ikarus/benchmarks.larceny/src/triangl.c

243 lines
5.4 KiB
C

#include <stdio.h>
/*---------------------------------------------------------------------------*/
/* Support for Scheme like stuff */
#ifdef FAST_ALLOCATOR
#define CUSTOM_ALLOC 1 /* Set to 1 for custom allocation */
#else
#define CUSTOM_ALLOC 0
#endif
int *alloc;
#define CAR(pair) *(pair)
#define CDR(pair) *((pair)+1)
#if CUSTOM_ALLOC
int *old_alloc;
#define CONS(car,cdr) ( *(--alloc) = cdr, *(--alloc) = car, alloc )
#define HEAP_SIZE 1000000
void init()
{
/* char *heap = (char *) malloc( HEAP_SIZE ); */
int heap_size_in_bytes = HEAP_SIZE * sizeof(int);
int * heap = (int *) malloc( heap_size_in_bytes );
if (heap == NULL)
{
printf( "Not enough memory (%d bytes needed)\n", heap_size_in_bytes );
exit(1);
}
alloc = heap + HEAP_SIZE; /* alloc from end */
}
#else
#define CONS(car,cdr) ( alloc = (int *) malloc(2*sizeof(int)), \
*(alloc) = (car), \
*(alloc+1) = (cdr), \
alloc)
void init()
{
return;
}
#endif
/* Other globals */
int result;
/*=============================================================================
THE BENCHMARKS
=============================================================================*/
/*-----------------------------------------------------------------------------
;;; TRIANGL -- Board game benchmark.
(define *board*
(list->vector '(1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1)))
(define *sequence*
(list->vector '(0 0 0 0 0 0 0 0 0 0 0 0 0 0)))
(define *a*
(list->vector '(1 2 4 3 5 6 1 3 6 2 5 4 11 12
13 7 8 4 4 7 11 8 12 13 6 10
15 9 14 13 13 14 15 9 10
6 6)))
(define *b*
(list->vector '(2 4 7 5 8 9 3 6 10 5 9 8
12 13 14 8 9 5 2 4 7 5 8
9 3 6 10 5 9 8 12 13 14
8 9 5 5)))
(define *c*
(list->vector '(4 7 11 8 12 13 6 10 15 9 14 13
13 14 15 9 10 6 1 2 4 3 5 6 1
3 6 2 5 4 11 12 13 7 8 4 4)))
(define *answer* '())
(define (attempt i depth)
(cond ((= depth 14)
(set! *answer*
(cons (cdr (vector->list *sequence*)) *answer*))
#t)
((and (= 1 (vector-ref *board* (vector-ref *a* i)))
(= 1 (vector-ref *board* (vector-ref *b* i)))
(= 0 (vector-ref *board* (vector-ref *c* i))))
(vector-set! *board* (vector-ref *a* i) 0)
(vector-set! *board* (vector-ref *b* i) 0)
(vector-set! *board* (vector-ref *c* i) 1)
(vector-set! *sequence* depth i)
(do ((j 0 (+ j 1))
(depth (+ depth 1)))
((or (= j 36) (attempt j depth)) #f))
(vector-set! *board* (vector-ref *a* i) 1)
(vector-set! *board* (vector-ref *b* i) 1)
(vector-set! *board* (vector-ref *c* i) 0) #f)
(else #f)))
(define (test)
(set! *answer* '())
(attempt 22 1)
(car *answer*))
(define (main . args)
(run-benchmark
"triangl"
triangl-iters
(lambda () (test))
(lambda (result) (equal? result '(22 34 31 15 7 1 20 17 25 6 5 13 32)))))
*/
/* Given a list of integers, prints it. For debugging. */
void printlist (x)
int * x;
{
printf ("( ");
while (x != NULL) {
printf ("%d ", CAR(x));
x = (int *) CDR(x);
}
printf (")\n");
}
/* Given an array v of length n, returns a list with the same elements. */
int *vector_list(v, n)
int *v;
int n;
{
register int i, *l = NULL;
for (i = n-1; i >= 0; i--) l = CONS( v[i], (int) l );
return l;
}
/* Given two lists of integers, are they the same? */
int equalp (x, y)
int *x;
int *y;
{
if (x == NULL)
return y == NULL;
else if (y == NULL)
return 0;
else if (CAR(x) == CAR(y))
return equalp ((int *) CDR(x), (int *) CDR(y));
else
return 0;
}
int _board_[] = {1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1};
int _sequence_[] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0};
int _a_[] = {1,2,4,3,5,6,1,3,6,2,5,4,11,12,
13,7,8,4,4,7,11,8,12,13,6,10,
15,9,14,13,13,14,15,9,10,
6,6};
int _b_[] = {2,4,7,5,8,9,3,6,10,5,9,8,
12,13,14,8,9,5,2,4,7,5,8,
9,3,6,10,5,9,8,12,13,14,
8,9,5,5};
int _c_[] = {4,7,11,8,12,13,6,10,15,9,14,13,
13,14,15,9,10,6,1,2,4,3,5,6,1,
3,6,2,5,4,11,12,13,7,8,4,4};
int *_answer_ = NULL;
int attempt(i,depth)
int i,depth;
{
if (depth == 14)
{
int * temp = (int *) CDR( vector_list( _sequence_, 14 ) );
_answer_ = CONS( (int) temp, (int) _answer_ );
return 1;
}
else
if ((_board_[_a_[i]] == 1) &&
(_board_[_b_[i]] == 1) &&
(_board_[_c_[i]] == 0))
{
int j;
_board_[_a_[i]] = 0;
_board_[_b_[i]] = 0;
_board_[_c_[i]] = 1;
_sequence_[depth] = i;
depth = depth + 1;
for (j = 0; (j != 36) && !attempt(j,depth); j++) ;
_board_[_a_[i]] = 1;
_board_[_b_[i]] = 1;
_board_[_c_[i]] = 0;
return 0;
}
else
return 0;
}
int test(i)
int i;
{
_answer_ = NULL;
attempt(i,1);
return CAR(_answer_);
}
void test_triangle()
{
result = test(22);
}
/*===========================================================================*/
int correct[] = {22, 34, 31, 15, 7, 1, 20, 17, 25, 6, 5, 13, 32};
int main (argc, argv)
int argc;
char *argv[];
{
int i;
init();
for (i=0; i<10; i++)
test_triangle();
/* printlist (result); */
if (!equalp (result, vector_list (correct, 13)))
printf ("*** wrong result ***\n");
return 0;
}