/* The `structure' extension is obsolete and should not be used in * applications any longer; it has been replaced by the more powerful * `record' extension. */ #include "scheme.h" #define STRUCT(x) ((struct S_Struct *)POINTER(x)) struct S_Struct { Object name; Object slots; Object values; }; int T_Struct; static Object P_Structurep (x) Object x; { return TYPE(x) == T_Struct ? True : False; } static Object P_Structure_Name (x) Object x; { Check_Type (x, T_Struct); return STRUCT(x)->name; } static Object P_Structure_Slots (x) Object x; { Check_Type (x, T_Struct); return P_Vector_To_List (STRUCT(x)->slots); } static Object P_Structure_Values (x) Object x; { Check_Type (x, T_Struct); return P_Vector_To_List (STRUCT(x)->values); } static Check_Structure_Type (x, t) Object x, t; { Check_Type (x, T_Struct); Check_Type (t, T_Symbol); if (!EQ(STRUCT(x)->name, t)) Primitive_Error ("wrong structure type ~s (expected ~s)", STRUCT(x)->name, t); } static Object P_Structure_Ref (x, t, n) Object x, t, n; { Check_Structure_Type (x, t); return P_Vector_Ref (STRUCT(x)->values, n); } static Object P_Structure_Set (x, t, n, obj) Object x, t, n, obj; { Check_Structure_Type (x, t); return P_Vector_Set (STRUCT(x)->values, n, obj); } static Object P_Make_Structure (name, slots) Object name, slots; { register n; Object s, vec, *vp; GC_Node3; Check_Type (name, T_Symbol); Check_List (slots); s = Null; GC_Link3 (s, name, slots); s = Alloc_Object (sizeof (struct S_Struct), T_Struct, 0); STRUCT(s)->name = name; STRUCT(s)->values = STRUCT(s)->slots = Null; n = Fast_Length (slots); vec = Make_Vector (n, Null); STRUCT(s)->values = vec; vec = Make_Vector (n, Null); STRUCT(s)->slots = vec; GC_Unlink; for (vp = VECTOR(vec)->data; n--; slots = Cdr (slots)) { Check_Type (Car (slots), T_Symbol); *vp++ = Car (slots); } return s; } static Structure_Eqv (a, b) Object a, b; { return EQ(a,b); } static Structure_Equal (a, b) Object a, b; { return EQ(STRUCT(a)->name,STRUCT(b)->name) && Equal (STRUCT(a)->slots, STRUCT(b)->slots) && Equal (STRUCT(a)->values, STRUCT(b)->values); } static Structure_Print (x, port, raw, depth, length) Object x, port; { struct S_String *s = STRING(SYMBOL(STRUCT(x)->name)->name); Printf (port, "#[%.*s-structure %lu]", s->size, s->data, POINTER(x)); } static Structure_Visit (sp, f) register Object *sp; register (*f)(); { (*f)(&STRUCT(*sp)->name); (*f)(&STRUCT(*sp)->slots); (*f)(&STRUCT(*sp)->values); } void elk_init_lib_struct () { T_Struct = Define_Type (0, "structure", NOFUNC, sizeof (struct S_Struct), Structure_Eqv, Structure_Equal, Structure_Print, Structure_Visit); Define_Primitive (P_Structurep, "structure?", 1, 1, EVAL); Define_Primitive (P_Structure_Name, "structure-name", 1, 1, EVAL); Define_Primitive (P_Structure_Slots, "structure-slots", 1, 1, EVAL); Define_Primitive (P_Structure_Values, "structure-values", 1, 1, EVAL); Define_Primitive (P_Structure_Ref, "structure-ref", 3, 3, EVAL); Define_Primitive (P_Structure_Set, "structure-set!", 4, 4, EVAL); Define_Primitive (P_Make_Structure, "make-structure", 2, 2, EVAL); P_Provide (Intern ("struct.so")); P_Provide (Intern ("struct.o")); }