutton\fR procedure creates a new STk procedure whose
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name is \fIwidget\-name\fR. This
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procedure may be used to invoke various
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operations on the widget. It has the following general form:
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.CS
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(\fIwidget\-name option \fR?\fIarg arg ...\fR?)
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.CE
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\fIOption\fR and the \fIarg\fRs
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determine the exact behavior of the procedure. The following
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procedures are possible for button widgets:
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.TP
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(\fIwidget\-name \fB'cget\fR \fIoption\fR)
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Returns the current value of the configuration option given
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by \fIoption\fR.
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\fIOption\fR may have any of the values accepted by the \fBbutton\fR
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procedure.
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.TP
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(\fIwidget\-name \fB'configure\fR ?\fIoption\fR? ?\fIvalue option value ...\fR?)
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Query or modify the configuration options of the widget.
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If no \fIoption\fR is specified, returns a list describing all of
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the available options for \fIwidget\-name\fR (see \fBTk_ConfigureInfo\fR for
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information on the format of this list). If \fIoption\fR is specified
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with no \fIvalue\fR, then the procedure returns a list describing the
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one named option (this list will be identical to the corresponding
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sublist of the value returned if no \fIoption\fR is specified). If
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one or more \fIoption\-value\fR pairs are specified, then the procedure
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modifies the given widget option(s) to have the given value(s); in
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this case the procedure returns an empty string.
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\fIOption\fR may have any of the values accepted by the \fBbutton\fR
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procedure.
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.TP
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(\fIwidget\-name \fB'flash\fR)
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Flash the button. This is accomplished by redisplaying the button
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several times, alternating between active and normal colors. At
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the end of the flash the button is left in the same normal/active
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state as when the procedure was invoked.
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This procedure is ignored if the button's state is \fBdisabled\fR.
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.TP
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(\fIwidget\-name \fB'invoke\fR)
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Invoke the STk procedure associated with the button, if there is one
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(return value is undefined).
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This procedure is ignored if the button's state is \fBdisabled\fR.
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.SH "DEFAULT BINDINGS"
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.PP
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Tk automatically creates class bindings for buttons that give them
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default behavior:
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.IP [1]
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A button activates whenever the mouse passes over it and deactivates
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whenever the mouse leaves the button.
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.VS
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Under Windows, this binding is only active when mouse button 1 has
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been pressed over the button.
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.VE
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.IP [2]
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A button's relief is changed to sunken whenever mouse button 1 is
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pressed over the button, and the relief is restored to its original
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value when button 1 is later released.
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.IP [3]
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If mouse button 1 is pressed over a button and later released over
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the button, the button is invoked. However, if the mouse is not
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over the button when button 1 is released, then no invocation occurs.
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.IP [4]
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When a button has the input focus, the space key causes the button
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to be invoked.
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.PP
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If the button's state is \fBdisabled\fR then none of the above
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actions occur: the button is completely non-responsive.
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.PP
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The behavior of buttons can be changed by defining new bindings for
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individual widgets or by redefining the class bindings.
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.SH SEE ALSO
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checkbutton, radiobutton
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