ikarus/benchmarks/src/puzzle.sml

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(******************************************************************************
* File: puzzle.sch
* Description: PUZZLE benchmark
* Author: Richard Gabriel, after Forrest Baskett
* Created: 12-Apr-85
* Modified: 12-Apr-85 14:20:23 (Bob Shaw)
* 11-Aug-87 (Will Clinger)
* 22-Jan-88 (Will Clinger)
* 30-Mar-92 (Will Clinger -- empty list counts as true)
* 5-May-94 (Will Clinger -- translated into SML)
* Language: Standard ML
* Status: Public Domain
******************************************************************************)
val size = 511
val classmax = 3
val typemax = 12
val iii = ref 0
val kount = ref 0
val d = 8
fun start () =
let open Array
val piececount = tabulate (classmax + 1, fn i => 0)
val class = tabulate (typemax + 1, fn i => 0)
val piecemax = tabulate (typemax + 1, fn i => 0)
val puzzle = tabulate (size + 1, fn i => true)
val p = tabulate (typemax + 1,
fn i => tabulate (size + 1,
fn i => false))
fun fit (i, j) =
let val endd = sub (piecemax, i)
fun loop k =
if (k > endd)
orelse ((sub (sub (p, i), k))
andalso sub (puzzle, j + k))
then (k > endd)
else loop (k + 1)
in loop 0
end
fun place (i, j) =
let val endd = sub (piecemax, i)
fun loop1 k =
if k > endd
then ()
else (if sub (sub (p, i), k)
then update (puzzle, j + k, true)
else ();
loop1 (k + 1))
fun loop2 k =
if (k > size) orelse not (sub (puzzle, k))
then ((* print "\nPuzzle filled"; *)
if k > size then 0 else k)
else loop2 (k + 1)
in (loop1 0;
update (piececount,
sub (class, i),
sub (piececount, sub (class, i)) - 1);
loop2 j)
end
fun puzzle_remove (i, j) =
let val endd = sub (piecemax, i)
fun loop k =
if k > endd
then ()
else (if sub (sub (p, i), k)
then update (puzzle, j + k, false)
else ();
loop (k + 1))
in (loop 0;
update (piececount,
sub (class, i),
sub (piececount, sub (class, i)) + 1))
end
(*
* fun trial_output (x:int, y:int) =
* (print "\nPiece ";
* print (Int.toString x);
* print " at ";
* print(Int.toString y);
* print ".")
*)
fun trial j =
let val k = ref 0
fun loop i =
if i > typemax
then (kount := !kount + 1;
false)
else if not (0 = sub (piececount, sub (class, i)))
then if fit (i, j)
then (k := place (i, j);
if (trial (!k)) orelse (!k = 0)
then ( (* trial_output (i+1, !k+1);
*)
kount := !kount + 1;
true)
else (puzzle_remove (i, j);
loop (i + 1)))
else loop (i + 1)
else loop (i + 1)
in loop 0
end
fun definePiece (iclass, ii, jj, kk) =
let val index = ref 0
fun loopi i =
if i > ii
then ()
else (let fun loopj j =
if j > jj
then ()
else (let fun loopk k =
if k > kk
then ()
else (index := i + d * (j + (d * k));
update (sub (p, !iii),
!index,
true);
loopk (k + 1))
in loopk 0
end;
loopj (j + 1))
in loopj 0
end;
loopi (i + 1))
in (loopi 0;
update (class, !iii, iclass);
update (piecemax, !iii, !index);
if not (!iii = typemax)
then iii := !iii + 1
else ())
end
fun start () =
let fun loop1 m =
if m > size
then ()
else (update (puzzle, m, true);
loop1 (m + 1))
fun loop2 i =
if i > 5
then ()
else (let fun loopj j =
if j > 5
then ()
else (let fun loopk k =
if k > 5
then ()
else (update (puzzle,
i +
(d * (j + (d * k))),
false);
loopk (k + 1))
in loopk 1
end;
loopj (j + 1))
in loopj 1
end;
loop2 (i + 1))
fun loop3 i =
if i > typemax
then ()
else (let fun loopm m =
if m > size
then ()
else (update (sub (p, i), m, false);
loopm (m + 1))
in loopm 0
end;
loop3 (i + 1))
in (kount := 0;
loop1 0;
loop2 1;
loop3 0;
iii := 0;
definePiece (0, 3, 1, 0);
definePiece (0, 1, 0, 3);
definePiece (0, 0, 3, 1);
definePiece (0, 1, 3, 0);
definePiece (0, 3, 0, 1);
definePiece (0, 0, 1, 3);
definePiece (1, 2, 0, 0);
definePiece (1, 0, 2, 0);
definePiece (1, 0, 0, 2);
definePiece (2, 1, 1, 0);
definePiece (2, 1, 0, 1);
definePiece (2, 0, 1, 1);
definePiece (3, 1, 1, 1);
update (piececount, 0, 13);
update (piececount, 1, 3);
update (piececount, 2, 1);
update (piececount, 3, 1);
let val m = (d * (d + 1)) + 1
val n = ref 0
in (if fit (0, m)
then n := place (0, m)
else print "\nError.";
if trial (!n)
then ((*
print "\nSuccess in ";
print (Int.toString (!kount));
print " trials."
*))
else print "\nFailure.")
end)
end
in start()
end
fun puzzle_benchmark (n) =
run_benchmark ("puzzle", n, fn () => start(), fn (x) => !kount = 2005)
fun main () = puzzle_benchmark (puzzle_iters)